glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord
[mesa.git] / src / glsl / glsl_parser_extras.cpp
2014-05-01 Anuj Phogatglsl: Link error if fs defines conflicting qualifiers...
2014-04-12 Kenneth Graunkeglsl: Pass gl_shader_compiler_optimizations to unroll_l...
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_algebraic.
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_common_optim...
2014-04-01 Chia-I Wuglsl: remove UBO fields from _mesa_glsl_parse_state
2014-03-08 Sir Anthonyglsl: Extend ast location structure to hande end token...
2014-02-23 Eric Anholtglsl: Add a file argument to the IR printer.
2014-02-21 Ian Romanickmesa/sso: Add extension tracking for ARB_separate_shade...
2014-02-20 Jordan Justenglsl/linker: produce gl_shader_program Geom.Invocations
2014-02-20 Jordan Justenglsl: convert GS input primitive to use ast_type_qualifier
2014-02-12 Francisco Jerezglsl: Add built-in constants for ARB_shader_image_load_...
2014-02-12 Francisco Jerezglsl/parser: Handle the early_fragment_tests input...
2014-02-12 Francisco Jerezglsl: Add ARB_shader_image_load_store extension enables.
2014-02-05 Paul Berryglsl/cs: Handle compute shader local_size_{x,y,z} decla...
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
2014-02-05 Paul Berrymesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.
2014-02-05 Paul Berrymesa/cs: Add extension enable flags for ARB_compute_shader.
2014-01-23 Anuj Phogatglsl: Disable ARB_texture_rectangle in shader version...
2014-01-23 Matt Turnerglsl: Mark GLSL 4.40 as a known version.
2014-01-23 Timothy Arceriglsl: remove remaining is_array variables
2014-01-23 Timothy Arceriglsl: Add ARB_arrays_of_arrays support to yacc definiti...
2014-01-22 Paul Berryglsl: Simplify aggregate type inference to prepare...
2014-01-21 Matt Turnerglsl: Vectorize multiple scalar assignments
2014-01-21 Matt Turnermesa: rename PreferDP4 to OptimizeForAOS.
2014-01-20 Ian Romanickglsl: Add extension infrastructure for ARB_viewport_array
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Remove _mesa_progshader_enum_to_string(), which...
2014-01-08 Paul Berryglsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
2014-01-08 Paul Berrymesa: Use gl_shader::Stage instead of gl_shader::Type...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2014-01-06 Maxence Le Dorémesa: enable AMD_shader_trinary_minmax
2014-01-06 Maxence Le Doréglsl: Add extension tracking for AMD_shader_trinary_minmax
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-17 Paul Berryglsl: Replace _mesa_glsl_parser_targets enum with gl_sh...
2013-12-07 Chris Forbesglsl: Add frontend support for `sample` auxiliary stora...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-27 Francisco Jerezglsl: Initialize _mesa_glsl_parse_state::atomic_counter...
2013-11-18 Tapani Pälliglsl: cleanup, remove duplicate assignment
2013-11-01 Anuj Phogatmesa: Add infrastructure for GL_ARB_sample_shading
2013-11-01 Eric Anholtglsl: Add a CSE pass.
2013-10-29 Francisco Jerezglsl: Add built-in functions and constants required...
2013-10-29 Francisco Jerezglsl: Add extension enables for ARB_shader_atomic_counters.
2013-10-15 Paul Berryglsl: Add new GLSL 1.50 constants.
2013-10-07 Ian Romanickglsl: Remove glsl_parser_state MaxVaryingFloats field
2013-10-05 Chris Forbesglsl: add plumbing for GL_ARB_texture_query_levels
2013-10-02 Maxence Le Doreglsl: add texture gather changes
2013-10-02 Francisco Jerezglsl: Switch ast_node to the non-zeroing allocator.
2013-10-02 Francisco Jerezglsl: Initialize all member variables of _mesa_glsl_par...
2013-09-26 Kenneth Graunkeglsl: Create and use a has_uniform_buffer_objects(...
2013-09-26 Kenneth Graunkeglsl: Create and use a has_explicit_attrib_location...
2013-09-13 Ian Romanickmesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
2013-09-09 Matt Turnerglsl: Implement MESA_shader_integer_mix extension.
2013-09-09 Kenneth Graunkeglsl: Switch to the new built-in function module.
2013-08-22 Matt Turnerglsl: Remove ubo_qualifiers_allowed variable.
2013-08-22 Matt Turnerglsl: Rename ubo_qualifiers_valid to ubo_qualifiers_all...
2013-08-19 Ian Romanickglsl: Disallow embedded structure definitions
2013-08-02 Eric Anholtglsl: Export the compiler's GS layout qualifiers to...
2013-08-02 Eric Anholtglsl: Parse the GLSL 1.50 GS layout qualifiers.
2013-07-30 Marek Olšákmesa,glsl,st/dri: add a new driconf option force_glsl_v...
2013-07-29 Kenneth Graunkeglsl: Remove shader stage checking for extension handling.
2013-07-27 Paul Berryglsl: Be consistent about '\n', '.', and capitalization...
2013-07-21 Vinson Leeglsl: Initialize ast_function member variables.
2013-07-16 Vinson Leeglsl: Initialize ast_jump_statement::opt_return_value.
2013-07-12 Matt Turnerglsl: Add support for C-style initializers.
2013-07-12 Matt Turnerglsl: Add infrastructure for aggregate initializers.
2013-07-12 Matt Turnerglsl: Add an is_declaration field to ast_struct_specifier.
2013-07-12 Matt Turnerglsl: Change type of is_array to bool.
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-06-21 Eric Anholtmesa: Use shared code for converting shader targets...
2013-06-14 Todd Previtemesa: Add infrastructure for ARB_shading_language_420pack.
2013-06-10 Kenneth Graunkeglsl: Parse "#version 150 core" directives.
2013-05-13 Jordan Justenglsl: add AMD_vertex_shader_layer support
2013-05-13 Ian Romanickglsl: Add lowering pass for ir_triop_vector_insert
2013-05-12 Kenneth Graunkeglsl: Add a pass to flip matrix/vector multiplies to...
2013-05-12 Kenneth Graunkeglsl: Pass struct shader_compiler_options into do_commo...
2013-05-11 Marek Olšákmesa: move max texture image unit constants to gl_progr...
2013-05-06 Matt Turnermesa: Add infrastructure for ARB_gpu_shader5.
2013-04-04 Kenneth Graunkeglsl: Add an optimization pass to flatten simple nested...
2013-03-29 Dave Airlieglsl: Implement ARB_texture_query_lod
2013-03-05 Eric Anholtmesa: Report ARB_debug_output for both shader errors...
2013-03-01 Chris Forbesglsl: add support for ARB_texture_multisample
2013-02-12 Paul Berryglsl: Fix unsupported version error for GLSL ES 3.00...
2013-02-06 Marek Olšákglsl: fix incorrect comment about do_common_optimization
2013-01-25 Matt Turnerglsl: Add infrastructure for ARB_shading_language_packing
2012-12-17 Kenneth Graunkeglsl: Fix gl_context vs. ralloc context in check_versio...
2012-12-16 Dave Airlieglsl_parser_extras.cpp: fixup gl vs mem contexts again.
2012-12-06 Ian Romanickglsl: Allow layout qualifiers in GLSL 3.00 ES
2012-12-06 Paul Berryglsl: Make {Min,Max}ProgramTexelOffset available to...
2012-12-06 Paul Berryglsl/parser: Handle "#version 300 es" directive.
2012-12-06 Paul Berryglsl/parser: Extract version directive processing into...
2012-12-06 Paul Berryglsl: Add GLSL version query functions.
2012-12-06 Paul Berryglsl: Make a function to express a GLSL version ir...
2012-11-09 Dave Airlieglsl: add ARB_texture_cube_map_array support (v2)
2012-08-01 Tomeu Vizosoglsl: Add support for OES_standard_derivatives in GLSL ES.
2012-07-31 Eric Anholtglsl: Add support for default layout qualifiers for...
2012-07-31 Kenneth Graunkeglsl: Refactor #version validation to be more future...
2012-07-30 Jordan Justenglsl: add support for using API_OPENGL_CORE
2012-07-20 Eric Anholtglsl: Turn UBO variable declarations into ir_variables...
2012-07-09 Eric Anholtglsl: Don't hide the type of struct_declaration_list.
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