glsl: Add compiler support for ARB_shader_texture_lod.
[mesa.git] / src / glsl / builtins / profiles /
2011-05-09 Kenneth Graunkeglsl: Add compiler support for ARB_shader_texture_lod.
2011-03-04 Christoph BumillerMerge remote branch 'origin/nvc0'
2011-02-28 Kenneth Graunkeglsl: Enable GL_OES_texture_3D extension for ES2.
2011-02-27 Kenneth Graunkeglsl/builtins: Fix return type for textureSize sampler2...
2011-01-31 Kenneth Graunkeglsl/builtins: Uncomment prototypes for texture*Offset...
2010-12-19 Christoph BumillerMerge remote branch 'origin/master' into nvc0-new
2010-11-22 Keith WhitwellMerge branch 'lp-offset-twoside'
2010-11-15 Kenneth Graunkeglsl: Implement the asinh, acosh, and atanh built-in...
2010-10-21 Kenneth Graunkeglsl: Add support for GLSL 1.30's modf built-in.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-14 Kenneth Graunkeglsl: Add support for the 1.30 round() built-in.
2010-10-14 Kenneth Graunkeglsl: Add front-end support for GLSL 1.30's roundEven...
2010-10-14 Kenneth Graunkeglsl: Add front-end support for the "trunc" built-in.
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-08 Kenneth Graunkeglsl: Add built-in function profiles for GLSL ES 1.00.
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-18 Kenneth Graunkeglsl/builtins: Add forgotten hyperbolic trig builtins...
2010-08-18 Kenneth Graunkeglsl2: Fix cut and paste error in EXT_texture_array...
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-16 Kenneth Graunkeglsl2: Add builtins profile for GLSL 1.30.
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-14 Kenneth Graunkeglsl2: Rework builtin function generation.