i965/fs: Unify the param pointer allocation for FP/non-FP.
[mesa.git] / src / gallium /
2012-11-17 Maarten Lankhorstst/vdpau: Fix vlVdpVideoSurfaceSize for interlaced...
2012-11-17 Vinson Leeutil: Only use open coded snprintf for MSVC.
2012-11-16 Tom Stellardclover: Fix build with clang 3.2
2012-11-16 Tom Stellardr300/compiler: Avoid generating MOV instructions for...
2012-11-16 Alex Deucherradeonsi: clean up some magic numbers
2012-11-16 Alex Deucherradeonsi: emit PA_SC_RASTER_CONFIG
2012-11-16 Maarten Lankhorst[PATCH] makefiles: use configured name for -ldrm* where...
2012-11-15 Alex Deucherradeonsi: remove new asserts and replace with warnings
2012-11-15 José Fonsecautil/u_debug: Fix DEBUG_NAMED_VALUE.
2012-11-15 Roland Scheideggerdraw: fix crashes with out-of-bounds indices
2012-11-15 Alex Deucherradeonsi: cleanup si_db()
2012-11-15 Alex Deucherradeonsi: assert the CB format is valid (v2)
2012-11-15 Alex Deucherradeonsi: assert that the DB format is valid (v2)
2012-11-15 Dmitry Cherkassovgallium: fix some function comments in p_context.h
2012-11-14 Michel Dänzerradeonsi: Set STENCILOPVAL fields to 1.
2012-11-14 Michel Dänzerradeonsi: Bump SI_PM4_MAX_DW.
2012-11-14 Michel Dänzerradeonsi: Handle TGSI TXL opcode.
2012-11-14 Michel Dänzerradeonsi: Handle TGSI TXB opcode.
2012-11-13 Marek Olšákr600g: use LINEAR_ALIGNED tiling for 1D array textures...
2012-11-13 Tom Stellardauxillary: Append LLVM_CXXFLAGS to CXXFLAGS
2012-11-13 Marek Olšákr300g: don't call buffer_unmap in draw functions
2012-11-13 Marek Olšákr300g: fix crash since the set_vertex_buffers(start_slo...
2012-11-13 Marek Olšákr600g: untiled window-system buffers should be LINEAR_A...
2012-11-13 Marek Olšákr600g: use LINEAR_ALIGNED tiling for 1D textures
2012-11-13 Marek Olšákr600g: use LINEAR_ALIGNED tiling for staging textures...
2012-11-12 Marek Olšákr600g: remove redundant parameter in r600_init_surface
2012-11-12 Roland Scheideggergallivm,draw,llvmpipe: use base ptr + mip offsets inste...
2012-11-12 Roland Scheideggerllvmpipe: always allocate whole miptrees not individual...
2012-11-12 Michel Dänzerradeonsi: Implement alpha testing in pixel shader.
2012-11-12 Michel Dänzerradeonsi: Initialize uses_kill boolean from TGSI info.
2012-11-11 Marek Olšákgallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in...
2012-11-09 Dave Airlier600g: fix printk warnings
2012-11-09 Dave Airliesoftpipe: fix unused variable warning.
2012-11-09 Dave Airliegallium: fix unused cap warnings in drivers for cube...
2012-11-09 Dave Airlier600g: add initial cube map array support (v2)
2012-11-09 Dave Airlieu_blitter: fix cube array check
2012-11-09 José Fonsecautil/u_surface: Support 3D/array textures in util_resou...
2012-11-09 José Fonsecadraw: Remove redundant draw_geometry_shader_delete().
2012-11-09 José Fonsecatrace: Support geometry shaders.
2012-11-09 José Fonsecautil/u_surface: Fix util_clear_depth_stencil for Z32_FL...
2012-11-09 José Fonsecagalahad: Support geometry shader / stream-output methods.
2012-11-09 José Fonsecasoftpipe,util: Fix blending of R and RG formats.
2012-11-09 José Fonsecasoftpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_AL...
2012-11-09 José Fonsecatgsi: Lift the requirement of indirection being done...
2012-11-09 José Fonsecautil: Fix reduction of line adjacency primitives.
2012-11-09 José Fonsecasoftpipe: Handle adjacency primitives.
2012-11-09 José Fonsecautil/u_rect: Make it C++ safe.
2012-11-09 Dave Airlieu_blitter: don't create fragment program for cube maps...
2012-11-09 Vinson Leesvga: Fix memory leak in svga_buffer_transfer_map.
2012-11-09 Dave Airlieu_blitter: add cube map array support.
2012-11-09 Dave Airliesoftpipe: add ARB_texture_cube_map_array support (v1.1)
2012-11-09 Dave Airliegallium: add defines/shader opcode for texture cube...
2012-11-08 Dave Airlier600g: fix lod bias/explicit lod with cube maps.
2012-11-08 Dave Airlier600g: clarify const buffer numbering and handling
2012-11-08 Vincent Lejeuner600g: fix pre eg export with llvm
2012-11-07 Jonas Ådahlwayland: Destroy frame callback when destroying surface
2012-11-07 Alex Deucherr600g/compute: fix call to r600_bytecode_init
2012-11-07 Vinson Leesvga: Ensure vb_transfer in svga_swtnl_draw_vbo in...
2012-11-06 Marek Olšákr600g: add in-place DB decompression and texturing...
2012-11-05 José Fonsecatrace: Prevent segfault when passing NULL to set_vertex...
2012-11-05 José Fonsecagalahad: Prevent segfault when passing NULL to set_vert...
2012-11-05 José Fonsecautil: Make u_framebuffer.h C++ safe.
2012-11-04 Lucas Stachnv50,nvc0: expose ARB_map_buffer_alignment
2012-11-02 Vincent Lejeuner600g: make tgsi-to-llvm generates store.pixel* intrins...
2012-11-02 Michel Dänzerradeonsi: Implement support for vertex shader samplers.
2012-11-01 Brian Paullibgl-xlib: include glheader.h instead of GL/gl.h to...
2012-11-01 Marek Olšákr600g: re-enable handling of DISCARD_RANGE, improving...
2012-11-01 Marek Olšákr600g: fix abysmal performance in Reaction Quake
2012-11-01 Marek Olšákgallium/u_vbuf: document how it works
2012-11-01 Marek Olšákgallium/u_vbuf: optimize looping over the list of buffe...
2012-11-01 Marek Olšákgallium/u_vbuf: skip processing of buffers unused by...
2012-10-31 José Fonsecallvmpipe: Obey back writemask.
2012-10-31 Jerome Glisser600g: avoid shader needing too many gpr to lockup...
2012-10-31 Marek Olšákdraw: fix assertion failure in draw_emit_vertex_attr
2012-10-31 Marek Olšákr600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic...
2012-10-31 Marek Olšákgallium: expose ARB_map_buffer_alignment on Radeon
2012-10-30 Marek Olšákr600g: use better sample positions for 8x MSAA
2012-10-30 Marek Olšákgallium: add start_slot parameter to set_vertex_buffers
2012-10-30 Marvin Schmidtst/xorg: Remove superfluous miInitializeBackingStore...
2012-10-29 Vincent Lejeuner600g: tgsi-to-llvm emits right input intrinsics
2012-10-29 Ian Romanickdri: Convert driCreateConfigs to use a gl_format enum
2012-10-29 Marek Olšákr600g: implement texturing with 8x MSAA compressed...
2012-10-29 Marek Olšákmesa: bump MAX_VARYING to 32
2012-10-28 Christoph Bumillernv50/ir: restore use of long immediate encodings
2012-10-28 Christoph Bumillernv50,nvc0: fix 2d engine stencil-only copies
2012-10-28 Alexander V. Nikolaevgallium/gallivm: code generation options for LLVM 3.1+
2012-10-26 Marek Olšákr600g: advertise 32 streamout vec4 outputs
2012-10-26 Brian Paulsoftpipe: remove extraneous whitespace
2012-10-26 Brian Paulgallivm/llvmpipe: fix 64-bit %ll format compiler warnin...
2012-10-26 Marek Olšákr600g: advertise 32 fragment shaders inputs, not 34
2012-10-26 José Fonsecagraw/fs-test: Use user constant buffers.
2012-10-26 José Fonsecatrace: Flush before drawing.
2012-10-26 José Fonsecagraw: Ensure new members are zeroed.
2012-10-26 José Fonsecatests/graw: Update occlusion query example.
2012-10-26 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_FACE.
2012-10-26 Michel Dänzerradeonsi: Handle TGSI_SEMANTIC_BCOLOR.
2012-10-26 Michel Dänzerradeonsi: Don't snoop context state while building...
2012-10-26 Michel Dänzerradeon/llvm: Add intrinsic for reading SI FRONT_FACE...
2012-10-26 Alex Deucherr600g: split cayman common state out into a shared...
2012-10-26 Alex Deucherr600g: emit some additional regs on cayman
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