radeonsi: set LLVMByValAttribute for all descriptor arrays
[mesa.git] / src / gallium /
2014-10-04 Marek Olšákradeonsi: set LLVMByValAttribute for all descriptor...
2014-10-04 Marek Olšákradeonsi: make the vertex shader key smaller
2014-10-04 Marek Olšákradeonsi: don't flush shader caches when building PM4...
2014-10-04 Marek Olšákradeonsi: remove interp_at_sample from the key, use...
2014-10-04 Marek Olšákradeonsi: move geometry shader properties from si_shade...
2014-10-04 Marek Olšákradeonsi: always compile shaders on demand
2014-10-04 Marek Olšákradeonsi: remove unused variable si_shader::gs_input_prim
2014-10-04 Marek Olšáktgsi: remove some not so useful variables from tgsi_sha...
2014-10-04 Marek Olšákradeonsi: get fs_write_all from tgsi_shader_info directly
2014-10-04 Marek Olšáktgsi: simplify shader properties in tgsi_shader_info
2014-10-04 Marek Olšákradeonsi: get tgsi_shader_info only once before compilation
2014-10-04 Marek Olšákgallium/util: add util_bitcount64
2014-10-04 Marek Olšákradeonsi: fix CS tracing and remove excessive CS dumping
2014-10-04 Ilia Mirkingk110/ir: add dnz flag emission for fmul/fmad
2014-10-04 Ilia Mirkingm107/ir: add dnz emission for fmul
2014-10-03 Brian Paulst/wgl: add WINAPI qualifiers on wgl function typedefs
2014-10-03 Rob Clarkfreedreno: query fixes
2014-10-03 Rob Clarkfreedreno/a3xx: handle VS only outputting BCOLOR
2014-10-03 Rob Clarkfreedreno/ir3: fix lockups with lame FRAG shaders
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXF support
2014-10-03 Ilia Mirkinfreedreno/ir3: add TXD support and expose ARB_shader_te...
2014-10-03 Ilia Mirkinfreedreno/ir3: add texture offset support
2014-10-03 Ilia Mirkinfreedreno/ir3: shadow comes before array
2014-10-03 Ilia Mirkinfreedreno/ir3: make TXQ return integers, not floats
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMAD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add ISSG support
2014-10-03 Ilia Mirkinfreedreno/ir3: add MOD support
2014-10-03 Ilia Mirkinfreedreno/ir3: add UMOD support, based on UDIV
2014-10-03 Ilia Mirkinfreedreno/ir3: add IDIV/UDIV support
2014-10-03 Michel Dänzerradeonsi: Clear sampler view flags when binding a buffer
2014-10-03 Eric Anholtvc4: Add support for framebuffer sRGB encoding.
2014-10-03 Eric Anholtvc4: Add support for sampling from sRGB.
2014-10-03 Ilia Mirkinfreedreno/ir3: avoid fan-in sources referring to same...
2014-10-03 Rob Clarkfreedreno/a3xx: emit all immediates in one shot
2014-10-03 Ilia Mirkinfreedreno: instanced drawing/compute not yet supported
2014-10-03 Tomasz Figautil: Include in Android builds
2014-10-02 Rob Clarkfreedreno/a3xx: handle large shader program sizes
2014-10-02 Rob Clarkfreedreno: update generated headers
2014-10-02 Ilia Mirkinfreedreno: dual-source render targets are not supported
2014-10-02 Ilia Mirkingallium/hud: use u_sampler_view_default_template helper
2014-10-02 Eric Anholtvc4: Fix the mapping of the minification filter to...
2014-10-02 Eric Anholtvc4: Make the last static array in vc4_program.c dynami...
2014-10-02 Eric Anholtvc4: Fix some broken indentation.
2014-10-02 Eric Anholtvc4: Add support for the FACE semantic.
2014-10-02 Eric Anholtvc4: Add support for TGSI_OPCODE_CLAMP.
2014-10-02 Eric Anholtvc4: Fix compiler warning
2014-10-01 Leo Liust/va: implement vlVa(Query|Create|Get|Put|Destroy...
2014-10-01 Christian Königst/va: implement Picture functions for mpeg2 h264 and vc1
2014-10-01 Christian Königst/va: implement Context Surface and Buffer
2014-10-01 Christian Königst/va: implement vlVa(Create|Destroy|Query|Get)Config
2014-10-01 Christian Königst/va: skeleton VAAPI state tracker
2014-10-01 Leo Liust/vdpau: move common functions to util
2014-10-01 Rob Clarkfreedreno: max-texture-lod-bias should be 15.0f
2014-10-01 Vinson Leellvmpipe: Add missing LLVMGetGlobalContext() arg in...
2014-10-01 Roland Scheideggergalahad: fix indirect draw
2014-10-01 Roland Scheideggergalahad: (trivial) handle cubemap arrays
2014-09-30 Mathias Fröhlichgallivm: Fix build for LLVM 3.2
2014-09-30 Rob Clarkfreedreno: destroy transfer pool after blitter
2014-09-30 Rob Clarkfreedreno/lowering: fix token calculation for lowering
2014-09-30 Eric Anholtvc4: Don't forget to store stencil along with depth...
2014-09-30 Mathias Fröhlichllvmpipe: Reuse llvmpipes LLVMContext in the draw context.
2014-09-30 Mathias Fröhlichllvmpipe: Make a llvmpipe OpenGL context thread safe.
2014-09-30 Mathias Fröhlichllvmpipe: Use two LLVMContexts per OpenGL context inste...
2014-09-30 Brian Paulllvmpipe: move lp_jit_screen_init() call after allocati...
2014-09-30 Brian Paultgsi: fix Semantic.Name assignment in tgsi_transform_in...
2014-09-30 Brian Paulutil: simplify PIPE_TEXTURE_CUBE case in util_max_layer()
2014-09-30 Brian Paulsoftpipe: don't special case PIPE_TEXTURE_CUBE in softp...
2014-09-30 Brian Paulllvmpipe: remove special case for PIPE_TEXTURE_CUBE...
2014-09-30 Brian Paulgallium: add doc note about cube textures and can_creat...
2014-09-30 Michel Dänzerradeonsi: Pass the slice size to si_dma_copy_buffer
2014-09-30 Michel Dänzerradeonsi: Catch more cases that can't be handled by...
2014-09-30 Michel Dänzerradeonsi: Fix si_dma_copy(_tile) for compressed formats
2014-09-30 Michel Dänzerradeonsi: Fix tiling mode index for stencil resources
2014-09-30 Chia-I Wuilo: fix format of edge flag pointer
2014-09-30 Chia-I Wuilo: add a pass to finalize ilo_ve_state
2014-09-30 Chia-I Wuilo: precalculate aligned depth buffer size
2014-09-30 Chia-I Wuilo: use dynamic bo for rectlist vertices
2014-09-30 Thomas Hellstromst/xa: Fix regression in xa_yuv_planar_blit()
2014-09-30 Eric Anholtvc4: Don't try to do stores to buffers that aren't...
2014-09-30 Eric Anholtvc4: Shove some depth comparison bits down to where...
2014-09-29 Rob Clarkfreedreno/a3xx: re-emit shaders on variant change
2014-09-29 Rob Clarkfreedreno/ir3: add some cmdline args
2014-09-29 Rob Clarkfreedreno/a3xx: add support to emulate GL_CLAMP
2014-09-29 Rob Clarkfreedreno: add texcoord clamp support to lowering
2014-09-29 Rob Clarkfreedreno: move bind_sampler_states to per-generation
2014-09-29 Rob Clarkfreedreno/a3xx: fix border color order
2014-09-29 Rob Clarkfreedreno/a3xx: add 32bit integer vtx formats
2014-09-29 Eric Anholtvc4: Add support for GL 1.1's stupid CLAMP mode.
2014-09-29 Eric Anholtvc4: Add support for texture border color.
2014-09-29 Eric Anholtvc4: Add the necessary stubs for occlusion queries.
2014-09-29 Eric Anholtvc4: Optimize out silly SUBs of 0.
2014-09-29 Eric Anholtvc4: Dump constant uniform values in VC4_DEBUG=qir.
2014-09-29 Eric Anholtvc4: Turn a SEL_X_Y(x, 0) into SEL_X_0(x).
2014-09-29 Eric Anholtvc4: Add support for texture cube maps.
2014-09-29 Eric Anholtvc4: Rename the slice's size0.
2014-09-29 Eric Anholtvc4: Stop trying to reuse temporaries that store unifor...
2014-09-29 Chia-I Wuilo: fix a missing 'else'
2014-09-27 Rob Clarkfreedreno/a3xx: add flat interpolation mode
2014-09-27 Rob Clarkfreedreno/a3xx: add LOD_BIAS
2014-09-27 Rob Clarkfreedreno: turn missing caps into compile warnings
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