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glsl: add GL_EXT_blend_func_extended preprocessor define
[mesa.git]
/
src
/
glsl
/
builtin_types.cpp
2015-10-16
Rob Clark
glsl: move builtin vector types to glsl_types.cpp
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2015-09-02
Ian Romanick
mesa: Fix warning about static being in the wrong place
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2015-08-27
Tapani Pälli
glsl: add support for OES_texture_storage_multisample_2...
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2015-08-20
Francisco Jerez
glsl: Accept atomic_uint type in GLSL ES 3.1.
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2015-08-20
Francisco Jerez
glsl: Accept supported image types in GLSL ES 3.1.
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2015-08-17
Tapani Pälli
glsl: add missing MS sampler builtin types for GLSL...
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2015-08-03
Ian Romanick
glsl: Add constuctors for the common cases of glsl_stru...
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2015-05-04
Ian Romanick
glsl: Add glsl_parser_state::has_atomic_counters helper
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2015-02-19
Dave Airlie
glsl: Add double builtin type generation
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2014-08-04
Ian Romanick
glsl: Track matrix layout of structure fields using...
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2014-08-04
Jason Ekstrand
util: Gather some common macros
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2014-05-02
Chia-I Wu
glsl: make static constant variables "static const"
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2014-02-12
Francisco Jerez
glsl: Add built-in types defined by ARB_shader_image_lo...
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2013-10-29
Francisco Jerez
glsl: Add new atomic_uint built-in GLSL type.
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2013-10-08
Paul Berry
glsl: Keep track of location for interface block fields.
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2013-06-27
José Fonseca
glsl: Use the C99 variadic macro syntax.
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2013-06-26
Kenneth Graunke
glsl: Streamline the built-in type handling code.
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