glsl: permit explicit locations on fragment shader outputs, not inputs
[mesa.git] / src / gbm /
2011-06-24 Chia-I Wutargets/gbm: build pipe drivers
2011-06-23 Benjamin Franzkegbm: Add gallium (drm) backend
2011-06-23 Benjamin Franzkegbm: Add dri backend
2011-06-23 Benjamin FranzkeAdd gbm (generic/graphics buffer manager)