glsl: fix conversions from uint to bool and from float/bool to uint
[mesa.git] / src / glsl / glcpp / glcpp.c
2011-03-04 José Fonsecaglsl/glcpp: Use stdio.h instead of unistd.h.
2011-01-31 Kenneth GraunkeConvert everything from the talloc API to the ralloc...
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-15 Ian Romanickglsl: Slightly change the semantic of _LinkedShaders
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-08 Kenneth Graunkeglsl: Define GL_ES preprocessor macro if API is OpenGL...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-23 Carl Worthglcpp: Make standalone preprocessor work with a tty...
2010-08-23 Carl Worthglcpp: Fix segfault in standalone preprocessor for...
2010-08-18 Carl Worthglcpp: Allow standalone glcpp to accept a filename...
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-02 Ian Romanickglsl2: Conditionally define preprocessor tokens for...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...