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st/nine: Add Render state validation layer
[mesa.git]
/
src
/
gallium
/
state_trackers
/
nine
/
resource9.c
2016-02-04
Patrick Rudolph
st/nine: Implement NineDevice9_GetAvailableTextureMem
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2016-02-04
Patrick Rudolph
st/nine: Fix resource9 private data
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2016-02-04
Patrick Rudolph
st/nine: Print GUID instead of pointer
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2015-08-21
Patrick Rudolph
st/nine: Fix resource SetPriority/GetPriority
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2015-08-21
Patrick Rudolph
st/nine: Clean GetPrivateData
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2015-02-05
Patrick Rudolph
st/nine: Remove duplicated debug message
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2014-11-26
Stanislaw Halik
st/nine: call DBG() at more external entry points
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2014-11-26
Axel Davy
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
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2014-11-26
Axel Davy
st/nine: Rework Basetexture9 and Resource9.
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2014-11-18
Joakim Sindholt
nine: Add state tracker nine for Direct3D9 (v3)
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