configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles.
[mesa.git] / src / gallium /
2011-10-04 Stéphane Marchesinconfigure: replace pkg-config calls with $(PKG_CONFIG...
2011-10-04 Stephen Whitest/glx: Set the drawable attribute on xmesa_buffer...
2011-10-04 Marek Olšákr300g: fix rendering with a non-zero index bias in...
2011-10-04 Marek Olšákr600g: fix parsing TGSI declarations
2011-10-02 Tom Stellardr300/compiler: Fix error in OMOD optimization
2011-10-02 Tom Stellardr300/compiler: Rewrite source swizzles when using OMOD
2011-10-02 Tom Stellardr300/compiler: Fix rc_normal_rewrite_writemask()
2011-10-02 Tom Stellardr300/compiler: Use consistent src swizzles for transcen...
2011-09-30 Marek Olšákr600g: fix a compiler warning
2011-09-30 Marek Olšákgallium/docs: update the documentation of capabilities
2011-09-30 Marek Olšákr600g: move all files from winsys/r600 into drivers...
2011-09-30 Marek Olšákwinsys/radeon: move GEM domains out of the drivers...
2011-09-30 Marek Olšákwinsys/radeon: remove a redundant parameter 'size'...
2011-09-30 Marek Olšákr600g: remove struct radeon (or what's left of it)
2011-09-30 Marek Olšákr600g: move family and chip_class from struct radeon...
2011-09-30 Marek Olšákr600g: merge r600_bo with r600_resource
2011-09-30 Marek Olšákgallium: add PIPE_CAP_TEXTURE_BARRIER
2011-09-30 Marek Olšákgallium: add PIPE_CAP_CONDITIONAL_RENDER
2011-09-30 Marek Olšákgallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
2011-09-30 Marek Olšákgallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEAT
2011-09-30 Thomas Hellstromxorg/vmwgfx: Kill this target. It's not used anymore.
2011-09-29 Thomas Hellstromwinsys/svga: Update to vmwgfx kernel module 2.1
2011-09-29 Thomas Hellstromst/xa: Don't call fence_reference with an unitialized...
2011-09-29 Thomas Hellstromst/xa: surfaces and sampler views are per context
2011-09-29 José Fonsecallvmpipe: Convert some of the null checks back to asserts.
2011-09-29 José Fonsecallvmpipe: Also reset the state in lp_scene_bin_reset
2011-09-29 José Fonsecallvmpipe: Prevent segfault during fs variant cache...
2011-09-29 José Fonsecatools/trace: Dump NULL literally.
2011-09-28 Marek Olšákwinsys/radeon: remove redundant member radeon_bo::size
2011-09-28 Marek Olšákwinsys/radeon: simplify updating GEM domains for reloca...
2011-09-28 Marek Olšákwinsys/radeon: simplify passing GEM domains through...
2011-09-28 Marek Olšákr300g: remove useless variables in some structures
2011-09-28 Marek Olšákr300g: simplify the immd_is_good_idea function
2011-09-28 Marek Olšákr600g: convert if (query->type) into switch statements
2011-09-28 Marek Olšákgallium/docs: update d3d11ddi.txt
2011-09-28 Christoph Bumillerd3d1x: propagate DepthBiasClamp to rasterizer cso
2011-09-28 Christoph Bumillerd3d1x: fix uninitialized const color union black
2011-09-28 Christoph Bumillernv50,nvc0: support polygon offset clamp state
2011-09-28 Christoph Bumillerr600: support polygon offset clamp state
2011-09-28 Christoph Bumillergallium: add polygon offset clamp state
2011-09-27 Dave Airliegallium: move border color to be a color union
2011-09-26 Marek Olšákr600g: add index_bias to index buffer bounds
2011-09-26 Marek Olšáku_vbuf_mgr: fix uploading with a non-zero index bias
2011-09-26 Marek Olšáku_vbuf_mgr: dereference some pointers only once etc.
2011-09-26 Marek Olšáku_vbuf_mgr: rework user buffer uploads
2011-09-26 Marek Olšáku_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
2011-09-26 Marek Olšáku_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
2011-09-26 Marek Olšáku_vbuf_mgr: fix max_index computation for large src_offset
2011-09-26 Marek Olšáku_vbuf_mgr: don't take per-instance attribs into acc...
2011-09-26 Marek Olšáku_vbuf_mgr: cleanup original vs real vertex buffer...
2011-09-25 Marcin Slusarznouveau: fix crash during fence emission
2011-09-25 José Fonsecapostprocess: Portability fixes.
2011-09-25 José Fonsecanoop: Always use memory allocation macros.
2011-09-25 José Fonsecallvmpipe: Always use memory allocation macros.
2011-09-25 José Fonsecasoftpipe: Use memory allocation macros.
2011-09-25 Emeric Grangest/vdpau: Link vdpau targets with librt to avoid unreso...
2011-09-25 Christian Königg3dvl: Don't use SCALED types for iDCT
2011-09-25 José Fonsecadraw: Never allocate duplicate extra vertex attribs.
2011-09-25 José Fonsecadraw: Make copy of the TGSI tokens.
2011-09-23 Brian Paulsvga: indentation/formatting fixes
2011-09-23 Brian Paulsvga: remove emit_consts() offset parameter
2011-09-23 Brian Paulsvga: s/int/unsigned/ in svga_state_constants.c
2011-09-23 Brian Paulsvga: s/unit/shader/ and related clean-ups
2011-09-23 Brian Paulsvga: clean up return values and error codes
2011-09-23 Brian Paulsvga: add format translation for DXT/sRGB formats
2011-09-23 Brian Paulsvga: test register W component in emit_kil()
2011-09-23 Brian Paulsvga: fix depth/shadow compare for non-projected texcoords
2011-09-23 Brian Paulsvga: implement texture swizzling
2011-09-23 Brian Paulsvga: check that we don't exceed input/ouput register...
2011-09-23 Brian Paulsvga: implement point sprite suppport
2011-09-23 Brian Paulsvga: add translation for float formats
2011-09-23 Brian Paulsvga: check to avoid writing beyond end of constant...
2011-09-23 José Fonsecasvga: Cleanup format capability checking.
2011-09-23 José Fonsecasvga: Don't use the new depth formats for surfaces...
2011-09-23 Jakob Bornecrantzsvga: Share one texcoord between depth and fog
2011-09-23 Jakob Bornecrantzsvga: Only emit Z depth work if it is actually read
2011-09-23 Jakob Bornecrantzsvga: Fix vPos usage
2011-09-23 Jakob Bornecrantzsvga: Wip for passing depth in a texcoord
2011-09-23 José Fonsecasvga: Add a comment about depth format selection.
2011-09-23 José Fonsecasvga: Consider the new depth formats in svga_texture_fr...
2011-09-23 José Fonsecasvgadump: Dump the new depth format names.
2011-09-23 Jakob Bornecrantzsvga: Expose the new depth formats
2011-09-23 José Fonsecasvga: Coalesce multiple shader constants in a single...
2011-09-23 José Fonsecasvgadump: Update for svga3d_reg.h header changes.
2011-09-23 Brian Paulsvga: updated svga3d_reg.h to latest public version
2011-09-23 Alex CorscaddenAllow RBUG to start blocked
2011-09-23 Brian Pauldraw/llvm: add additional null pointer checkin draw_pt_...
2011-09-23 Stéphane Marchesini915g: Don't generate useless swizzles before texture...
2011-09-23 Stéphane Marchesini915g: Fix whitespace.
2011-09-22 Stéphane Marchesini915g: Fix peephole optimization for MOVs.
2011-09-22 Stéphane Marchesini915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_C...
2011-09-22 Christoph Bumillerd3d1x: setup draw info primitive restart parameters
2011-09-22 Brian Pauldraw: add support for guard-band clipping
2011-09-22 José Fonsecadraw: Reduce the number of vertex shader variants per...
2011-09-22 Kurt Davermandraw: Respect max_indices from the renderer.
2011-09-22 Brian Paultranslate: check for PIPE_SUBSYSTEM_EMBEDDED
2011-09-22 Jakob Bornecrantztgsi: Check in scan for fs position and depth reads
2011-09-22 Brian Paulsvga: skip assertion when index_bias < 0
2011-09-22 Brian Paulsvga: fix the test for sRGB texture formats
2011-09-22 Brian Paulgallium/util: add util_format_is_srgb() helper
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