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glsl: remove element_type() helper
[mesa.git]
/
src
/
glsl
/
glsl_parser_extras.cpp
2015-05-21
Timothy Arceri
glsl: remove element_type() helper
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2015-05-08
Dave Airlie
glsl: add ARB_vertex_attrib_64bit support. (v2)
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2015-05-04
Ian Romanick
glsl/es3.1: Allow interger mix built-ins in GLSL ES...
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2015-05-04
Ian Romanick
glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
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2015-05-04
Francisco Jerez
glsl: Keep track of the early_fragment_tests flag in...
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2015-03-30
Brian Paul
glsl: allow ForceGLSLVersion to override #version direc...
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2015-03-02
Brian Paul
glsl: replace Elements() with ARRAY_SIZE()
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2015-02-24
Kenneth Graunke
glsl: Optimize "if (cond) discard;" to a conditional...
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2015-02-19
Kenneth Graunke
glsl: Add compute to _mesa_shader_stage_to_string(...
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2015-02-19
Kenneth Graunke
glsl: Create a _mesa_shader_stage_to_abbrev() function.
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2015-02-19
Dave Airlie
glsl/ast: Support double floats
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2015-02-19
Dave Airlie
glsl: add ARB_gpu_shader_fp64 to the glsl extensions...
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2015-01-19
Micah Fedke
mesa: Add ARB_shader_precision infrastructure
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2015-01-14
Tapani Pälli
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
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2014-12-16
Brian Paul
glsl: remove extern "C" around #includes
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2014-12-15
Maxence Le Doré
glsl: Add gl_MaxViewports to available builtin constants
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2014-12-02
Jordan Justen
main, glsl: Bump max known desktop glsl version to...
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2014-12-01
Matt Turner
glsl: Initialize static temporaries_allocate_names...
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2014-10-30
Chia-I Wu
glsl: protect anonymous struct id with a mutex
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2014-10-07
Iago Toral Quiroga
glsl: Optimize min/max expression trees
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2014-09-30
Ian Romanick
glsl: Don't allocate a name for ir_var_temporary variables
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2014-09-30
Ian Romanick
glsl: Never put ir_var_temporary variables in the symbo...
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2014-09-30
Ian Romanick
glsl: Eliminate unused built-in variables after compilation
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2014-08-15
Ilia Mirkin
glsl: add ARB_derivative control support
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2014-08-11
Marek Olšák
mesa: move ShaderCompilerOptions into gl_constants
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2014-08-04
Ian Romanick
glsl: Rebuild the symbol table without unreachable...
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2014-08-04
Kenneth Graunke
util: Move ralloc to a new src/util directory.
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2014-07-17
Marek Olšák
glsl: add a mechanism to allow #extension directives...
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2014-07-03
Ilia Mirkin
glsl: add support for AMD_vertex_shader_viewport_index
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2014-07-01
Matt Turner
glsl: Use foreach_list_typed when possible.
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2014-06-22
Chris Forbes
glsl: Add extension plumbing for ARB_fragment_layer_vie...
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2014-06-19
Matt Turner
glsl: Pass in options to do_algebraic().
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2014-06-19
Matt Turner
glsl: Rebalance expression trees that are reduction...
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2014-06-16
Tapani Pälli
glsl: add enable bit for ARB_explicit_uniform_location
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2014-06-04
Chris Forbes
glsl: Add support for `precise` redeclarations
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2014-05-02
Chia-I Wu
glsl: make static constant variables "static const"
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2014-05-02
Ian Romanick
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
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2014-05-02
Ian Romanick
glsl: Sort the list of extensions
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2014-05-02
Ian Romanick
mesa/sso: Enable GL_ARB_separate_shader_objects by...
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2014-05-01
Anuj Phogat
glsl: Apply the link error conditions to GL_ARB_fragmen...
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2014-05-01
Anuj Phogat
glsl: Link error if fs defines conflicting qualifiers...
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2014-04-12
Kenneth Graunke
glsl: Pass gl_shader_compiler_optimizations to unroll_l...
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2014-04-12
Kenneth Graunke
glsl: Drop do_common_optimization's max_unroll_iteratio...
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2014-04-08
Kenneth Graunke
glsl: Pass ctx->Const.NativeIntegers to do_algebraic.
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2014-04-08
Kenneth Graunke
glsl: Pass ctx->Const.NativeIntegers to do_common_optim...
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2014-04-01
Chia-I Wu
glsl: remove UBO fields from _mesa_glsl_parse_state
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2014-03-08
Sir Anthony
glsl: Extend ast location structure to hande end token...
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2014-02-23
Eric Anholt
glsl: Add a file argument to the IR printer.
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2014-02-21
Ian Romanick
mesa/sso: Add extension tracking for ARB_separate_shade...
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2014-02-20
Jordan Justen
glsl/linker: produce gl_shader_program Geom.Invocations
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2014-02-20
Jordan Justen
glsl: convert GS input primitive to use ast_type_qualifier
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2014-02-12
Francisco Jerez
glsl: Add built-in constants for ARB_shader_image_load_...
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2014-02-12
Francisco Jerez
glsl/parser: Handle the early_fragment_tests input...
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2014-02-12
Francisco Jerez
glsl: Add ARB_shader_image_load_store extension enables.
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2014-02-05
Paul Berry
glsl/cs: Handle compute shader local_size_{x,y,z} decla...
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
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2014-02-05
Paul Berry
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
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2014-02-05
Paul Berry
mesa/cs: Add extension enable flags for ARB_compute_shader.
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2014-01-23
Anuj Phogat
glsl: Disable ARB_texture_rectangle in shader version...
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2014-01-23
Matt Turner
glsl: Mark GLSL 4.40 as a known version.
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2014-01-23
Timothy Arceri
glsl: remove remaining is_array variables
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2014-01-23
Timothy Arceri
glsl: Add ARB_arrays_of_arrays support to yacc definiti...
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2014-01-22
Paul Berry
glsl: Simplify aggregate type inference to prepare...
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2014-01-21
Matt Turner
glsl: Vectorize multiple scalar assignments
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2014-01-21
Matt Turner
mesa: rename PreferDP4 to OptimizeForAOS.
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2014-01-20
Ian Romanick
glsl: Add extension infrastructure for ARB_viewport_array
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2014-01-09
Paul Berry
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
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2014-01-08
Paul Berry
mesa: Remove _mesa_progshader_enum_to_string(), which...
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2014-01-08
Paul Berry
glsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2014-01-06
Maxence Le Doré
mesa: enable AMD_shader_trinary_minmax
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2014-01-06
Maxence Le Doré
glsl: Add extension tracking for AMD_shader_trinary_minmax
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-17
Paul Berry
glsl: Replace _mesa_glsl_parser_targets enum with gl_sh...
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2013-12-07
Chris Forbes
glsl: Add frontend support for `sample` auxiliary stora...
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2013-12-01
Kenneth Graunke
glsl: Simplify the built-in function linking code.
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2013-11-27
Francisco Jerez
glsl: Initialize _mesa_glsl_parse_state::atomic_counter...
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2013-11-18
Tapani Pälli
glsl: cleanup, remove duplicate assignment
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2013-11-01
Anuj Phogat
mesa: Add infrastructure for GL_ARB_sample_shading
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2013-11-01
Eric Anholt
glsl: Add a CSE pass.
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2013-10-29
Francisco Jerez
glsl: Add built-in functions and constants required...
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2013-10-29
Francisco Jerez
glsl: Add extension enables for ARB_shader_atomic_counters.
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2013-10-15
Paul Berry
glsl: Add new GLSL 1.50 constants.
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2013-10-07
Ian Romanick
glsl: Remove glsl_parser_state MaxVaryingFloats field
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2013-10-05
Chris Forbes
glsl: add plumbing for GL_ARB_texture_query_levels
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2013-10-02
Maxence Le Dore
glsl: add texture gather changes
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2013-10-02
Francisco Jerez
glsl: Switch ast_node to the non-zeroing allocator.
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2013-10-02
Francisco Jerez
glsl: Initialize all member variables of _mesa_glsl_par...
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2013-09-26
Kenneth Graunke
glsl: Create and use a has_uniform_buffer_objects(...
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2013-09-26
Kenneth Graunke
glsl: Create and use a has_explicit_attrib_location...
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2013-09-13
Ian Romanick
mesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
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2013-09-09
Matt Turner
glsl: Implement MESA_shader_integer_mix extension.
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2013-09-09
Kenneth Graunke
glsl: Switch to the new built-in function module.
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2013-08-22
Matt Turner
glsl: Remove ubo_qualifiers_allowed variable.
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2013-08-22
Matt Turner
glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_all...
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2013-08-19
Ian Romanick
glsl: Disallow embedded structure definitions
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2013-08-02
Eric Anholt
glsl: Export the compiler's GS layout qualifiers to...
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2013-08-02
Eric Anholt
glsl: Parse the GLSL 1.50 GS layout qualifiers.
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2013-07-30
Marek Olšák
mesa,glsl,st/dri: add a new driconf option force_glsl_v...
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