i965: Remove unused devinfo revision
[mesa.git] / src / gallium /
2015-10-24 Rob Clarkfreedreno: remove unnecessary null checks
2015-10-24 Bas Nieuwenhuizenradeonsi: Implement DCC fast clear.
2015-10-24 Roland Scheideggergallivm: fix tex offsets with mirror repeat linear
2015-10-24 Roland Scheideggergallivm: fix sampling with texture offsets in SoA path
2015-10-24 Roland Scheideggersoftpipe: fix using non-zero layer in non-array view...
2015-10-24 Roland Scheideggerllvmpipe: fix using non-zero layer in non-array view...
2015-10-23 Alex Deucherradeonsi: add Stoney to si_init_gs_info()
2015-10-23 Bas Nieuwenhuizenradeonsi: Enable DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Add FLUSH_AND_INV_CB_DATA_TS for DCC.
2015-10-23 Bas Nieuwenhuizenradeonsi: Disable operations that do not work with...
2015-10-23 Bas Nieuwenhuizenradeonsi: Allocate buffers for DCC.
2015-10-23 Marek Olšákradeonsi: only apply the SNORM blit workaround to ...
2015-10-23 Marek Olšákutil/format: add helper util_format_is_snorm8
2015-10-23 Marek Olšákradeonsi: add another requirement for PARTIAL_ES_WAVE
2015-10-23 Marek Olšákradeonsi: merge two ifs setting WD_SWITCH_ON_EOP
2015-10-23 Marek Olšákradeonsi: make PARTIAL_ES_WAVE globally dependent on...
2015-10-23 Marek Olšákradeonsi: add one more SWITCH_ON_EOI requirement for...
2015-10-23 Marek Olšákradeonsi: only apply the instancing bug workaround...
2015-10-23 Marek Olšákradeonsi: add SWITCH_ON_EOI requirement for 4 SE parts
2015-10-23 Marek Olšákradeonsi: remove unnecessary PARTIAL_VS_WAVE setting...
2015-10-23 Marek Olšákradeonsi: allow unbinding vertex shaders
2015-10-23 Marek Olšákradeonsi: allow unbinding pixel shaders and remove...
2015-10-23 Marek Olšákradeonsi: add draw_vbo check for a NULL pixel shader
2015-10-23 Marek Olšákradeonsi: add checks for a NULL pixel shader
2015-10-23 Marek Olšákgallium/util: add a test for NULL fragment shaders
2015-10-23 Samuel Liradeonsi: add support for Stoney asics (v3)
2015-10-23 Ilia Mirkinnvc0: respect edgeflag attribute width
2015-10-23 Jose Fonsecagallivm: Explicitly disable unsupported CPU features.
2015-10-23 Eric Anholtvc4: Convert blending to being done in 4x8 unorm normally.
2015-10-23 Eric Anholtvc4: Add QIR/QPU support for the 8-bit vector instructions.
2015-10-23 Eric Anholtvc4: Don't try to CSE non-SSA instructions.
2015-10-23 Eric Anholtvc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.
2015-10-23 Eric Anholtvc4: Add a workaround for HW-2116 (state counter wrap...
2015-10-23 Eric Anholtvc4: Fix missing \n in a perf_debug().
2015-10-23 Eric Anholtvc4: Use Rob's NIR-based user clip lowering.
2015-10-23 Eric Anholtvc4: Also dump the decimation mode for resolved stores.
2015-10-23 Eric Anholtvc4: Use VC4_GET_FIELD and other defines in dumping...
2015-10-23 Eric Anholtvc4: Add a sentinel after simulator buffers for buffer...
2015-10-23 Chia-I Wuilo: add support for scratch spaces
2015-10-23 Chia-I Wuilo: fix scratch space setup in core
2015-10-23 Dave Airlievirgl/vtest: add vtest driver
2015-10-23 Dave Airlievirgl: add driver for virtio-gpu 3D (v2)
2015-10-23 Dave Airlietgsi: try and handle overflowing shaders. (v2)
2015-10-23 Dave Airlietgsi: add option to dump floats as hex values
2015-10-22 Sinclair Yehsvga: Condition preemptive flush on draw emission
2015-10-22 Brian Paulsvga: try to avoid index generation for some primitive...
2015-10-22 Brian Paulsvga: avoid provoking vertex conversion when possible
2015-10-22 Brian Paulsvga: detect constant color writes in fragment shaders
2015-10-22 Alex Deucherradeon/uvd: don't expose HEVC on old UVD hw (v3)
2015-10-22 Jose Fonsecagallivm: Translate all util_cpu_caps bits to LLVM attri...
2015-10-22 Chia-I Wuilo: make sure there is HiZ before resolving
2015-10-22 Chia-I Wuilo: fix max thread count for HS on Gen8
2015-10-21 Brian Paulsvga: fix clip plane regression after recent tgsi_scan...
2015-10-21 Nigel Stewartosmesa: Expose GL entry points for Windows build via...
2015-10-21 Brian Paulsvga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_IT...
2015-10-21 Brian Pauldraw: fix splitting of line loops (v2)
2015-10-20 Marek Olšákgallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
2015-10-20 Eric Anholtvc4: Switch our vertex attr lowering to being NIR-based.
2015-10-20 Eric Anholtvc4: Add limited support for ibfe/ubfe.
2015-10-20 Marek Olšáktgsi/scan: use properties for clip/cull distance writemasks
2015-10-20 Marek Olšákgallium: add new properties for clip and cull distance...
2015-10-20 Marek Olšákradeonsi: enable BC_OPTIMIZE if centroid isn't used
2015-10-20 Marek Olšákradeonsi: fix the export_prim_id field size in the...
2015-10-20 Marek Olšákradeonsi: support thread-safe shaders shared by multipl...
2015-10-20 Marek Olšákgallium: add PIPE_CAP_SHAREABLE_SHADERS
2015-10-20 Marek Olšákradeonsi: add support for ARB_texture_view
2015-10-20 Boyan Dingvc4: Use nir_foreach_variable
2015-10-20 Leo Liust/omx/dec/h264: fix field picture type 0 poc disorder
2015-10-19 Jose Fonsecascons: Build nir/glsl_types.cpp once.
2015-10-19 Brian Paulsvga: fix incorrect round-down arithmetic
2015-10-19 Indrajit Dasst/va: Added support for NV12 to IYUV conversion in...
2015-10-19 Indrajit Dasst/va: Used correct parameter to derive the value of...
2015-10-18 Chia-I Wuilo: set VME for 3DSTATE_PS
2015-10-18 Chia-I Wuilo: ignore prefer_linear_threshold when zero
2015-10-18 Chia-I Wuilo: remove some unused kernel params
2015-10-18 Chia-I Wuilo: remove unused ilo_shader_get_type()
2015-10-18 Chia-I Wuilo: remove u_debug.h inclusion from ilo_core.h
2015-10-18 Chia-I Wuilo: remove u_memory.h inclusion from ilo_core.h
2015-10-18 Samuel Pitoisetnvc0: do not bind input params at compute state init...
2015-10-17 Marek Olšákradeonsi: don't use the AMDGPU intrinsic for CMP
2015-10-17 Marek Olšákradeonsi: use LRP from gallivm
2015-10-17 Marek Olšákradeonsi: don't emit AMDGPU intrinsics for integer...
2015-10-17 Marek Olšákradeonsi: don't emit AMDGPU intrinsics for EX2, ROUND...
2015-10-17 Marek Olšákradeonsi: initialize output, temp, and address register...
2015-10-17 Marek Olšákgallivm: implement the correct version of LRP
2015-10-17 Marek Olšákgallivm: set correct opcode info from unary/binary...
2015-10-17 Marek Olšákradeonsi: implement vertex color clamping
2015-10-17 Marek Olšákradeonsi: implement fragment color clamping
2015-10-17 Marek Olšákradeonsi: clean up other scratch buffer functions
2015-10-17 Marek Olšákradeonsi: clean up copy-pasted scratch buffer updates
2015-10-17 Marek Olšákradeonsi: unify shader create functions
2015-10-17 Marek Olšákradeonsi: unify shader delete functions
2015-10-17 Marek Olšákradeonsi: fix a GS copy shader leak
2015-10-17 Marek Olšákradeonsi: remove an unused ctx parameter in si_shader_d...
2015-10-17 Marek Olšákradeonsi: print export_prim_id from the shader key
2015-10-17 Marek Olšákradeonsi: disable NaNs for LS and HS
2015-10-17 Marek Olšákradeonsi: clean up si_llvm_init_export_args
2015-10-17 Marek Olšáktgsi: move pipe_shader_from_tgsi_processor function...
2015-10-17 Marek Olšákgallium/hud: fix possible NULL pointer dereference
2015-10-17 Brian Paulscons: fix MSVC, MinGW build
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