radeonsi: move VGT_GS_MODE to the VS state
[mesa.git] / src / gallium /
2015-07-30 Eric Anholtvc4: Avoid leaking indirect array access UBOs.
2015-07-30 Eric Anholtvc4: Avoid overflowing various static tables.
2015-07-30 Eric Anholtvc4: Fix return values from recent validation changes.
2015-07-30 Dave Airlieradeonsi: enable GL4.1 and update documentation (v2)
2015-07-30 Dave Airlieradeonsi: add GS multiple streams support (v2)
2015-07-29 Jose Fonsecagallium/auxiliary: Ensure c99_math.h is included.
2015-07-29 Emil Velikovtargets/dri: scons: add missing link against libdrm
2015-07-29 Emil Velikovsvga: scons: remove unused HAVE_SYS_TYPES_H define
2015-07-29 Matt Turnergallium/auxiliary: Avoid double promotion.
2015-07-29 Matt Turnergallium/auxiliary: Use exp2(x) instead of pow(2.0, x).
2015-07-29 Ilia Mirkinnvc0/ir: cache vertex out base so that we don't recompu...
2015-07-29 Ilia Mirkinnvc0/ir: output base for reading is based on laneid
2015-07-29 Francisco JerezRevert "pipe-loader: simplify pipe_loader_drm_probe"
2015-07-29 Dave Airlieradeon: add support for streams to the common streamout...
2015-07-29 Dave Airlieradeon: move streamout buffer config to streamout enabl...
2015-07-29 Eric Anholtvc4: Skip re-emitting the shader_rec if it's unchanged.
2015-07-29 Eric Anholtvc4: Drop unused vpm_offset value.
2015-07-29 Eric Anholtvc4: Simplify vc4_use_bo and make sure it's not a shader.
2015-07-29 Eric Anholtvc4: Keep the validated shader around for the simulator...
2015-07-29 Eric Anholtvc4: Make the object be the return value from vc4_use_bo().
2015-07-29 Eric Anholtvc4: Ensure that the bin CL is properly capped by incre...
2015-07-29 Eric Anholtvc4: Drop NV shader reloc validation.
2015-07-29 Eric Anholtvc4: Fix raster surface shadow updates under DRI2.
2015-07-29 Eric Anholtvc4: Fix bus errors on dumping CL on hardware.
2015-07-28 Dave Airlieradeon: add streamout status 1-3 queries.
2015-07-28 Edward O'Callaghanr600,radeonsi: GL_ARB_conditional_render_inverted
2015-07-28 Dave Airlieradeonsi: add support for interpolateAt functions (v2)
2015-07-28 Ilia Mirkinnvc0/ir: trim out barrier sync for non-compute shaders
2015-07-28 Ilia Mirkinnvc0/ir: fix barrier emission
2015-07-28 Eric Anholtvc4: Add support for ARB_draw_elements_base_vertex.
2015-07-27 Rob Clarkfreedreno/ir3: add transform-feedback support
2015-07-27 Rob Clarkfreedreno/ir3: track "keeps" in ir
2015-07-27 Rob Clarkfreedreno/ir3: add support for store instructions
2015-07-27 Rob Clarkfreedreno/ir3: cleanup driver-param stuff
2015-07-27 Rob Clarkfreedreno: add transform-feedback state
2015-07-27 Rob Clarkfreedreno: add resource tracking support for written...
2015-07-27 Rob Clarkfreedreno/a3xx+a4xx: add support for vtxcnt semantic
2015-07-27 Rob Clarkfreedreno/ir3: add stream-output support to cmdline...
2015-07-27 Rob Clarkfreedreno/ir3: drop unused create_input() arg
2015-07-27 Rob Clarkfreedreno/ir3: move emit_const to ir3
2015-07-27 Rob Clarkfreedreno/ir3: bit of shader API refactoring
2015-07-27 Rob Clarkfreedreno/ir3: updated cat6 encoding
2015-07-25 Dave Airlieradeonsi: add fine derivate control (v2.1)
2015-07-25 Marek Olšákradeonsi: fix GLSL textureGrad(samplerCube*) functions
2015-07-25 Ilia Mirkinnvc0: fix geometry program revalidation of clipping...
2015-07-25 Dave Airlieradeonsi: ubo indexing support (v2)
2015-07-25 Dave Airlieradeonsi: add support for indirect samplers (v2)
2015-07-25 Dave Airlieradeonsi: split out interpolation input selection
2015-07-25 Dave Airlieradeonsi: separate out load sample position
2015-07-24 Ilia Mirkinnvc0/ir: per-patch vars are in a separate address space
2015-07-24 Ilia Mirkinnvc0/ir: kepler can't do indirect shader input/output...
2015-07-24 Ilia Mirkinnvc0/ir: tess factors are now sysvals, adapt codegen...
2015-07-23 Jose Fonsecagallivm: Fix profile build.
2015-07-23 Jose Fonsecagallium/util: Stop bundling our snprintf implementation.
2015-07-23 Tom Stellardgallivm: Add ifdefs so raw_debug_stream is only defined...
2015-07-23 Tom Stellardgallivm: Don't use raw_debug_ostream for dissasembling
2015-07-23 Ilia Mirkingk110/ir: fake BAR support
2015-07-23 Ilia Mirkinnvc0/ir: cleanup private enums that have graduated...
2015-07-23 Ilia Mirkinnvc0/ir: allow tess eval output loads to be CSE'd
2015-07-23 Ilia Mirkinnvc0/ir: add hazard for 2nd dim of vfetch/load indirect...
2015-07-23 Ilia Mirkinnvc0/ir: patch vertex count is stored in the upper...
2015-07-23 Ilia Mirkinnvc0/ir: add support for reading outputs in tess contro...
2015-07-23 Ilia Mirkinnvc0/ir: set perPatch flag on load/stores to per-patch...
2015-07-23 Ilia Mirkinnvc0/ir: populate info structure based on new tess...
2015-07-23 Ilia Mirkinnvc0/ir: mark varyings as per-patch based on semantic...
2015-07-23 Ilia Mirkinnvc0: TESSCOORD comes in as a sysval, not an input
2015-07-23 Ilia Mirkinnvc0: add handling for set_tess_state callback
2015-07-23 Ilia Mirkinnvc0: add support for setting patch vertices at draw...
2015-07-23 Ilia Mirkinnvc0: support MAX_SHADER_PATCH_VARYINGS
2015-07-23 Ilia Mirkinnvc0: preliminary tess support
2015-07-22 Marek Olšákradeonsi: enable tessellation, update GL3.txt & release...
2015-07-22 Marek Olšákradeonsi: add scratch buffer support for tessellation...
2015-07-22 Marek Olšákradeonsi: update invariant registers for tessellation
2015-07-22 Marek Olšákradeonsi: add assertions into draw_vbo and check tessel...
2015-07-22 Marek Olšákradeonsi: set the rasterization primitive type for...
2015-07-22 Marek Olšákradeonsi: set VGT_LS_HS_CONFIG for tessellation
2015-07-22 Marek Olšákradeonsi: update IA_MULTI_VGT_PARAM for tessellation
2015-07-22 Marek Olšákradeonsi: add derived tessellation state
2015-07-22 Marek Olšákradeonsi: implement a fixed-function tessellation contr...
2015-07-22 Marek Olšákradeonsi: set up a ring buffer for tessellation factors
2015-07-22 Marek Olšákradeonsi: add tessellation shader states
2015-07-22 Marek Olšákradeonsi: update si_get_vs_info and si_get_vs_state...
2015-07-22 Marek Olšákradeonsi: add shader code generation for tessellation
2015-07-22 Marek Olšákradeonsi: implement TGSI_OPCODE_BARRIER
2015-07-22 Marek Olšákradeonsi: program VGT_SHADER_STAGES_EN for tessellation
2015-07-22 Marek Olšákradeonsi: add translation of PATCH primitives
2015-07-22 Marek Olšákradeonsi: add support for tessellation shader resources...
2015-07-22 Marek Olšákradeonsi: add code for creating, binding and destroying...
2015-07-22 Marek Olšákradeonsi: add debug flags for dumping tessellation...
2015-07-22 Marek Olšákradeonsi: rework how shader pointers to descriptors...
2015-07-22 Marek Olšákradeonsi: rename build_streamout_store -> build_tbuffer...
2015-07-22 Marek Olšákradeonsi: separate primitive ID computation
2015-07-22 Marek Olšákradeonsi: move declaring streamout parameters to its...
2015-07-22 Marek Olšákradeonsi: make ES2GS offset sgpr location dynamic
2015-07-22 Marek Olšákgallium/radeon: expose emit_fetch
2015-07-22 Marek Olšákgallium/radeon: expose LLVM functions implementing...
2015-07-22 Marek Olšákwinsys/radeon: implement buffer_unmap
2015-07-22 Marek Olšákgallium/radeon: remove buffer_unmap calls that can...
2015-07-22 Marek Olšákradeonsi: remove switch statement in si_create_context
2015-07-22 Marek Olšákradeonsi: don't change pipe_resource in resource_copy_r...
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