zink: use #define for number of queries per-pool
[mesa.git] / src / gallium /
2020-07-13 Mike Blumenkrantzzink: use #define for number of queries per-pool
2020-07-13 Mike Blumenkrantzzink: rework query handling
2020-07-13 Alyssa Rosenzweigpanfrost: Filter compressed texture formats
2020-07-13 Alyssa Rosenzweigpanfrost: Remove panfrost_bo_access type
2020-07-13 Alyssa Rosenzweigpanfrost: Merge PAN_BO_IMPORTED/PAN_BO_EXPORTED
2020-07-13 Alyssa Rosenzweigpanfrost: Fix fence leak
2020-07-13 Icecream95panfrost: Enable framebuffer fetch
2020-07-13 Alyssa Rosenzweigpanfrost: Generate shader variants on framebuffer bind
2020-07-13 Icecream95panfrost: Stop keying on rt format when using native...
2020-07-13 Icecream95panfrost: Implement texture_barrier
2020-07-13 Icecream95pan/mdg: Do the pan_lower_framebuffer pass later
2020-07-13 Icecream95panfrost: Add a bitset of render targets read by shaders
2020-07-13 Icecream95panfrost: Add rt formats to shader state
2020-07-13 Alyssa Rosenzweigpanfrost: Clamp pure int pixels
2020-07-13 Icecream95panfrost: Fix MALI_READS_TILEBUFFER
2020-07-13 Dave Airlienouveau: avoid LTO ODR warning (v2)
2020-07-13 Karol Herbstnvc0: set sampler index mode to independently on gv100...
2020-07-11 Karol Herbstnvc0: set local mem size for compute on gv100
2020-07-11 Jonathan Marekfreedreno: fix layout pitchalign field not being set...
2020-07-10 Dave Airliellvmpipe/cs: fix image/sampler binding for compute
2020-07-10 Dave Airliellvmpipe: flush resources on sampler view binding
2020-07-10 Dave Airliellvmpipe: denote NEW fs when images change.
2020-07-10 Karol Herbstnv50/ir/tgsi: move call to tgsi_scan_shader inside...
2020-07-10 Lionel Landwerliniris: fix fallback to swrast driver
2020-07-10 Mike Blumenkrantzu_prim_restart: handle user buffers in util_translate_p...
2020-07-10 mmenzynsnv50: Clear nv50_ir_prog_info of dead and codegen speci...
2020-07-10 Pierre-Eric Pellou... ac/llvm: export ac_init_llvm_once in targets
2020-07-10 Timothy Arcerilima: add missing break
2020-07-10 Timothy Arcerilima: add missing fallthrough comments
2020-07-10 Timothy Arcerietnaviv: add missing fallthrough comments
2020-07-10 Jordan Justeniris: Add missing break in switch in modifier_is_supported
2020-07-09 Alyssa Rosenzweigpanfrost: Report blend shader work count
2020-07-09 Alyssa Rosenzweigpanfrost: Move panfrost_translate_texture_type
2020-07-09 Alyssa Rosenzweigpanfrost: Move scoreboarding routines to common
2020-07-09 Alyssa Rosenzweigpanfrost: Drop batch from scoreboard routines
2020-07-09 Alyssa Rosenzweigpanfrost: Pass polygon_list to tiler init function
2020-07-09 Alyssa Rosenzweigpanfrost: Factor out scoreboarding state
2020-07-09 Alyssa Rosenzweigpanfrost: Move pool routines to common code
2020-07-09 Alyssa Rosenzweigpanfrost: Drop Gallium-local pan_bo_create wrapper
2020-07-09 Alyssa Rosenzweigpanfrost: Move debug flags into the device
2020-07-09 Alyssa Rosenzweigpanfrost: Expose pool-based allocation API
2020-07-09 Alyssa Rosenzweigpanfrost: Track the device through the pool
2020-07-09 Alyssa Rosenzweigpanfrost: Allocate pool BOs against the pool
2020-07-09 Alyssa Rosenzweigpanfrost: Introduce pan_pool struct
2020-07-09 Karol Herbstnv50/ir: fix memset on non trivial types warning
2020-07-09 Timothy Arcerinine: remove unused var
2020-07-09 Timothy Arcerizink: fix missing fallthrough comment
2020-07-09 Timothy Arceriv3d: remove redefine of VG(x)
2020-07-09 Timothy Arcerifreedreno: fix missing fallthrough comments
2020-07-08 Jonathan Marekfreedreno/layout: layout simplifications and pitch...
2020-07-08 Jonathan Marekfreedreno: add a fd_resource_pitch helper
2020-07-08 Jonathan Marekfreedreno/a2xx: fix compressed textures
2020-07-08 Mike Blumenkrantzzink: translate gl_FragColor to gl_FragData before...
2020-07-08 Erik Faye-Lundzink: expose depth-clip if supported
2020-07-08 Timothy Arcerinouveau/nvc0: silence maybe-uninitialized warning
2020-07-08 Timothy Arceriiris: silence maybe-uninitialized for stc_dst_aux_usage...
2020-07-08 Timothy Arceriiris: fix maybe-uninitialized warning for initial_state...
2020-07-08 Timothy Arceriradeonsi: fix SI_NUM_ATOMS
2020-07-08 Timothy Arcerir600/radeonsi: silence zero-length-bounds gcc warnings
2020-07-08 Marek Olšákgallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for Lower...
2020-07-07 Dave Airliellvmpipe: add ARB_post_depth_coverage support.
2020-07-07 Dave Airliedraw/gs: use mask to limit vertex emission.
2020-07-07 Dave Airliedraw: free vertex info from geometry streams.
2020-07-07 Dave Airliedraw: use common exit path in pipeline finish.
2020-07-07 Dave Airliedraw/gs: reverse the polarity of the invocation/prims...
2020-07-07 Dave Airliedraw: account primitive lengths for all streams.
2020-07-07 Dave Airliegallivm/nir: end primitive for all streams.
2020-07-07 Dave Airliegallivm/nir: don't access stream var outside bounds
2020-07-07 Dave Airliegallivm/gs_iface: pass stream into end primitive interface.
2020-07-07 Dave Airliedraw/gs: only allocate memory for streams needed.
2020-07-07 Dave Airliegallivm/draw/gs: pass vertex stream count into shader...
2020-07-07 Dave Airliedraw/gs: fix up current verts in output fetching.
2020-07-07 Dave Airliedraw: emit so primitives before ending empty pipeline.
2020-07-07 Dave Airliegallivm/nir: call end prim at end on all GS streams.
2020-07-07 Eric Anholtutil: Share a single function pointer for the 4-byte...
2020-07-07 Eric Anholtllvmpipe: Generalize "could llvmpipe fetch this format...
2020-07-07 Eric Anholtutil: Merge util_format_read_4* functions.
2020-07-07 Eric Anholtutil: Merge util_format_write_4* functions.
2020-07-07 Eric Anholtsvga: Reuse util_format_unpack_rgba().
2020-07-07 Eric Anholtgallium/util: Move the Z/S handling to the outside...
2020-07-07 Eric Anholtgallium/util: Clean up the Z/S tile write path.
2020-07-07 Eric Anholtgallium/util: Fix location of the comment about S8_UINT...
2020-07-07 Eric Anholtetnaviv: Use the util_pack_color_union() helper.
2020-07-07 Eric Anholtsoftpipe: Clean up softpipe's SSBO load/store interpret...
2020-07-07 Karol Herbstnv50/ir/nir: fix cache mode conversion
2020-07-07 Karol Herbstgv100/ir: fix coherent and volatile memory access
2020-07-07 Karol Herbstgv100/ir: implement sample shading
2020-07-07 Karol Herbstnv50/ir/nir: fix interpolation on explicit operations
2020-07-07 Danylo Piliaieviris: Fix fast-clearing of depth via glClearTex(Sub...
2020-07-07 Erik Faye-Lundmerge gallium docs into main docs
2020-07-07 jzielinsgallium/swr: Fix compilation warnings
2020-07-07 Connor Abbottfreedreno/a6xx: Force gl_Layer to 0 when necessary
2020-07-07 Alyssa Rosenzweigpanfrost: Expose MSAA 4x
2020-07-07 Alyssa Rosenzweigpanfrost: Save sample_mask before blitting
2020-07-07 Alyssa Rosenzweigpanfrost: Enable MSAA if we render to such a surface
2020-07-07 Alyssa Rosenzweigpanfrost: Set depth/stencil_layer_stride accordingly
2020-07-07 Alyssa Rosenzweigpanfrost: Implement alpha-to-coverage
2020-07-07 Alyssa Rosenzweigpanfrost: Pass sample_mask to the hardware
2020-07-07 Alyssa Rosenzweigpanfrost: Identify coverage_mask
2020-07-07 Alyssa Rosenzweigpanfrost: Don't advertise MSAA 2x
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