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st/nine: Align stack for entry points
[mesa.git]
/
src
/
gallium
/
state_trackers
/
nine
/
surface9.c
2016-02-12
Axel Davy
st/nine: Align stack for entry points
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2016-02-12
Axel Davy
st/nine: SCRATCH does support all formats
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2016-02-12
Axel Davy
st/nine: Do not set resource usage for SYSTEMMEM
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2016-02-04
Axel Davy
st/nine: Use align_free when needed
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2016-02-04
Patrick Rudolph
st/nine: Respect block alignment on surface lock
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2016-02-04
Axel Davy
st/nine: Fix ATI2 pitch for non-square
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2016-02-04
Patrick Rudolph
st/nine: Clear rendertarget on creation
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2015-08-21
Axel Davy
st/nine: Fix Lock Checks for Compressed textures
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2015-08-21
Patrick Rudolph
st/nine: Return NULL pointer in lock error cases
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2015-08-21
Patrick Rudolph
st/nine: Allow lock coordinates outside range
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2015-08-21
Axel Davy
st/nine: Track dirty region for SYSTEMMEM too
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2015-08-21
Axel Davy
st/nine: Split NineSurface9_CopySurface
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2015-08-21
Patrick Rudolph
st/nine: Align texture memory
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2015-07-21
Ilia Mirkin
gallium: replace INLINE with inline
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2015-04-29
Axel Davy
st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixes
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2015-04-29
Axel Davy
st/nine: Simplify Surface9 Managed resources implementation
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2015-04-29
Axel Davy
st/nine: Remove impossible cases with Managed textures
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2015-04-29
Axel Davy
st/nine: Encapsulate variables for MANAGED resource
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2015-04-29
Axel Davy
st/nine: Rework texture data allocation
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2015-02-05
Axel Davy
st/nine: SetResourceResize should track nr_samples too
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2015-02-05
Axel Davy
st/nine: Refactor format d3d9 to pipe conversion
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2015-02-05
Patrick Rudolph
st/nine: Check block alignment for compressed textures...
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2015-01-22
Axel Davy
st/nine: Add ATI1 and ATI2 support
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2015-01-22
Axel Davy
st/nine: Check if srgb format is supported before tryin...
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2014-11-26
Stanislaw Halik
st/nine: call DBG() at more external entry points
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2014-11-26
Axel Davy
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
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2014-11-26
Axel Davy
st/nine: Rework Basetexture9 and Resource9.
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2014-11-18
Joakim Sindholt
nine: Add state tracker nine for Direct3D9 (v3)
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