Avoid spurious GCC warnings in STATIC_ASSERT() macro.
[mesa.git] / src / gallium /
2013-04-04 Paul BerryAvoid spurious GCC warnings in STATIC_ASSERT() macro.
2013-04-04 Erik Faye-Lundfreedreno: document debug flag
2013-04-04 Brian Paulst/wgl: add HUD support
2013-04-04 Brian Paulst/wgl: make stw_current_context() non-static
2013-04-04 Brian Paulutil: add debug_memory_check_block(), debug_memory_tag()
2013-04-04 Brian Paulgallium/hud: replace malloc w/ MALLOC
2013-04-04 Vincent Lejeuner600g/llvm: Workaround for wrong tex.offset_*
2013-04-03 Roland Scheideggergallivm: honor explicit derivatives values for cube...
2013-04-03 Roland Scheideggergallivm: do per-pixel cube face selection (finally!!!)
2013-04-03 Roland Scheideggergallivm: minor rho calculation optimization for 1 or...
2013-04-03 Roland Scheideggergallivm: use f16c hw support for float->half and half...
2013-04-03 Zack Rusindraw/llvmpipe: allow independent so attachments to...
2013-04-03 Zack Rusinllvmpipe: reset so buffers when not appending
2013-04-03 Zack Rusindraw: remove unused function
2013-04-03 Zack Rusindraw/llvm: use an enum instead of magic numbers
2013-04-03 Zack Rusindraw/gs: cleanup some debugging code
2013-04-03 Zack Rusindraw/so: maintain an exact number of written vertices
2013-04-03 Zack Rusindraw: Implement support for primitive id
2013-04-03 Zack Rusindraw/so: Fix bogus assert
2013-04-03 Zack Rusindraw/gs: Fix memory corruption with multiple primitives
2013-04-03 Zack Rusingallivm: cleanup the gs interface
2013-04-03 Brian Paulsvga: add new memory-used HUD query
2013-04-03 Brian Paulutil: add new util_resource_size() function in u_resour...
2013-04-03 Brian Paulutil: move functions from u_resource.c to u_transfer.c
2013-04-03 Vincent Lejeuner600g/llvm: Do not override llvm provided stack_size
2013-04-03 Vincent Lejeuner600g/llvm: Do not change cf_alu inst when adding alus
2013-04-03 Marek Olšákradeonsi: add more cases for copying unsupported format...
2013-04-03 Brian Paulsvga: add HUD queries for number of draw calls, number...
2013-04-03 Brian Paulsvga: refactor occlusion query code
2013-04-03 Brian Paulgallium/hud: try L8 texture for font if I8 format isn...
2013-04-03 Brian Paulsvga: add case for PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-04-03 Christoph Bumillernv50,nvc0: remove MS resolve formats hack
2013-04-03 Christoph Bumillernvc0: fix 128 bit compressed storage type selection
2013-04-03 Christoph Bumillernvc0: place staging textures in GART and map them directly
2013-04-03 Christoph Bumillernv50: account for pesky prefetch in size calculation...
2013-04-03 Christoph Bumillernvc0: honour scaled coordiantes setting for linear...
2013-04-03 Christoph Bumillernvc0: fix for 2d engine R source formats writing RRR1...
2013-04-03 Christoph Bumillernv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during...
2013-04-03 Christoph Bumillernouveau: accelerate buffer copies in resource_copy_region
2013-04-03 Christoph Bumillernvc0: demagic some of the NVE4_COMPUTE_UPLOAD methods
2013-04-03 Christoph Bumillernvc0: read PM counters for each warp scheduler separately
2013-04-03 Christoph Bumillernvc0: add some metrics to driver specific queries
2013-04-03 Christoph Bumillernvc0: add some driver statistics queries
2013-04-03 Christoph Bumillernvc0: disable compressed storage type 0xdb for now
2013-04-03 Christoph Bumillernvc0: use correct hw query for PRIMITIVES_GENERATED
2013-04-03 Christoph Bumillernvc0: use fence to check state of queries that don...
2013-04-03 Christoph Bumillergallium/hud: add support for PIPE_QUERY_PIPELINE_STATISTICS
2013-04-03 Christoph Bumillergallium/docs: fix definition of PIPE_QUERY_SO_STATISTICS
2013-04-03 Christoph Bumillergallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
2013-04-02 Roland Scheideggergallivm: bring back optimized but incorrect float to...
2013-04-02 Roland Scheideggergallivm: consolidate code for float-to-half and float...
2013-04-02 Vadim Girlinr600g: don't reserve more stack space than required v5
2013-04-02 Vadim Girlinr600g: fix range handling for tgsi input declarations v2
2013-04-02 Marek Olšákgallium/hud: do .xxxx swizzling for the font texture...
2013-04-02 Brian Paulhud: flush/unmap the vertex buffer before drawing
2013-04-02 Brian Pauldraw: use pipe_transfer_unmap() to match pipe_transfer_...
2013-04-02 Roland Scheideggergallivm: fix signed small float to float conversion
2013-04-02 Christian Königradeonsi: add instance divisor support v3
2013-04-02 Christian Königradeonsi: add start instance support
2013-04-02 Christian Königradeonsi: add instanceid support
2013-04-02 Christian Königradeon/llvm: move system value fetching to common code
2013-04-02 Michel Dänzerradeonsi: Handle arbitrary 2-byte formats in resource_c...
2013-04-02 Maarten Lankhorstnvc0: Fix fd leak in nvc0_create_decoder
2013-04-01 Vincent Lejeuner600g/llvm: Update LLVM_REVISION.txt
2013-04-01 Vincent Lejeuner600g/llvm: Use stack_size provided from llvm.
2013-04-01 Vincent Lejeuner600g/llvm: uses function attribute to pass shader...
2013-04-01 Vincent Lejeuner600g/llvm: Add support for cf_alu native encode
2013-04-01 Mike Lothianclover: Fix build with LLVM 3.3
2013-04-01 Brian Paulllvmpipe: use triangle subdivision to avoid fixed-point...
2013-04-01 Adam Jacksongallivm: Minor comment cleanup
2013-03-31 Vincent Lejeuner600g/llvm: Update LLVM_REVISION
2013-03-31 Vincent Lejeuner600g/llvm: use native encode for tex
2013-03-29 Roland Scheideggergallivm: consolidate some half-to-float and r11g11b10...
2013-03-28 Christoph Bumillernvc0: implement MP performance counters
2013-03-28 Christoph Bumillernvc0: enable compression when supported
2013-03-28 Christoph Bumillernvc0: use NOUVEAU_GETPARAM_GRAPH_UNITS to get MP count
2013-03-28 Christoph Bumillernv50,nvc0: fix 3d blits, restore viewport after blit
2013-03-28 Christoph Bumillernv50: fix 3D render target setup
2013-03-28 Brian Paulllvmpipe: put .bmp extension on dumped image files
2013-03-28 Brian Paulllvmpipe: add 'f' suffix to 1.0 in fixed_to_float()
2013-03-28 Brian Pauldraw: fix some build breakage when LLVM is not used
2013-03-28 Marek Olšákst/dri: fix crash with HUD and single buffering
2013-03-27 Zack Rusinllvmpipe/draw: Fix texture sampling in geometry shaders
2013-03-27 Zack Rusindraw/llvm: Cleanup the store debugging code
2013-03-27 Zack Rusindraw: Allocate the output buffer for output primitives
2013-03-27 Zack Rusingallivm: Implement the breakc instruction
2013-03-27 Zack Rusingallivm: implement implicit primitive flushing
2013-03-27 Zack Rusingallium/llvm: implement geometry shaders in the llvm...
2013-03-27 Zack Rusindraw/gs: Fetch more than one primitive per invocation
2013-03-27 Zack Rusindraw/gs: Abstract the portions of GS that are tgsi...
2013-03-27 Zack Rusindraw/llvm: Remove unused gs_constants from jit_context
2013-03-27 Zack Rusingraw/gs: add missing max output vertices to all tests
2013-03-27 Jerome Glisseradeonsi: add cs tracing v3
2013-03-26 Christian Königradeon/llvm: document LLVM commit
2013-03-26 Christian Königradeonsi: add preloading for all samplers
2013-03-26 Christian Königradeonsi: add preloading of all constants
2013-03-26 Christian Königradeonsi: mark most intrinsics as readnone/nounwind
2013-03-26 Christian Königradeonsi: mark all loads as constant
2013-03-26 Christian Königradeonsi: remove wqm intrinsic
2013-03-26 Christian Königradeon/llvm: remove uneeded inclusion
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