radeonsi: simplify checking for monolithic compilation
[mesa.git] / src / gallium /
2016-11-21 Marek Olšákradeonsi: simplify checking for monolithic compilation
2016-11-21 Marek Olšákradeonsi: print all flags in si_dump_shader_key
2016-11-21 Marek Olšákradeonsi: split the shader key into 3 logical parts
2016-11-21 Marek Olšákradeonsi: fix culling if clip & cull distances are...
2016-11-21 Marek Olšákradeonsi: clean up si_emit_clip_regs
2016-11-21 Marek Olšákradeonsi: assume that a VS without POSITION is LS
2016-11-21 Marek Olšáktgsi/scan: record if a shader writes the position output
2016-11-21 Marek Olšáktgsi/scan: use a big switch for scanning outputs
2016-11-21 Marek Olšákradeonsi: decrease the number of texture slots to 24
2016-11-21 Marek Olšákradeonsi: fast exit si_emit_derived_tess_state early
2016-11-21 Marek Olšákwinsys/amdgpu: set addrlib flag opt4Space
2016-11-21 Marek Olšákradeonsi: check for !is_linear in do_hardware_msaa_resolve
2016-11-21 Marek Olšákgallium/radeon: add RADEON_SURF_OPTIMIZE_FOR_SPACE
2016-11-21 Mun Gwan-gyeongradeonsi: Add missing error-checking to si_create_compu...
2016-11-21 Roland Scheideggerdraw: drop some overflow computations
2016-11-21 Roland Scheideggerdraw: simplify fetch some more
2016-11-21 Roland Scheideggerdraw: unify linear and elts draw jit functions
2016-11-21 Roland Scheideggerdraw: use same argument order for jit draw linear ...
2016-11-21 Roland Scheideggerdraw: drop unnecessary index overflow handling from...
2016-11-21 Roland Scheideggerdraw: simplify vsplit elts code a bit
2016-11-21 George Kyriazisgallium: Add support for SWR compilation
2016-11-21 George Kyriazisgallium: swr: Added swr build for windows
2016-11-21 George Kyriazisswr: Modify gen_knobs.{cpp|h} creation script
2016-11-21 George Kyriazisswr: Windows-related changes
2016-11-21 George Kyriazisswr: renamed duplicate swr_create_screen()
2016-11-21 George Kyriazisswr: Handle windows.h and NOMINMAX
2016-11-21 George Kyriazisgallium: Added SWR support for gdi
2016-11-21 Gwan-gyeong Munradeonsi: Fix resource leak in gs_copy_shader allocatio...
2016-11-21 Nicolai Hähnleradeonsi: store group_size_variable in struct si_compute
2016-11-20 Ilia Mirkinnvc0/ir: use levelZero flag when the lod is set to 0
2016-11-19 Ilia Mirkinswr: mark streamout buffers as written
2016-11-18 Nicolai Hähnleradeonsi: emit sample locations also when nr_samples...
2016-11-18 Nicolai Hähnleradeonsi: allow sample mask export for single-sample...
2016-11-18 Roland Scheideggerdraw: finally optimize bool clip mask generation
2016-11-18 Roland Scheideggerdraw: use vectorized calculations for fetch (v2)
2016-11-17 Eric Anholtvc4: Try compiling our FSes in multithreaded mode on...
2016-11-17 Eric Anholtvc4: Add support for ETC1 textures if the kernel is...
2016-11-17 Eric Anholtvc4: Fix simulator mode missing-GETPARAM debug info.
2016-11-17 Mun Gwan-gyeongvc4: Fix resource leak in register allocation failure...
2016-11-16 Tim Rowleyswr: [rasterizer core] fix clear with multiple color...
2016-11-16 Nicolai Hähnleu_simple_shaders: try to un-break the Windows build
2016-11-16 Nicolai Hähnleradeonsi: fix a subtle bounds checking corner case...
2016-11-16 Nicolai Hähnleradeonsi: reject some 3-component formats as buffer...
2016-11-16 Nicolai Hähnleutil/blitter: add clamping during SINT <-> UINT blits
2016-11-16 Nicolai Hähnleutil/blitter: index texfetch_col shaders by type
2016-11-16 Ilia Mirkinswr: mark color clamping as unsupported
2016-11-16 Ilia Mirkinswr: always enable adding start/base vertex to gl_VertexId
2016-11-16 Ilia Mirkinswr: add support for upper-left fragcoord position
2016-11-16 Ilia Mirkinswr: make sure that all rendering is finished on shader...
2016-11-16 Ilia Mirkinswr: disable blending for integer formats
2016-11-16 Ilia Mirkinswr: mark rgb9_e5 as unrenderable
2016-11-16 Ilia Mirkinswr: no support for shader stencil export
2016-11-16 Ilia Mirkinswr: mark both frag and vert textures read, don't forge...
2016-11-16 Ilia Mirkinswr: fix texture layout for compressed formats
2016-11-16 Ilia Mirkinswr: add archrast generated files to gitignore
2016-11-16 Ilia Mirkinswr: [rasterizer jitter] don't bother quantizing unused...
2016-11-16 Ilia Mirkinswr: [rasterizer memory] fix store tile for 128-bit...
2016-11-16 Ilia Mirkinswr: [rasterizer memory] add support for R32_FLOAT_X8X2...
2016-11-15 Marek Olšákradeonsi: set IF_THRESHOLD to 3
2016-11-15 Marek Olšákgallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
2016-11-15 Marek Olšákgallivm: limit use of setFastMathFlags to LLVM 3.8...
2016-11-15 Marek Olšákradeonsi: set unsafe fpmath on FP instructions when...
2016-11-15 Marek Olšákgallivm: add lp_create_builder with an unsafe_fpmath...
2016-11-15 Marek Olšákradeonsi: fold some shader context initialization to...
2016-11-14 Vedran Miletićclover: adapt to new error API since LLVM r286752
2016-11-14 Tim Rowleyswr: [rasterizer core] remove driverType
2016-11-14 Tim Rowleyswr: [rasterizer archrast] move to pass by value
2016-11-14 Tim Rowleyswr: [rasterizer core] add mode for aux buffer in the...
2016-11-14 Tim Rowleyswr: [rasterizer common] don't bleed NOMINMAX definitio...
2016-11-14 Tim Rowleyswr: [rasterizer archrast] add events
2016-11-14 Tim Rowleyswr: [rasterizer core] fix culling issues
2016-11-14 Tim Rowleyswr: [rasterizer core/jitter] fix alpha test bug
2016-11-14 Tim Rowleyswr: [rasterizer core] various code style changes
2016-11-14 Tim Rowleyswr: [rasterizer archrast] don't generate empty files
2016-11-14 Tim Rowleyswr: [rasterizer archrast] fix open file handle limit...
2016-11-14 Tim Rowleyswr: [rasterizer archrast] fix double free issue
2016-11-14 Tim Rowleyswr: [rasterizer core] separate frontend/backend stats...
2016-11-14 Tim Rowleyswr: [rasterizer core] 16-wide tile store nearly completed
2016-11-13 Jonas Pfeilvc4: Add simulator kernel validation for multithreaded...
2016-11-13 Eric Anholtvc4: Mark threaded FSes as non-singlethread in the CL.
2016-11-13 Eric Anholtvc4: Flag the last thread switch in the program as...
2016-11-13 Eric Anholtvc4: Add THRSW nodes after each tex sample setup in...
2016-11-13 Eric Anholtvc4: Add some spec citations about texture fifo management.
2016-11-13 Eric Anholtvc4: Use ra14/rb14 as the spilling registers.
2016-11-13 Eric Anholtvc4: Add support for register allocation for threaded...
2016-11-13 Eric Anholtvc4: Split register class setup for physical files...
2016-11-13 Eric Anholtvc4: Use register allocator CLASS_BIT_R0_R3 to clean...
2016-11-13 Eric Anholtvc4: Add support for QPU scheduling of thread switch...
2016-11-13 Eric Anholtvc4: Add a thread switch QIR instruction.
2016-11-13 Eric Anholtvc4: Add a bit of QPU validation for threaded shaders.
2016-11-13 Eric Anholtvc4: Fix register class handling of DDX/DDY arguments.
2016-11-12 Rob Clarkfreedreno/ir3: fixup ralloc fallout
2016-11-11 Laurent Carlierclover: fix building since llvm r286566
2016-11-10 Samuel Pitoisetnvc0: support MP performance counters on Maxwell
2016-11-10 Tim Rowleygallium: detect avx512 cpu features
2016-11-10 Marek Olšákradeonsi: fix r600_texture::tc_compatible_htile
2016-11-10 Marek Olšákradeonsi: accept is_store in image_fetch_rsrc instead...
2016-11-10 Marek Olšákradeonsi: don't rely on tgsi_scan::images_buffers
2016-11-10 Marek Olšákradeonsi: re-order cases in si_get_shader_param
2016-11-10 Marek Olšákradeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepth
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