gallium: add external usage flags to resource_from(get)_handle (v2)
[mesa.git] / src / gallium / state_trackers / nine /
2016-03-09 Marek Olšákgallium: add external usage flags to resource_from...
2016-02-29 Axel Davyst/nine: Fix second Multithreading issue with MANAGED...
2016-02-29 Axel Davyst/nine: Fix Multithreading issue with MANAGED buffers
2016-02-29 Axel Davyst/nine: Handle READONLY for buffer MANAGED pool
2016-02-29 Axel Davyst/nine: Use Position input helper for ps3 declared...
2016-02-29 Axel Davyst/nine: Introduce helper for Position shader input
2016-02-25 Emil Velikovst/nine: don't forget to bundle the nine_limits.h file
2016-02-12 Axel Davyst/nine: Implement Managed vertex/index buffers
2016-02-12 Axel Davyst/nine: Align stack for entry points
2016-02-12 Axel Davyst/nine: Drop path for ureg_NRM and ureg_CLAMP
2016-02-12 Axel Davyst/nine: Remove usage of SQRT in ff code
2016-02-12 Axel Davyst/nine: Fix stateblocks crashes with lights
2016-02-12 Axel Davyst/nine: SCRATCH does support all formats
2016-02-12 Axel Davyst/nine: Add format checks to create_zs_or_rt_surface
2016-02-12 Axel Davyst/nine: Support ATI1/ATI2 for CubeTexture
2016-02-12 Axel Davyst/nine: Clean pSharedHandle Texture ctors checks
2016-02-12 Axel Davyst/nine: Move texture creation checks
2016-02-12 Axel Davyst/nine: Clean useless code in texture9.c
2016-02-12 Axel Davyst/nine: Do not set SHARED flag for shared textures.
2016-02-12 Axel Davyst/nine: Do not set resource usage for SYSTEMMEM
2016-02-04 Axel Davyst/nine: Use align_free when needed
2016-02-04 Axel Davyst/nine: Disallow non-argb8888 cursors
2016-02-04 Axel Davyst/nine: Enforce centroid for color input when multisam...
2016-02-04 Axel Davyst/nine: Fix centroid flag
2016-02-04 Axel Davyst/nine: Use fast clears more often for MRTs
2016-02-04 Axel Davyst/nine: Use linear filtering for shadow mapping
2016-02-04 Patrick Rudolphst/nine: Respect block alignment on surface lock
2016-02-04 Axel Davyst/nine: Add Render state validation layer
2016-02-04 Patrick Rudolphst/nine: Implement NineDevice9_GetAvailableTextureMem
2016-02-04 Patrick Rudolphst/nine: Handle Window Occlusion
2016-02-04 Patrick Rudolphst/nine: Store minor version num
2016-02-04 Axel Davyst/nine: Call flush_resource before flush
2016-02-04 Patrick Rudolphst/nine: Fix remaining swapchain tests
2016-02-04 Axel Davyst/nine: Fix crash NineDevice9_CreateAdditionalSwapChain
2016-02-04 Patrick Rudolphst/nine: Fix possible crash on error
2016-02-04 Patrick Rudolphst/nine: Test more presentation params
2016-02-04 Patrick Rudolphst/nine: Fix resource9 private data
2016-02-04 Patrick Rudolphst/nine: Print GUID instead of pointer
2016-02-04 Patrick Rudolphst/nine: Fix use of uninitialized memory
2016-02-04 Patrick Rudolphst/nine: Fix clear for multisample mismatch depth-stencil
2016-02-04 Patrick Rudolphst/nine: Fix Volumetexture9_LockBox
2016-02-04 Axel Davyst/nine: Fix ATI2 pitch for non-square
2016-02-04 Patrick Rudolphst/nine: Support D3DFMT_R8G8B8
2016-02-04 Patrick Rudolphst/nine: Use cso for viewport
2016-02-04 Patrick Rudolphst/nine: Fix shade mode flat
2016-02-04 Patrick Rudolphst/nine: Clear rendertarget on creation
2016-02-04 Patrick Rudolphst/nine: Allow ColorFill on D3DFMT_NULL surfaces
2016-02-04 Axel Davyst/nine: Introduce STREAMFREQ state
2016-02-04 Axel Davyst/nine: Catch redundant SetStreamSourceFreq calls
2016-02-04 Patrick Rudolphst/nine: Squash indexbuffer9 and vertexbuffer9
2016-02-04 Axel Davyst/nine: Unset vtxbuf on reset
2016-02-04 Axel Davyst/nine: Use pipe_resource_reference for vtxbuf
2016-02-04 Axel Davyst/nine: Use ff vertex shader when position_t is used
2016-02-04 Patrick Rudolphst/nine: Don't increment refcount on VertexDeclaration...
2016-02-04 Axel Davyst/nine: Change StretchRect check order
2016-02-04 Axel Davyst/nine: Initialize lights in stateblocks
2016-02-04 Patrick Rudolphst/nine: Fix fixed-function blendweights
2016-02-04 Patrick Rudolphst/nine: Always normalize hitDir
2016-02-04 Patrick Rudolphst/nine: Replace r[0] with tmp
2016-02-04 Patrick Rudolphst/nine: Fix ff calculation of midVec
2016-02-04 Patrick Rudolphst/nine: Implement D3DRS_SPECULARENABLE
2016-02-04 Patrick Rudolphst/nine: Fix D3DRS_LOCALVIEWER being ignored
2016-02-04 Axel Davyst/nine: Fix rounding issue with vs1.1 a0 reg
2016-02-04 Axel Davyst/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA support
2016-02-04 Patrick Rudolphst/nine: Fix AlphaCmpCaps
2016-01-08 Marek Olšáknine: allow fragment shader POSITION and FACE to be...
2016-01-06 Edward O'Callaghangallium: Remove unnecessary semicolons
2016-01-02 Marek Olšáku_upload_mgr: allow specifying PIPE_USAGE_* for the...
2016-01-02 Marek Olšáku_upload_mgr: remove alignment parameter from u_upload_...
2016-01-02 Marek Olšáku_upload_mgr: pass alignment to u_upload_data manually
2015-08-26 Marek Olšákgallium: add flags parameter to pipe_screen::context_create
2015-08-21 Krzysztof Sobieckist/nine: Always use user constant buffers
2015-08-21 Axel Davyst/nine: Silent warning in nine_ff
2015-08-21 Axel Davyst/nine: Silent warning in sm1_declusage_to_tgsi
2015-08-21 Axel Davyst/nine: Silent warning in NineCubeTexture9_ctor
2015-08-21 Axel Davyst/nine: Silent warning in update_vertex_buffer
2015-08-21 Axel Davyst/nine: Catch setting the same shader
2015-08-21 Axel Davyst/nine: Avoid Constant upload when there is no change
2015-08-21 Axel Davyst/nine: Fix the number of texture stages
2015-08-21 Axel Davyst/nine: Use CSO cache for sampler views
2015-08-21 Axel Davyst/nine: Calculate dummy sampler state only once
2015-08-21 Axel Davyst/nine: Better check shader constant limits
2015-08-21 Axel Davyst/nine: Remove NINED3DRS_ZBIASSCALE
2015-08-21 Axel Davyst/nine: Implement special DOTPRODUCT3 behaviour
2015-08-21 Axel Davyst/nine: Implement ff vertex data passthrough
2015-08-21 Axel Davyst/nine: Change nine_state_update order
2015-08-21 Axel Davyst/nine: Programmable ps D3DTTSS_PROJECTED support
2015-08-21 Axel Davyst/nine: Complete ff texture transform implementation
2015-08-21 Axel Davyst/nine: Change a few advertised caps
2015-08-21 Axel Davyst/nine: Advertise Fog flags
2015-08-21 Axel Davyst/nine: Revert to userbuf path when needed
2015-08-21 Axel Davyst/nine: Finish Fog implementation
2015-08-21 Axel Davyst/nine: Rework shader states
2015-08-21 Axel Davyst/nine: Remove some useless variables
2015-08-21 Axel Davyst/nine: Fix nine_ff_ps_key padding
2015-08-21 Axel Davyst/nine: Begin programmable shader fog support
2015-08-21 Axel Davyst/nine: Fix fixed function fog support
2015-08-21 Axel Davyst/nine: Rework ff constant buffers
2015-08-21 Axel Davyst/nine: Rework constant buffer state handling
2015-08-21 Axel Davyst/nine: Rework blend states
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