mesa: Make ARB_gpu_shader5 core-profile-only
[mesa.git] / src / gallium /
2014-08-14 Dave Airliehud: don't overrun malloced arrays
2014-08-13 Andreas Bollwinsys/radeon: fix hawaii accel_working2 comment
2014-08-13 Tom Stellardr300g: Fix bug in build_loop_info()/compiler v2
2014-08-13 Tom Stellardclover: Flush the command queue in clReleaseCommandQueue()
2014-08-13 Tom Stellardradeonsi/compute: Stop leaking the input buffer
2014-08-13 Tom Stellardradeonsi/compute: Whitespace fixes
2014-08-13 Tom Stellardradeonsi/compute: Call si_pm4_free_state() after emitti...
2014-08-13 Tom Stellardradeonsi/compute: Update reference counts for buffers...
2014-08-13 Tom Stellardradeon/compute: Report a value for PIPE_SHADER_CAP_MAX_...
2014-08-13 Tom Stellardradeon/compute: Fix reported values for MAX_GLOBAL_SIZE...
2014-08-13 Connor Abbottra: cleanup the public API
2014-08-13 Ilia Mirkinnvc0: increase GLSL level to 400 to enable ARB_gpu_shader5
2014-08-12 Emil Velikovandroid: gallium: use the installed libdrm headers
2014-08-12 Emil Velikovandroid: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}
2014-08-12 Emil Velikovandroid: gallium/auxiliary: drop log2/log2f redefitions
2014-08-12 Emil Velikovandroid: targets/egl-static: add correct include for...
2014-08-12 Emil Velikovscons: group state-trackers' and targets' scons
2014-08-12 Emil Velikovandroid: reorder gallium SUBDIRS
2014-08-12 Emil Velikovautomake: handle gallium SUBDIRs in gallium/Makefile
2014-08-12 Emil Velikovautomake: compact gallium/target/Makefile into gallium...
2014-08-12 Emil Velikovautomake: merge gallium/state_trackers/Makefile into...
2014-08-12 Emil Velikovautomake: compact gallium/drivers and gallium/winsys...
2014-08-12 Emil Velikovandroid: egl/main: add/enable freedreno
2014-08-12 Emil Velikovandroid: gallium/freedreno: add preliminary build
2014-08-12 Emil Velikovautomake: gallium/freedreno: drop spurious include...
2014-08-12 Paulo Sergio Travagliaandroid: gallium/radeon: attempt to fix the android...
2014-08-12 Emil Velikovandroid: gallium/nouveau: fix include folders, link...
2014-08-12 Ilia Mirkinnvc0: add BPTC format support
2014-08-12 Ilia Mirkinsoftpipe,llvmpipe: mark BPTC formats as unsupported
2014-08-12 Ilia Mirkingallium: add basic support for BPTC formats
2014-08-12 Emil Velikovst/dri: define GALLIUM_SOFTPIPE when building kms_swrast
2014-08-12 Eric Anholtvc4: Drop the dump_fbo() routine.
2014-08-12 Eric Anholtvc4: Claim the GL 2.1 minimum for 3D textures.
2014-08-12 Eric Anholtvc4: Declare what vertex formats we actually support.
2014-08-12 Eric Anholtvc4: Stash some debug code for format support checks.
2014-08-12 Eric Anholtvc4: Texture format support has nothing to do with...
2014-08-12 Eric Anholtvc4: Fix off-by-one in texture maximum levels.
2014-08-12 Eric Anholtvc4: Add support for the FLR opcode.
2014-08-12 Jason Ekstrandgallium/r300: Fix a link error in the tests
2014-08-12 Andreas Bollwinsys/radeon: fix nop packet padding for hawaii
2014-08-12 Charmaine Leesvga: Add a limit to the maximum surface size
2014-08-12 Ilia Mirkinmesa/st: add support for dynamic sampler offsets
2014-08-12 Christian Königradeon/uvd: fix gpu_address for video surfaces
2014-08-11 Ilia Mirkinnvc0/ir: describe the tex arguments for fermi/kepler
2014-08-11 Ilia Mirkinnvc0/ir: add kepler+ support for indirect texture refer...
2014-08-11 Ilia Mirkinnvc0/ir: add base tex offset for fermi indirect tex...
2014-08-11 Eric Anholtvc4: Flip which primitives are considered front-facing.
2014-08-11 Eric Anholtvc4: Don't forget to set the depth clear value in the...
2014-08-11 Eric Anholtvc4: Add support for gl_FragCoord.
2014-08-11 Eric Anholtvc4: Refactor shader input setup again.
2014-08-11 Eric Anholtvc4: Clean up the tile alloc buffer size.
2014-08-11 Eric Anholtvc4: Clarify some values implicitly chosen for binning...
2014-08-11 Eric Anholtvc4: Improve simulator memory allocation.
2014-08-11 Eric Anholtvc4: Handle stride==0 in VBO validation
2014-08-11 Eric Anholtvc4: Stash some debug code for looking at what BOs...
2014-08-11 Eric Anholtvc4: Use GEM under simulation even for non-winsys BOs.
2014-08-11 Eric Anholtvc4: Don't forget to unmap the GEM BO when freeing.
2014-08-11 Eric Anholtvc4: Add validation of raster-format textures.
2014-08-11 Eric Anholtvc4: Drop VC4_PACKET_PRIMITIVE_LIST_FORMAT.
2014-08-11 Eric Anholtvc4: Add validation that vertex indices don't overflow...
2014-08-11 Eric Anholtvc4: Fix the shader record size for extended strides.
2014-08-11 Eric Anholtvc4: Fix the shader record size for extended strides.
2014-08-11 Eric Anholtvc4: Add a bunch of validation of render mode configura...
2014-08-11 Eric Anholtvc4: Store the (currently always linear) tiling format...
2014-08-11 Eric Anholtvc4: Add a bunch of validation of the binning mode...
2014-08-11 Eric Anholtvc4: Validate that the same BO doesn't get reused for...
2014-08-11 Eric Anholtvc4: Use the packet #defines in the kernel validation...
2014-08-11 Eric Anholtvc4: Rename GEM_HANDLES to be in a namespace.
2014-08-11 Eric Anholtvc4: Clean up TMU write validation.
2014-08-11 Eric Anholtvc4: Update a comment about shader validation
2014-08-11 Eric Anholtvc4: Add proper translation from Zc to Zs for vertex...
2014-08-11 Eric Anholtvc4: Add support for depth clears and tests within...
2014-08-11 Eric Anholtvc4: Avoid flushing when mapping buffers that aren...
2014-08-11 Eric Anholtvc4: Drop the flush at the end of the draw
2014-08-11 Eric Anholtvc4: Align following shader recs to 16 bytes.
2014-08-11 Eric Anholtvc4: Fix a potential src buffer overflow in shader...
2014-08-11 Eric Anholtvc4: Keep a reference to BOs queued for rendering.
2014-08-11 Eric Anholtvc4: Compute the proper end address of the relocated...
2014-08-11 Eric Anholtvc4: Walk tiles horizontally, then vertically.
2014-08-11 Eric Anholtvc4: Track clears veresus uncleared draws, and the...
2014-08-11 Eric Anholtvc4: Move the rest of RCL setup to flush time.
2014-08-11 Eric Anholtvc4: Move render command list calls to vc4_flush()
2014-08-11 Eric Anholtvc4: Move bin command list ending commands to vc4_flush()
2014-08-11 Eric Anholtvc4: Rename fields in the kernel interface.
2014-08-11 Eric Anholtvc4: Fix things to validate more than one shader state...
2014-08-11 Eric Anholtvc4: Rewrite the kernel ABI to support texture uniform...
2014-08-11 Eric Anholtvc4: Add docs for the drm interface
2014-08-11 Eric Anholtvc4: Add load/store to the validator
2014-08-11 Eric Anholtvc4: Switch simulator to using kernel validator
2014-08-11 Eric Anholtvc4: Drop pointless shader state struct
2014-08-11 Eric Anholtvc4: Add support for texture rectangles
2014-08-11 Eric Anholtvc4: Add support for texturing (under simulation)
2014-08-11 Eric Anholtvc4: Drop PIPE_SHADER_CAP_MAX_ADDRS
2014-08-11 Marek Olšákgallium: remove PIPE_SHADER_CAP_MAX_ADDRS
2014-08-11 Marek Olšákgallium: pass st_config_options to query_versions
2014-08-11 Marek Olšákgallium/stapi: move setting GL versions to the state...
2014-08-10 Niels Ole Salscheidergallium/radeon: Set gpu_address to 0 if r600_virtual_ad...
2014-08-10 Marek Olšákradeonsi: simplify constant buffer upload for big endian
2014-08-09 Marek Olšákwinsys/radeon: fix compile warnings
2014-08-09 Marek Olšákr600g/compute: fix compile warnings
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