glsl: Fix typo in comment
[mesa.git] / src / gallium /
2013-01-24 Matt Turnerlibgl-xlib/build: Link with C++ when LLVM is used
2013-01-24 Marek Olšákst/dri: disallow recursion in dri_flush
2013-01-24 Marek Olšákst/dri: add null-pointer check, remove duplicated local...
2013-01-24 Tom StellardRevert "Revert "targets/opencl: Link against libgallium...
2013-01-24 Tom Stellardconfigure.ac: Compute the required llvm static librarie...
2013-01-24 Michel Dänzerradeonsi: Fall back to dummy pixel shader instead of...
2013-01-24 Marek Olšákradeonsi: make sure copying of all texture formats...
2013-01-24 Michel Dänzerradeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.
2013-01-24 Michel Dänzerradeonsi: Make sure to use float number format for...
2013-01-22 Brian Pauldraw: fix MSVC divide-by-zero compilation error
2013-01-22 Brian Pauldraw: fix problem in screen-space interpolation clip...
2013-01-22 Brian Pauldraw: improve the clipper debug/printf code
2013-01-22 Brian Pauldraw: add new debug code and comments in clip code...
2013-01-22 José Fonsecanouveau/build: Fix build failures when drm is not in...
2013-01-22 Michel Dänzerradeon/llvm: Handle LP_CHAN_ALL in emit_fetch_immediate().
2013-01-21 Maarten Lankhorstvl: round next_msc to integer frame, and kill skew_msc
2013-01-21 José Fonsecascons: Fix dependencies of generated headers.
2013-01-21 Marek Olšákr300g: add a workaround for the AA colorbuffer addressi...
2013-01-21 Marek Olšákr300g: allow resolutions up to 1280x1024 with AA optimi...
2013-01-21 Marek Olšákr300g: enable AA optimizations for the RGBA16F format
2013-01-21 Marek Olšákradeonsi: More assorted depth/stencil changes ported...
2013-01-21 Vadim Girlinradeonsi: improve flushed depth texture handling
2013-01-21 Marek Olšákradeonsi: Assorted depth/stencil changes ported from...
2013-01-21 Michel Dänzerradeonsi: Enable 1D tiling for non-depth resources...
2013-01-21 Michel Dänzerradeonsi: Fix 1D tiling mode index for non-scanout...
2013-01-21 Matt Turnerbuild: Remove dead SHARED_GLAPI variable
2013-01-20 Adam Jacksongallium: Remove ppc asm backend
2013-01-19 Vincent Lejeuner600g/llvm: Fixes addressspace of basevectors for clipv...
2013-01-19 Christoph Bumillernv50/ir: add definitions of Target and CodeEmitter...
2013-01-19 Christoph Bumillernouveau: fix undefined behaviour when testing sample_count
2013-01-19 Christoph Bumillernv50/ir: fix a couple of warnings
2013-01-18 Vincent Lejeuner600g/llvm: tgsi to llvm emits store.swizzle intrinsic...
2013-01-18 Vincent Lejeuner600g/llvm: tgsi to llvm emits stream output intrinsics.
2013-01-18 Vincent Lejeuner600g/llvm:translate ARL opcode to a simple cast
2013-01-18 Vadim Girlinr600g/llvm: rework handling of the constants
2013-01-18 Roland Scheideggerllvmpipe: turn on integer texture support
2013-01-18 Roland Scheideggerllvmpipe: more fixes for integer color buffers
2013-01-18 Roland Scheideggerllvmpipe: trivial code and comment cleanup.
2013-01-18 Roland Scheideggerllvmpipe: fix using wrong format with MRT in blend...
2013-01-17 Michel Dänzerradeonsi: Actually keep track if we are using depth...
2013-01-17 Michel Dänzerradeonsi: Fix Z24 texture formats.
2013-01-17 Michel Dänzerradeonsi: Set SPI_SHADER_COL_FORMAT to what the pixel...
2013-01-17 Michel Dänzerradeonsi: Use proper hardware format for stencil texturing.
2013-01-17 Michel Dänzerradeonsi: Enable tiling for depth/stencil resources.
2013-01-17 Michel Dänzerradeonsi: Consolidate calculation of tile mode index.
2013-01-17 Maarten Lankhorstnvc0: add support for accelerated video decoding throug...
2013-01-17 Michel Dänzerradeonsi: Pass texture type to sampling intrinsics.
2013-01-17 Maarten Lankhorstnvc0: add space checks to clear functions
2013-01-17 Maarten Lankhorstnv50: add space checks to clear functions, and respect...
2013-01-16 Maarten Lankhorstnvc0: Add support for video buffer
2013-01-16 Maarten Lankhorstvl/video_buffer: fix up surface ordering for the interl...
2013-01-16 Maarten Lankhorstvl/compositor: fix weave shader bugs
2013-01-16 Christian Königradeonsi/vdpau: remove nonsense state tracker dep
2013-01-15 Rob Schneiderlibgl-gdi: Avoid hangs on DLL_PROCESS_DETACH.
2013-01-15 Marek Olšákr300g: fix and cleanup flushing before clearing CMASK...
2013-01-15 Marek Olšákr300g: implement MSAA compression and fast MSAA color...
2013-01-15 Marek Olšákgallium/util: add a half float array to util_color
2013-01-15 Tom StellardRevert "targets/opencl: Link against libgallium.la...
2013-01-15 Marek Olšákgallium/util: fix glClear with MRT by making the FS...
2013-01-15 Marek Olšákgallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
2013-01-15 Marek Olšáksoftpipe: implement separate depth-stencil clear
2013-01-15 Jon TURNEYlibgl-xlib: softpipe and llvmpipe aren't mutually exclu...
2013-01-15 Brian Paulutil: add new primitive types to pipe_prim_names[]...
2013-01-15 Brian Paullibgl-xlib: link with -lrt
2013-01-14 Johannes Obermayrgallium/svga: Make sure -std=gnu99 is set.
2013-01-14 Marek Olšákr300g: set a dummy vertex buffer in context_create
2013-01-14 Marek Olšákr300g: fix MSAA resolve to an untiled texture
2013-01-14 Marek Olšákr300g: advertise MSAA support for the RGB10_A2 format...
2013-01-14 Marek Olšákr300g: allow separate depth and stencil clear
2013-01-14 Marek Olšákr300g: if both Z and stencil are present, they must...
2013-01-14 Marek Olšákr300g: allow HiZ with a 16-bit zbuffer
2013-01-14 Marek Olšákr300g: random hyperz cleanups
2013-01-14 Marek Olšákr300g: kill the X.Org state tracker target
2013-01-13 Johannes Obermayrxmlpool: Fix out-of-tree builds.
2013-01-13 Nathan Schultetarget/dri-swrast: fix for nonstandard LLVM prefix
2013-01-13 Andreas Bolltargets/dri-r600: Force c++ linker in all cases
2013-01-12 Matt TurnerRemove hacks for static Makefiles
2013-01-12 José Fonsecascons: Update for xmlpool/options.h generation.
2013-01-12 Johannes Obermayrnv50/nvc0: Build codegen in nv50.
2013-01-12 Pekka Vuorelawinsys/sw/wayland: Fix build to properly use wayland...
2013-01-11 Dave Airlier600g: fix warnings for htile va
2013-01-11 Dave Airlier600g: texture buffer object + glsl 1.40 enable support...
2013-01-11 Dave Airlier600g: uniform buffer object support
2013-01-11 Dave Airlier600: always export a position from vertex shader
2013-01-11 Tom Stellardtargets/opencl: Link against libgallium.la instead...
2013-01-11 Tom Stellarddrivers/radeon: Don't link against libgallium.la
2013-01-11 Knut Andre Tidemanntargets/egl-static: fix link failure to libwayland-drm
2013-01-11 Johannes Obermayrtargets/dri-swrast: Force c++ linker in all cases.
2013-01-11 Roland Scheideggerllvmpipe: fix clearing integer color buffers
2013-01-11 Roland Scheideggergallivm: fix border color for integer textures
2013-01-11 Roland Scheideggergallivm: more integer texture format fetch fixes
2013-01-10 Matt TurnerClean up .gitignore files
2013-01-10 Matt TurnerRemove MESA_PIC_FLAGS macro
2013-01-10 Matt TurnerRemove gallium's unused Makefile.template
2013-01-10 Matt TurnerRemove gallium targets' Makefile.{dri,vdpau,xorg,xvmc}
2013-01-10 Andreas Bollgallium/tests/unit: Convert to automake
2013-01-10 Andreas Bollgallium/tests/trivial: Convert to automake
2013-01-10 Matt Turnertargets/pipe-loader: Convert to automake
2013-01-10 Matt Turnertargets/gbm: Convert to automake
2013-01-10 Matt Turnertargets/egl-static: Convert to automake
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