intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9
[mesa.git] / src / gallium /
2016-11-16 Nicolai Hähnleu_simple_shaders: try to un-break the Windows build
2016-11-16 Nicolai Hähnleradeonsi: fix a subtle bounds checking corner case...
2016-11-16 Nicolai Hähnleradeonsi: reject some 3-component formats as buffer...
2016-11-16 Nicolai Hähnleutil/blitter: add clamping during SINT <-> UINT blits
2016-11-16 Nicolai Hähnleutil/blitter: index texfetch_col shaders by type
2016-11-16 Ilia Mirkinswr: mark color clamping as unsupported
2016-11-16 Ilia Mirkinswr: always enable adding start/base vertex to gl_VertexId
2016-11-16 Ilia Mirkinswr: add support for upper-left fragcoord position
2016-11-16 Ilia Mirkinswr: make sure that all rendering is finished on shader...
2016-11-16 Ilia Mirkinswr: disable blending for integer formats
2016-11-16 Ilia Mirkinswr: mark rgb9_e5 as unrenderable
2016-11-16 Ilia Mirkinswr: no support for shader stencil export
2016-11-16 Ilia Mirkinswr: mark both frag and vert textures read, don't forge...
2016-11-16 Ilia Mirkinswr: fix texture layout for compressed formats
2016-11-16 Ilia Mirkinswr: add archrast generated files to gitignore
2016-11-16 Ilia Mirkinswr: [rasterizer jitter] don't bother quantizing unused...
2016-11-16 Ilia Mirkinswr: [rasterizer memory] fix store tile for 128-bit...
2016-11-16 Ilia Mirkinswr: [rasterizer memory] add support for R32_FLOAT_X8X2...
2016-11-15 Marek Olšákradeonsi: set IF_THRESHOLD to 3
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-15 Marek Olšákgallivm: limit use of setFastMathFlags to LLVM 3.8...
2016-11-15 Marek Olšákradeonsi: set unsafe fpmath on FP instructions when...
2016-11-15 Marek Olšákgallivm: add lp_create_builder with an unsafe_fpmath...
2016-11-15 Marek Olšákradeonsi: fold some shader context initialization to...
2016-11-14 Vedran Miletićclover: adapt to new error API since LLVM r286752
2016-11-14 Tim Rowleyswr: [rasterizer core] remove driverType
2016-11-14 Tim Rowleyswr: [rasterizer archrast] move to pass by value
2016-11-14 Tim Rowleyswr: [rasterizer core] add mode for aux buffer in the...
2016-11-14 Tim Rowleyswr: [rasterizer common] don't bleed NOMINMAX definitio...
2016-11-14 Tim Rowleyswr: [rasterizer archrast] add events
2016-11-14 Tim Rowleyswr: [rasterizer core] fix culling issues
2016-11-14 Tim Rowleyswr: [rasterizer core/jitter] fix alpha test bug
2016-11-14 Tim Rowleyswr: [rasterizer core] various code style changes
2016-11-14 Tim Rowleyswr: [rasterizer archrast] don't generate empty files
2016-11-14 Tim Rowleyswr: [rasterizer archrast] fix open file handle limit...
2016-11-14 Tim Rowleyswr: [rasterizer archrast] fix double free issue
2016-11-14 Tim Rowleyswr: [rasterizer core] separate frontend/backend stats...
2016-11-14 Tim Rowleyswr: [rasterizer core] 16-wide tile store nearly completed
2016-11-13 Jonas Pfeilvc4: Add simulator kernel validation for multithreaded...
2016-11-13 Eric Anholtvc4: Mark threaded FSes as non-singlethread in the CL.
2016-11-13 Eric Anholtvc4: Flag the last thread switch in the program as...
2016-11-13 Eric Anholtvc4: Add THRSW nodes after each tex sample setup in...
2016-11-13 Eric Anholtvc4: Add some spec citations about texture fifo management.
2016-11-13 Eric Anholtvc4: Use ra14/rb14 as the spilling registers.
2016-11-13 Eric Anholtvc4: Add support for register allocation for threaded...
2016-11-13 Eric Anholtvc4: Split register class setup for physical files...
2016-11-13 Eric Anholtvc4: Use register allocator CLASS_BIT_R0_R3 to clean...
2016-11-13 Eric Anholtvc4: Add support for QPU scheduling of thread switch...
2016-11-13 Eric Anholtvc4: Add a thread switch QIR instruction.
2016-11-13 Eric Anholtvc4: Add a bit of QPU validation for threaded shaders.
2016-11-13 Eric Anholtvc4: Fix register class handling of DDX/DDY arguments.
2016-11-12 Rob Clarkfreedreno/ir3: fixup ralloc fallout
2016-11-11 Laurent Carlierclover: fix building since llvm r286566
2016-11-10 Samuel Pitoisetnvc0: support MP performance counters on Maxwell
2016-11-10 Tim Rowleygallium: detect avx512 cpu features
2016-11-10 Marek Olšákradeonsi: fix r600_texture::tc_compatible_htile
2016-11-10 Marek Olšákradeonsi: accept is_store in image_fetch_rsrc instead...
2016-11-10 Marek Olšákradeonsi: don't rely on tgsi_scan::images_buffers
2016-11-10 Marek Olšákradeonsi: re-order cases in si_get_shader_param
2016-11-10 Marek Olšákradeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth
2016-11-10 Nicolai Hähnleradeonsi: fix/silence unused variable warnings in optim...
2016-11-10 Nicolai Hähnlegallivm: fix [IU]MUL_HI regression harder
2016-11-10 Ilia Mirkinswr: correct setting of independentAlphaBlendEnable
2016-11-10 Ilia Mirkinswr: [rasterizer] add a .dir-locals.el to support 4...
2016-11-10 Ilia Mirkinswr: set halfz rasterizer setting
2016-11-10 Ilia Mirkinswr: [rasterizer core] allow an OpenGL driver to specif...
2016-11-10 Ilia Mirkinswr: fix support for inverted depth scales
2016-11-10 Ilia Mirkinswr: [rasterizer jitter] fix logic op to work with...
2016-11-09 Eric Anholtvc4: Clamp the shadow comparison value.
2016-11-09 Eric Anholtvc4: Don't pair up TLB scoreboard locking instructions...
2016-11-09 Eric Anholtvc4: Print a reg pressure estimate in our reg allocatio...
2016-11-09 Eric Anholtvc4: Don't abort when a shader compile fails.
2016-11-09 Aaron Watryllvmpipe: Fix build after removal of deprecated attribu...
2016-11-09 Tom Stellardgallivm: Fix build after removal of deprecated attribut...
2016-11-09 Roland ScheideggerRevert "draw: use vectorized calculations for fetch"
2016-11-09 Ilia Mirkinswr: disable logic op when the rt format is float or...
2016-11-09 Ilia Mirkinswr: fix AND_INVERTED logic op conversion
2016-11-09 Ilia Mirkinswr: add support for EXT_depth_bounds_test
2016-11-09 Ilia Mirkinswr: [rasterizer core] set depth hottile when depth...
2016-11-08 Tim Rowleyswr: allow alphatest without blend or logicop
2016-11-08 Marek Olšáktgsi/scan: turn a huge if-else-if.. chain into a switch...
2016-11-08 Marek Olšáktgsi/scan: fix images_buffers regression
2016-11-08 Nicolai Hähnlegallivm: fix [IU]MUL_HI regression
2016-11-08 Roland Scheideggerdraw: use vectorized calculations for fetch
2016-11-08 Roland Scheideggergallivm: introduce 32x32->64bit lp_build_mul_32_lohi...
2016-11-07 Samuel Pitoisetnvc0: simplify draw parameters upload for vertex shaders
2016-11-07 Steven Tothgallium/hud: protect against and initialization race
2016-11-07 Steven Tothgallium/hud: close a previously opened handle
2016-11-07 Steven Tothgallium/hud: fix a problem where objects are free'd...
2016-11-06 Serge Martinclover: Add CL_PROGRAM_BINARY_TYPE support (CL1.2).
2016-11-06 Serge Martinclover: add missing clGetDeviceInfo CL1.2 queries
2016-11-05 Samuel Pitoisetnvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
2016-11-05 Samuel Pitoisetgm107/ir: emit RED instead of ATOM when no dst
2016-11-05 Mauro Rossiandroid: amd/common: add support for libmesa_amd_common
2016-11-05 Marek Olšákwinsys/radeon: don't call surface_best for FMASK
2016-11-04 Eric Anholtvc4: Use Newton-Raphson on the 1/W write to fix glmark2...
2016-11-04 Eric Anholtvc4: Make sure that vertex shader texture2D() calls...
2016-11-04 Nicolai Hähnleradeonsi: fix vertex fetches for 2_10_10_10 formats
2016-11-04 Dave AirlieRevert "st/vdpau: use linear layout for output surfaces"
2016-11-04 Marek Olšákradeonsi: fix an assertion failure in si_decompress_sam...
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