gallivm: Name anonymous union.
[mesa.git] / src / gallium /
2010-10-12 José Fonsecagallivm: Name anonymous union.
2010-10-12 Brian Paulst/xlib: add some comments
2010-10-12 José Fonsecallmvpipe: improve mm_mullo_epi32
2010-10-12 Thomas Hellstromst/xorg: Don't try to remove invalid fbs
2010-10-12 Thomas Hellstromxorg/vmwgfx: Don't hide HW cursors when updating them
2010-10-12 Thomas Hellstromst/xorg: Add a customizer option to get rid of annoying...
2010-10-12 Thomas Hellstromxorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
2010-10-12 Thomas Hellstromst/xorg: Don't try to use option values before processi...
2010-10-12 Keith WhitwellRevert "llvmpipe: try to keep plane c values small"
2010-10-12 Keith Whitwellgallivm: don't branch on KILLs near end of shader
2010-10-12 Keith Whitwellr600g: add missing file to sconscript
2010-10-12 Keith Whitwellgallium: move sse intrinsics debug helpers to u_sse.h
2010-10-12 José Fonsecallvmpipe: Fix MSVC build.
2010-10-12 Keith Whitwellllvmpipe: fix typo in last commit
2010-10-12 Keith Whitwellllvmpipe: try to keep plane c values small
2010-10-12 Keith Whitwellllvmpipe: add debug helpers for epi32 etc
2010-10-12 Keith Whitwellllvmpipe: try to do more of rast_tri_3_16 with intrinsics
2010-10-12 José Fonsecallvmpipe: Do not dispose the execution engine.
2010-10-12 Francisco Jereznouveau: Get larger push buffers.
2010-10-11 Dave Airlier600g: fix typo in vertex sampling on r600
2010-10-11 José Fonsecallvmpipe: Use lp_tgsi_info.
2010-10-11 José Fonsecagallivm: More detailed analysis of tgsi shaders.
2010-10-11 José Fonsecatgsi: Export some names for some tgsi enums.
2010-10-11 José Fonsecagallium: Define C99 restrict keyword where absent.
2010-10-11 José Fonsecagallivm: Eliminate unsigned integer arithmetic from...
2010-10-11 José Fonsecallvmpipe: Remove outdated comment about stencil testing.
2010-10-11 Dave Airlier600g: don't run with scissors.
2010-10-11 Dave Airlier600g: add TXL opcode support.
2010-10-11 Dave Airlier600g: enable vertex samplers.
2010-10-11 Dave Airlier600g: evergreen has no request size bit in texture...
2010-10-11 Dave Airlier600g: fix input/output Z export mixup for evergreen.
2010-10-10 José Fonsecagallivm: Pass texture coords derivates as scalars.
2010-10-10 José Fonsecagallivm: Use variables instead of Phis in loops.
2010-10-10 José Fonsecagallivm: Allow to disable bri-linear filtering with...
2010-10-10 José Fonsecagallivm: Fix a long standing bug with nested if-then...
2010-10-09 José Fonsecagallivm: Cleanup the rest of the flow module.
2010-10-09 José Fonsecagallivm: Simplify if/then/else implementation.
2010-10-09 José Fonsecagallivm: Factor out the SI->FP texture size conversion...
2010-10-09 José Fonsecagallivm: Remove support for Phi generation.
2010-10-09 José Fonsecagallivm: Use varilables instead of Phis for cubemap...
2010-10-09 José Fonsecagallivm: Don't generate Phis for execution mask.
2010-10-09 José Fonsecagallivm: Special bri-linear computation path for unmodi...
2010-10-09 José Fonsecagallivm: Less code duplication in log computation.
2010-10-09 José Fonsecautil: Defined M_SQRT2 when not available.
2010-10-09 José Fonsecagallivm: Handle code have ret correctly.
2010-10-09 José Fonsecallvmpipe: Fix MSVC build. Enable the new SSE2 code...
2010-10-09 Keith Whitwellllvmpipe: simplified SSE2 swz/unswz routines
2010-10-09 Keith Whitwellllvmpipe: clean up shader pre/postamble, try to catch...
2010-10-09 Keith Whitwellllvmpipe: try to be sensible about whether to branch...
2010-10-09 Keith Whitwellgallivm: simpler uint8->float conversions
2010-10-09 Keith Whitwellgallivm: prefer blendvb for integer arguments
2010-10-09 Keith Whitwellgallivm: specialized x8z24 depthtest path
2010-10-09 Keith Whitwellllvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs
2010-10-09 Keith Whitwellllvmpipe: store zero into all alloca'd values
2010-10-09 Keith Whitwellllvmpipe: use alloca for fs color outputs
2010-10-09 Keith Whitwellllvmpipe: defer attribute interpolation until after...
2010-10-09 José Fonsecallvmpipe: Prevent z > 1.0
2010-10-09 José Fonsecagallivm: Do size computations simultanously for all...
2010-10-09 Zack Rusinllvmpipe: fix rasterization of vertical lines on pixel...
2010-10-08 Roland Scheideggergallivm: make use of new iround code in lp_bld_conv.
2010-10-08 Roland Scheideggergallivm: optimize soa linear clamp to edge wrap mode...
2010-10-08 Roland Scheideggergallivm: avoid unnecessary URem in linear wrap repeat...
2010-10-08 Roland Scheideggergallivm: more linear tex wrap mode calculation simplifi...
2010-10-08 Roland Scheideggergallivm: optimize some tex wrap mode calculations a bit
2010-10-08 Roland Scheideggergallivm: replace sub/floor/ifloor combo with ifloor_fract
2010-10-08 Roland Scheideggergallivm: faster iround implementation for sse2
2010-10-08 Roland Scheideggergallivm: fix trunc/itrunc comment
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leer600g: Silence uninitialized variable warning.
2010-10-08 Vinson Leegallivm: Remove unnecessary header.
2010-10-08 José Fonsecagallivm: Help for combined extraction and broadcasting.
2010-10-08 José Fonsecallvmpipe: First minify the texture size, then broadcast.
2010-10-08 José Fonsecagallivm: Move into the as much of the second level...
2010-10-08 José Fonsecagallivm: Warn when doing inefficient integer comparisons.
2010-10-08 José Fonsecagallivm: Avoid control flow for two-sided stencil test.
2010-10-08 Keith Whitwellllvmpipe: fix off-by-one in tri_16
2010-10-08 Keith Whitwellllvmpipe: add rast_tri_4_16 for small lines and points
2010-10-08 Keith Whitwellllvmpipe: clean up setup_tri a little
2010-10-08 Keith Whitwellgallivm: round rather than truncate in new 4x4f->1x16ub...
2010-10-08 José Fonsecagallivm: Use the wrappers for SSE pack intrinsics.
2010-10-08 Keith Whitwellgallivm: special case conversion 4x4f to 1x16ub
2010-10-08 Keith Whitwellllvmpipe: avoid overflow in triangle culling
2010-10-08 Keith Whitwellllvmpipe: fail gracefully on oom in scene creation
2010-10-08 José Fonsecagallivm: Implement brilinear filtering.
2010-10-08 José Fonsecagallivm: Fix copy'n'paste typo in previous commit.
2010-10-08 José Fonsecagallivm: Clamp mipmap level and zero mip weight simulta...
2010-10-08 José Fonsecagallivm: Use lp_build_ifloor_fract for lod computation.
2010-10-08 José Fonsecagallivm: Don't compute the second mipmap level when...
2010-10-08 José Fonsecagallivm: Simplify lp_build_mipmap_level_sizes' interface.
2010-10-08 José Fonsecagallivm: Do not do mipfiltering when magnifying.
2010-10-08 Vinson Leer600g: Remove unnecessary header.
2010-10-08 Dave Airlier600g: drop width/height per level storage.
2010-10-07 Dave Airlier600g: add some RG texture format support.
2010-10-07 José Fonsecagallivm: Vectorize the rho computation.
2010-10-07 Dave Airlier600g: fix Z export enable bits.
2010-10-07 Dave Airlier600g: use format from the sampler view not from the...
2010-10-07 Andre Maasikasr600g: fix evergreen interpolation setup
2010-10-07 Chia-I Wust/vega: Fix version check in context creation.
2010-10-07 Chia-I Wutargets/egl: Fix linking with libdrm.
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