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glsl: When we've emitted a semantic error for ==, return a bool constant.
[mesa.git]
/
src
/
glsl
/
glsl_parser_extras.cpp
2011-04-13
Eric Anholt
glsl/opt_cpe: Reenable opt_copy_propagation_elements...
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2011-04-12
Brian Paul
Merge branch 'arb_sampler_objects'
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2011-04-11
Ian Romanick
glsl: Make GL_ARB_shader_stencil_export enable block...
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2011-04-11
Ian Romanick
glsl: Only let a shader enable GL_ARB_draw_instanced...
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2011-03-04
Christoph Bumiller
Merge remote branch 'origin/nvc0'
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2011-02-28
Kenneth Graunke
glsl: Enable GL_OES_texture_3D extension for ES2.
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2011-02-08
Eric Anholt
glsl: Disable the new copy propagation pass until it...
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2011-02-04
Eric Anholt
glsl: Add a new opt_copy_propagation variant that does...
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2011-02-01
Kenneth Graunke
glsl: Fix memory error when creating the supported...
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2011-01-31
Ian Romanick
glsl: Reject shader versions not supported by the imple...
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2011-01-31
Kenneth Graunke
Convert everything from the talloc API to the ralloc...
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2011-01-27
Chad Versace
glsl: Enable AMD_conservative_depth in parser
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2011-01-18
Eric Anholt
glsl: Skip the rest of loop unrolling if no loops were...
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2011-01-15
Brian Paul
Merge branch 'draw-instanced'
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2010-12-19
Christoph Bumiller
Merge remote branch 'origin/master' into nvc0-new
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2010-12-09
Brian Paul
glsl: add support for system values and GL_ARB_draw_ins...
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2010-12-01
Kenneth Graunke
glsl: Add an optimization pass to simplify discards.
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2010-11-22
Keith Whitwell
Merge branch 'lp-offset-twoside'
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2010-11-19
Kenneth Graunke
glsl: Combine many instruction lowering passes into...
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2010-10-20
Kenneth Graunke
glsl: Remove useless ir_shader enumeration value.
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2010-10-20
Keith Whitwell
Merge branch 'llvm-cliptest-viewport'
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2010-10-18
Keith Whitwell
Merge remote branch 'origin/master' into lp-setup-llvm
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2010-10-13
Kristian Høgsberg
Drop GLcontext typedef and use struct gl_context instead
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2010-10-12
Dave Airlie
glsl: add support for shader stencil export
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2010-10-08
Ian Romanick
glsl: Add parser support for GL_ARB_explicit_attrib_loc...
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2010-10-08
Ian Romanick
glsl: Wrap ast_type_qualifier contents in a struct...
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2010-09-21
Brian Paul
Merge branch 'sprite-coord'
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2010-09-18
Kenneth Graunke
glsl: Properly handle nested structure types.
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-13
Ian Romanick
glsl2: Add pass to remove redundant jumps
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2010-09-13
Luca Barbieri
glsl: add continue/break/return unification/elimination...
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2010-09-09
Luca Barbieri
glsl: add several EmitNo* options, and MaxUnrollIterations
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2010-09-08
Chia-I Wu
glsl: Require a context in _mesa_glsl_parse_state.
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2010-09-08
Kenneth Graunke
glsl: Accept language version 100 and make it the defau...
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2010-09-08
Kenneth Graunke
glsl: Set default language version in mesa_glsl_parse_s...
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2010-09-03
Ian Romanick
glsl2: Add module to perform simple loop unrolling
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2010-09-03
Ian Romanick
glsl2: Perform initial bits of loop analysis during...
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2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Chia-I Wu
glsl: Include main/core.h.
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2010-08-19
Eric Anholt
glsl2: Free the shader compiler at dri screen destruction.
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-14
Eric Anholt
glsl2: Add a pass to strip out noop swizzles.
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2010-08-14
Eric Anholt
glsl2: Move the common optimization passes to a helper...
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2010-08-06
Ian Romanick
glsl2: Enable all supported extensions in stand-alone...
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2010-07-30
Carl Worth
ast: Initialize location data in constructor of all...
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2010-07-28
Ian Romanick
glsl2: Parser support for GL_ARB_fragment_coord_conventions
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-22
Kenneth Graunke
glsl2: Fix standalone compiler to not crash horribly.
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2010-07-21
Ian Romanick
glsl2: Add a constructor for _mesa_glsl_parse_state
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2010-07-19
Eric Anholt
glsl2: Fix warning from always-false assert not being...
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2010-07-02
Ian Romanick
glsl2: Conditionally allow optional extensions to be...
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2010-07-02
Ian Romanick
glsl2: Initialize ast_declarator_list::invariant in...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Eric Anholt
glsl2: Move the compiler to the subdirectory it will...
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