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st/vega: Fix VG_BLEND_MULTIPLY.
[mesa.git]
/
src
/
gallium
/
2010-12-04
Chia-I Wu
st/vega: Fix VG_BLEND_MULTIPLY.
tree
|
commitdiff
2010-12-04
Vinson Lee
st/vega: Silence uninitialized variable warning.
tree
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commitdiff
2010-12-04
Chia-I Wu
st/vega: Blending should use premultiplied alpha.
tree
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commitdiff
2010-12-04
Chia-I Wu
st/vega: Add support for per-channel alpha.
tree
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commitdiff
2010-12-04
Chia-I Wu
st/vega: Move masking after blending.
tree
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commitdiff
2010-12-04
Chia-I Wu
st/vega: Refactor blend shaders.
tree
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commitdiff
2010-12-04
Chia-I Wu
st/vega: Add some comments to pipeline shaders.
tree
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commitdiff
2010-12-03
Brian Paul
mesa: consolidate some compiler -D flags
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: one more r500_index_bias_supported leftover
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: add capability bit index_bias_supported
tree
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commitdiff
2010-12-03
Jerome Glisse
r600g: more indentation fix + warning silencing + dead...
tree
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commitdiff
2010-12-03
Jerome Glisse
r600g: indentation fix
tree
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commitdiff
2010-12-03
Jerome Glisse
r600g: update polygon offset only when rasterizer or...
tree
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commitdiff
2010-12-03
Brian Paul
llvmpipe: fix broken stencil writemask
tree
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commitdiff
2010-12-03
Fabian Bieler
r600g: set address of pop instructions to next instruction
tree
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commitdiff
2010-12-03
Jerome Glisse
r600g: dump raw shader output for debugging
tree
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commitdiff
2010-12-03
Brian Paul
gallivm: fix null builder pointers
tree
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commitdiff
2010-12-03
Chia-I Wu
st/vega: Add a missing break.
tree
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commitdiff
2010-12-03
Chia-I Wu
st/vega: Move vertex transformation to shader.
tree
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commitdiff
2010-12-03
Chia-I Wu
st/vega: Set pipe_resource::array_size to 1.
tree
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commitdiff
2010-12-03
Chia-I Wu
st/egl: Set pipe_resource::array_size to 1.
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: do not remove unused constants if we are not...
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: fix pointer arithmetic with void* in transfer_in...
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: implement simple transfer_inline_write for buffers
tree
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commitdiff
2010-12-03
Marek Olšák
r300g: use internal BO handle for add_buffer and write_...
tree
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commitdiff
2010-12-03
Brian Paul
gallivm/llvmpipe: remove lp_build_context::builder
tree
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commitdiff
2010-12-02
Marek Olšák
r300g: fix build
tree
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commitdiff
2010-12-02
nobled
r300g: Drop unnecessary cast
tree
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commitdiff
2010-12-02
nobled
r300g: Abort if draw_create() fails
tree
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commitdiff
2010-12-02
nobled
r300g: Abort if atom allocations fail
tree
|
commitdiff
2010-12-02
Ben Skeggs
nv50: silence some unknown get_param warnings
tree
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commitdiff
2010-12-02
Alex Deucher
r600g: bump texture/cb limits appropriately for evergreen
tree
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commitdiff
2010-12-02
Zack Rusin
gallium/util: add states relevant to geometry shaders
tree
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commitdiff
2010-12-02
José Fonseca
wgl: Fix visual's buffer_mask configuration.
tree
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commitdiff
2010-12-02
José Fonseca
WIN32_THREADS -> WIN32
tree
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commitdiff
2010-12-02
Brian Paul
softpipe: increase max texture size to 16K
tree
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commitdiff
2010-12-02
José Fonseca
wgl: Unreference the current framebuffer after the...
tree
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commitdiff
2010-12-02
José Fonseca
util: Don't try to use imagehlp on mingw.
tree
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commitdiff
2010-12-02
José Fonseca
util: __builtin_frame_address() doesn't work on mingw.
tree
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commitdiff
2010-12-02
José Fonseca
util: Plug leaks in util_destroy_gen_mipmap.
tree
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commitdiff
2010-12-02
José Fonseca
wgl: Fix double free. Remove dead code.
tree
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commitdiff
2010-12-02
Marek Olšák
r300g: fix up cubemap texture offset computation
tree
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commitdiff
2010-12-02
José Fonseca
util: C++ safe.
tree
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commitdiff
2010-12-02
José Fonseca
retrace: Some fixes.
tree
|
commitdiff
2010-12-02
Chia-I Wu
st/vega: polygon_array requires a deep free.
tree
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commitdiff
2010-12-02
Chia-I Wu
st/vega: Destroy the pipe context with vg_context.
tree
|
commitdiff
2010-12-02
Roland Scheidegger
gallium: support for array textures and related changes
tree
|
commitdiff
2010-12-02
Jakob Bornecrantz
i915g: Make sure that new vbo gets updated
tree
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commitdiff
2010-12-02
Jakob Bornecrantz
i915g: Improve debug printing for textures
tree
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commitdiff
2010-12-02
Chris Wilson
i915g: Fix closure of full batch buffers
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: track TODO items
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: assert(depth_surface->offset == 0)
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: enable x-tiling for render targets
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: switch rendering to mipmapped textures to (x...
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: enable X-tiling for textures
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: don't pot-align stride for tiled buffers
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: postpone mipmap/face offset calculation
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: implement unfenced relocs for textures using...
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: implement unfenced color&depth buffer using...
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: return tiling in iws->buffer_from_handle
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: prepare winsys/batchbuffer for execbuf2
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: switch to tiled allocations, kill set_fence
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: add winsys function to create tiled buffers
tree
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commitdiff
2010-12-02
Daniel Vetter
i915g: drop alignment parameter from iws->buffer_create
tree
|
commitdiff
2010-12-01
Marek Olšák
r300g: disable ARB_texture_swizzle if S3TC is enabled...
tree
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commitdiff
2010-12-01
Marek Olšák
r300g: fix texture swizzling with compressed textures...
tree
|
commitdiff
2010-12-01
Marek Olšák
r300/compiler: implement and lower OPCODE_CLAMP
tree
|
commitdiff
2010-12-01
José Fonseca
vega: Remove extraneous ;
tree
|
commitdiff
2010-12-01
José Fonseca
svga: Silence debug printf.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Avoid unnecessary constant bufer upload.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Initialize pipe states with renderer.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Create drawing surface mask as needed.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Delay blend texture creation until needed.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Remove st_inlines.h.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Simplify radial gradient.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Fix degenerate paints.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Fix negated logic in image_draw.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Fix paint coordinates transformations.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Bump version to 1.1.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Add color transformation support.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: More flexible shader selection.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Revive mask layer support.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Add primitive text support.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Make image_draw take a matrix.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Make path_render and path_stroke take a matrix.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Fix image sampler views for alpha-only formats.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Update to latest headers.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Get rid of renderer_copy_texture.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: vg_copy_texture and vg_copy_surface should...
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Clean up renderer fields and functions.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Clean up vg_context fields and functions.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: vg_manager should care about only the color...
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Make shader_bind call into the renderer.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Move g3d states to renderer.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Use st_framebuffer for fb width/height.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Delay fb state update to vg_validate_state.
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
tree
|
commitdiff
2010-12-01
Chia-I Wu
st/vega: Use the renderer for vgMask.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Add FILTER renderer state for image filtering.
tree
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commitdiff
2010-12-01
Chia-I Wu
st/vega: Add CLEAR renderer state for vgClear.
tree
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commitdiff
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