glsl2: Fix for dead strings being stored in the symbol table.
[mesa.git] / src / glsl / glsl_parser_extras.h
2010-07-02 Ian Romanickglsl2: Conditionally allow optional extensions to be...
2010-07-02 Ian Romanickglsl2: Conditionally define preprocessor tokens for...
2010-07-01 Ian Romanickglsl2: Add gl_MaxTextureCoords
2010-06-29 Ian Romanickglsl2: Pass MaxDrawBuffers from core Mesa into the...
2010-06-29 Kenneth Graunkeglsl2: Check for non-void functions that don't have...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...