glsl: Add a lowering pass to turn complicated UBO references to vector loads.
[mesa.git] / src / glsl / Makefile.sources
2012-08-07 Eric Anholtglsl: Add a lowering pass to turn complicated UBO refer...
2012-07-13 Jon TURNEYautomake: convert libglsl
2012-06-11 José Fonsecascons: Fix scons build.
2012-06-11 Eric Anholtautomake: Add a prefix variable for libglsl sources.
2012-05-23 Ian Romanickglsl: Set initial values for uniforms in the linker
2012-05-15 Eric Anholtglsl: Implement the GLSL 1.30+ discard control flow...
2012-05-15 Eric Anholtglsl: Remove the opt_discard_simplification pass.
2012-04-13 Eric Anholtglsl: Create an ir_builder helper for hand-generating IR.
2012-04-12 Eric Anholtglsl: Add an array splitting pass.
2012-01-31 Matt Turnerglsl: rename Makefile.sources' _SOURCES variables
2012-01-06 Vincent Lejeuneglsl: Add a lowering pass to remove reads of shader...
2011-11-11 Eric Anholtglsl: Move ir_variable.cpp to builtin_variables.cpp.
2011-11-01 Chia-I Wuglsl: Refactor source lists to Makefile.sources