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glsl: Add extension infrastructure for ARB_viewport_array
[mesa.git]
/
src
/
glsl
/
glsl_parser_extras.cpp
2014-01-20
Ian Romanick
glsl: Add extension infrastructure for ARB_viewport_array
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2014-01-09
Paul Berry
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
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2014-01-08
Paul Berry
mesa: Remove _mesa_progshader_enum_to_string(), which...
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2014-01-08
Paul Berry
glsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2014-01-06
Maxence Le Doré
mesa: enable AMD_shader_trinary_minmax
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2014-01-06
Maxence Le Doré
glsl: Add extension tracking for AMD_shader_trinary_minmax
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-17
Paul Berry
glsl: Replace _mesa_glsl_parser_targets enum with gl_sh...
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2013-12-07
Chris Forbes
glsl: Add frontend support for `sample` auxiliary stora...
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2013-12-01
Kenneth Graunke
glsl: Simplify the built-in function linking code.
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2013-11-27
Francisco Jerez
glsl: Initialize _mesa_glsl_parse_state::atomic_counter...
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2013-11-18
Tapani Pälli
glsl: cleanup, remove duplicate assignment
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2013-11-01
Anuj Phogat
mesa: Add infrastructure for GL_ARB_sample_shading
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2013-11-01
Eric Anholt
glsl: Add a CSE pass.
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2013-10-29
Francisco Jerez
glsl: Add built-in functions and constants required...
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2013-10-29
Francisco Jerez
glsl: Add extension enables for ARB_shader_atomic_counters.
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2013-10-15
Paul Berry
glsl: Add new GLSL 1.50 constants.
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2013-10-07
Ian Romanick
glsl: Remove glsl_parser_state MaxVaryingFloats field
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2013-10-05
Chris Forbes
glsl: add plumbing for GL_ARB_texture_query_levels
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2013-10-02
Maxence Le Dore
glsl: add texture gather changes
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2013-10-02
Francisco Jerez
glsl: Switch ast_node to the non-zeroing allocator.
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2013-10-02
Francisco Jerez
glsl: Initialize all member variables of _mesa_glsl_par...
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2013-09-26
Kenneth Graunke
glsl: Create and use a has_uniform_buffer_objects(...
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2013-09-26
Kenneth Graunke
glsl: Create and use a has_explicit_attrib_location...
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2013-09-13
Ian Romanick
mesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
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2013-09-09
Matt Turner
glsl: Implement MESA_shader_integer_mix extension.
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2013-09-09
Kenneth Graunke
glsl: Switch to the new built-in function module.
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2013-08-22
Matt Turner
glsl: Remove ubo_qualifiers_allowed variable.
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2013-08-22
Matt Turner
glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_all...
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2013-08-19
Ian Romanick
glsl: Disallow embedded structure definitions
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2013-08-02
Eric Anholt
glsl: Export the compiler's GS layout qualifiers to...
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2013-08-02
Eric Anholt
glsl: Parse the GLSL 1.50 GS layout qualifiers.
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2013-07-30
Marek Olšák
mesa,glsl,st/dri: add a new driconf option force_glsl_v...
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2013-07-29
Kenneth Graunke
glsl: Remove shader stage checking for extension handling.
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2013-07-27
Paul Berry
glsl: Be consistent about '\n', '.', and capitalization...
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2013-07-21
Vinson Lee
glsl: Initialize ast_function member variables.
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2013-07-16
Vinson Lee
glsl: Initialize ast_jump_statement::opt_return_value.
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2013-07-12
Matt Turner
glsl: Add support for C-style initializers.
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2013-07-12
Matt Turner
glsl: Add infrastructure for aggregate initializers.
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2013-07-12
Matt Turner
glsl: Add an is_declaration field to ast_struct_specifier.
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2013-07-12
Matt Turner
glsl: Change type of is_array to bool.
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2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-14
Todd Previte
mesa: Add infrastructure for ARB_shading_language_420pack.
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2013-06-10
Kenneth Graunke
glsl: Parse "#version 150 core" directives.
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2013-05-13
Jordan Justen
glsl: add AMD_vertex_shader_layer support
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2013-05-13
Ian Romanick
glsl: Add lowering pass for ir_triop_vector_insert
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2013-05-12
Kenneth Graunke
glsl: Add a pass to flip matrix/vector multiplies to...
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2013-05-12
Kenneth Graunke
glsl: Pass struct shader_compiler_options into do_commo...
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2013-05-11
Marek Olšák
mesa: move max texture image unit constants to gl_progr...
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2013-05-06
Matt Turner
mesa: Add infrastructure for ARB_gpu_shader5.
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2013-04-04
Kenneth Graunke
glsl: Add an optimization pass to flatten simple nested...
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2013-03-29
Dave Airlie
glsl: Implement ARB_texture_query_lod
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2013-03-05
Eric Anholt
mesa: Report ARB_debug_output for both shader errors...
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2013-03-01
Chris Forbes
glsl: add support for ARB_texture_multisample
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2013-02-12
Paul Berry
glsl: Fix unsupported version error for GLSL ES 3.00...
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2013-02-06
Marek Olšák
glsl: fix incorrect comment about do_common_optimization
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2013-01-25
Matt Turner
glsl: Add infrastructure for ARB_shading_language_packing
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2012-12-17
Kenneth Graunke
glsl: Fix gl_context vs. ralloc context in check_versio...
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2012-12-16
Dave Airlie
glsl_parser_extras.cpp: fixup gl vs mem contexts again.
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2012-12-06
Ian Romanick
glsl: Allow layout qualifiers in GLSL 3.00 ES
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2012-12-06
Paul Berry
glsl: Make {Min,Max}ProgramTexelOffset available to...
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2012-12-06
Paul Berry
glsl/parser: Handle "#version 300 es" directive.
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2012-12-06
Paul Berry
glsl/parser: Extract version directive processing into...
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2012-12-06
Paul Berry
glsl: Add GLSL version query functions.
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2012-12-06
Paul Berry
glsl: Make a function to express a GLSL version ir...
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2012-11-09
Dave Airlie
glsl: add ARB_texture_cube_map_array support (v2)
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2012-08-01
Tomeu Vizoso
glsl: Add support for OES_standard_derivatives in GLSL ES.
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2012-07-31
Eric Anholt
glsl: Add support for default layout qualifiers for...
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2012-07-31
Kenneth Graunke
glsl: Refactor #version validation to be more future...
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2012-07-30
Jordan Justen
glsl: add support for using API_OPENGL_CORE
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2012-07-20
Eric Anholt
glsl: Turn UBO variable declarations into ir_variables...
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2012-07-09
Eric Anholt
glsl: Don't hide the type of struct_declaration_list.
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2012-07-09
Vincent Lejeune
glsl: Parser handles "#extension GL_ARB_uniform_buffer_...
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2012-06-07
Olivier Galibert
glsl: Scaffolding for ARB_shader_bit_encoding.
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2012-05-15
Eric Anholt
glsl: Remove the opt_discard_simplification pass.
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2012-05-11
Marek Olšák
Merge branch 'gallium-userbuf'
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2012-05-02
Dylan Noblesmith
glsl: report errors via GL_ARB_debug_output
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2012-05-02
Dylan Noblesmith
glsl: add gl_context member
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2012-05-02
Dylan Noblesmith
glsl: consolidate error/warning code
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2012-04-12
Eric Anholt
glsl: Add an array splitting pass.
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2012-04-09
Kenneth Graunke
glsl: Use (const char *) in AST nodes rather than plain...
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2012-03-15
Eric Anholt
glsl: Add support for parsing #version 140.
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2012-02-03
Eric Anholt
glsl: Save and restore the whole switch state for nesting.
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2012-01-30
Eric Anholt
mesa: Add a flag for forcing all GLSL extensions to...
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2012-01-06
Ian Romanick
glsl: Track descriptions of some expressions that can...
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2011-11-22
Marek Olšák
glsl: convervative_depth is not allowed in the vertex...
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2011-11-22
Marek Olšák
mesa: rename the AMD_conservative_depth extension flag...
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2011-11-08
Dan McCabe
glsl: Generate IR for switch statements
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2011-11-08
Dan McCabe
glsl: Reference data structure ctors in grammar
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2011-11-03
Chia-I Wu
glsl: add support for GL_OES_EGL_image_external
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2011-10-26
Ian Romanick
glsl: Add uniform_locations_assigned parameter to do_de...
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2011-09-24
Kenneth Graunke
glsl: Defer initialization of built-in functions until...
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2011-09-09
Eric Anholt
glsl: Don't do structure splitting until link time.
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2011-08-27
Stéphane Marchesin
Merge branch 'master' of git://anongit.freedesktop...
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2011-08-25
Brian Paul
Merge branch 'kasanen-post-process-v2'
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2011-08-25
Kenneth Graunke
glsl: Implement the GL_ARB_conservative_depth extension.
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2011-08-04
Bryan Cain
Merge branch 'glsl-to-tgsi'
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