tu: Implement fallback linear staging blit for CopyImage
[mesa.git] / src / gallium / state_trackers / nine / vertexshader9.h
2019-04-30 Axel Davyst/nine: Cache constant buffer size
2019-04-30 Axel Davyst/nine: Propagate const_range to context
2019-04-30 Axel Davyst/nine: Recompile optimized shaders based on b/i consts
2016-12-20 Axel Davyst/nine: Back swvp in nine_context
2016-12-20 Axel Davyst/nine: Move texture setting to nine_context_*
2016-12-20 Axel Davyst/nine: Move draw calls to nine_state
2016-10-10 Axel Davyst/nine: Initial ProcessVertices support
2016-10-10 Axel Davyst/nine: Partial software vertex processing support
2016-05-18 Axel Davyst/nine: Fix Pointsize in programmable shader
2016-02-24 Kristian Høgsberg... Merge remote-tracking branch 'origin/master' into vulkan
2016-02-12 Axel Davyst/nine: Align stack for entry points
2015-08-26 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-08-21 Axel Davyst/nine: Complete ff texture transform implementation
2015-08-21 Axel Davyst/nine: Finish Fog implementation
2015-08-21 Axel Davyst/nine: Rework shader states
2015-08-21 Axel Davyst/nine: Remove some useless variables
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2014-12-03 Axel Davyst/nine: Fix vertex declarations for non-standard ...
2014-11-18 Joakim Sindholtnine: Add state tracker nine for Direct3D9 (v3)