st/vdpau: use vl_video_buffer_adjust_size
[mesa.git] / src / gallium /
2016-01-12 Christian Königst/vdpau: use vl_video_buffer_adjust_size
2016-01-12 Christian Königvl/buffers: extract vl_video_buffer_adjust_size helper
2016-01-12 Christian Königst/va: make the implementation thread safe v2
2016-01-12 Erik Faye-Lundgallium/util: removed unused header-file
2016-01-11 Samuel Pitoisetnvc0: do not force re-binding of compute constbufs...
2016-01-11 Samuel Pitoisetnvc0: remove useless goto in nvc0_launch_grid()
2016-01-11 Ilia Mirkinnv50/ir: the whole point of data array is to hand out...
2016-01-09 Pierre Moreaunv50/ir: Fix scratch allocation size and file
2016-01-08 Ilia Mirkinnv50,nvc0: use a face sysval to avoid the useless back...
2016-01-08 Ilia Mirkinfreedreno: add ir3_compiler to gitignore
2016-01-08 Ilia Mirkingallium: add a RESQ opcode to query info about a resource
2016-01-08 Ilia Mirkingallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
2016-01-08 Ilia Mirkingallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
2016-01-08 Ilia Mirkintgsi: update atomic op docs
2016-01-08 Ilia Mirkintgsi: add a is_store property
2016-01-08 Ilia Mirkintgsi: provide a way to encode memory qualifiers for...
2016-01-08 Ilia Mirkinureg: add buffer support to ureg
2016-01-08 Ilia Mirkintgsi: add ureg support for image decls
2016-01-08 Marek Olšáknine: allow fragment shader POSITION and FACE to be...
2016-01-08 Marek Olšákvl: allow fragment shader POSITION to be a system value
2016-01-08 Marek Olšákutil/pstipple: allow fragment shader POSITION to be...
2016-01-08 Marek Olšáktgsi/scan: update for POSITION and FACE sytem values
2016-01-08 Marek Olšákgallium: add caps for POSITION and FACE system values
2016-01-08 Marek Olšáktgsi/ureg: handle redundant declarations in ureg_DECL_s...
2016-01-08 Marek Olšáktgsi/ureg: remove index parameter from ureg_DECL_system...
2016-01-08 Edward O'Callaghanradeon, si: Use TGSI chan name defines in lp_build_emit...
2016-01-08 Edward O'Callaghangallium/aux: Use TGSI chan name defines inplace of...
2016-01-07 Ilia Mirkinnvc0: add ARB_indirect_parameters support
2016-01-07 Ilia Mirkinnvc0: add support for real ARB_multi_draw_indirect
2016-01-07 Ilia Mirkinnvc0: adjust indirect draw macros to handle multiple...
2016-01-07 Ilia Mirkingallium: add caps to expose support for multi indirect...
2016-01-07 Ilia Mirkingallium: add sufficient draw interface to allow new...
2016-01-07 Roland Scheideggerllvmpipe: do 64bit plane calculations in the sse path
2016-01-07 Roland Scheideggerllvmpipe: don't store eo as 64bit int
2016-01-07 Roland Scheideggerllvmpipe: use aligned data for the assembly program...
2016-01-07 Roland Scheideggerdraw: initialize prim header flags when clipping lines
2016-01-07 Roland Scheideggerdraw: fix line stippling with unfilled prims
2016-01-07 Oded Gabbayllvmpipe: use sse2 conv code for altivec
2016-01-07 Marek Olšákradeonsi: adjust the parameters of si_shader_dump
2016-01-07 Marek Olšákradeonsi: move si_shader_dump call out of si_compile_llvm
2016-01-07 Marek Olšákradeonsi: inline si_shader_binary_read
2016-01-07 Marek Olšákradeonsi: move si_shader_dump call out of si_shader_bin...
2016-01-07 Marek Olšákradeonsi: separate shader dumping code to si_shader_dum...
2016-01-07 Marek Olšákradeonsi: add si_shader_destroy_binary
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_compile_llvm
2016-01-07 Marek Olšákradeonsi: move si_shader_binary_upload out of si_compil...
2016-01-07 Marek Olšákradeonsi: always keep shader code, rodata, and relocs...
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_shader_binary_read
2016-01-07 Marek Olšákradeonsi: don't pass si_shader to si_shader_binary_read...
2016-01-07 Marek Olšákradeonsi: add struct si_shader_config
2016-01-07 Marek Olšákradeonsi: move NULL exporting into a separate function
2016-01-07 Marek Olšákradeonsi: move MRT color exporting into a separate...
2016-01-07 Marek Olšákradeonsi: use EXP_NULL for pixel shaders without outputs
2016-01-07 Marek Olšákradeonsi: only use LLVMBuildLoad once when updating...
2016-01-07 Marek Olšákradeonsi: export "undef" values for undefined PS outputs
2016-01-07 Marek Olšákradeonsi: move MRTZ export into a separate function
2016-01-07 Marek Olšákradeonsi: simplify setting the DONE bit for PS exports
2016-01-07 Marek Olšákradeonsi: set SPI color formats and CB_SHADER_MASK...
2016-01-07 Marek Olšákradeonsi: write all MRTs only if there is exactly one...
2016-01-07 Marek Olšákradeonsi: determine SPI_SHADER_Z_FORMAT outside of...
2016-01-07 Marek Olšákradeonsi: determine DB_SHADER_CONTROL outside of shader...
2016-01-07 Marek Olšáktgsi/scan: set which color components are read by a...
2016-01-07 Marek Olšáktgsi/scan: fix tgsi_shader_info::reads_z
2016-01-07 Marek Olšáktgsi/scan: set if a fragment shader writes sample mask
2016-01-07 Roland Scheideggersoftpipe: tell draw about the vertex layout we want
2016-01-07 Roland Scheideggerllvmpipe: use ints not unsigned for slots
2016-01-07 Roland Scheideggerdraw: nuke the interp parameter from vertex_info
2016-01-07 Roland Scheideggersoftpipe: don't abuse the draw vertex_info struct for...
2016-01-07 Roland Scheideggersoftpipe: fix mapping of "special" vs outputs
2016-01-07 Roland Scheideggerllvmpipe: scratch some special handling of vp_index...
2016-01-07 Roland Scheideggerdraw: rework handling of non-existing outputs in emit...
2016-01-06 Sinclair Yehsvga: Rename SVGA_HINT_FLAG_DRAW_EMITTED
2016-01-06 Sinclair Yehsvga: allow preemptive flushing on DMA, update, and...
2016-01-06 Charmaine Leesvga: skip vertex attribute instruction with zero usage...
2016-01-06 Krzysztof Sobieckigallium/r600: Replace ALIGN_DIVUP with DIV_ROUND_UP
2016-01-06 Eric Anholtvc4: Fix driver build from last minute rebase fix.
2016-01-06 Eric Anholtvc4: Optimize out a comparison for bcsel based on an...
2016-01-06 Eric Anholtvc4: Add missing sRGB decode to texel fetches.
2016-01-06 Eric Anholtvc4: Add support for GL_ARB_texture_swizzle.
2016-01-06 Eric Anholtvc4: Use NIR texture lowering for texture swizzling.
2016-01-06 Eric Anholtvc4: Replace the SSA-style SEL operators with condition...
2016-01-06 Eric Anholtvc4: Don't try the SF coalescing unless it's on a def.
2016-01-06 Edward O'Callaghangallium/drivers/svga: Use unsigned for loop index
2016-01-06 Edward O'Callaghangallium/drivers/r600: Use unsigned for loop index
2016-01-06 Edward O'Callaghangallium/drivers/ilo: Use unsigned for loop index
2016-01-06 Edward O'Callaghangallium: Use unsigned for loop index
2016-01-06 Edward O'Callaghangallium/drivers: Remove unnecessary semicolons
2016-01-06 Edward O'Callaghangallium: Remove unnecessary semicolons
2016-01-06 Oded Gabbayllvmpipe: Optimize lp_rast_triangle_32_3_16 for POWER8
2016-01-06 Oded Gabbayllvmpipe: Optimize BUILD_MASK(_LINEAR) for POWER8
2016-01-06 Oded Gabbayllvmpipe: Optimize do_triangle_ccw for POWER8
2016-01-06 Oded Gabbayllvmpipe: add POWER8 portability file - u_pwr8.h
2016-01-05 Brian Pauldraw: minor indentation fix
2016-01-05 Brian Paulutil: add debug_dump_ubyte_rgba_bmp()
2016-01-05 Brian Paulsvga: fix test for SVGA_NEW_STIPPLE
2016-01-05 Brian Paulsvga: add some comments in svga_state_vs.c
2016-01-05 Brian Paulsvga: change svga_hw_view_state::dirty to boolean
2016-01-05 Brian Paulsvga: avoid emitting redundant SetVertexBuffers() commands
2016-01-05 Brian Paulsvga: check for no-ops in svga_bind_sampler_states()
2016-01-05 Julien Isorcebuild: enable st/va with nouveau driver
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