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glsl2: Fix for dead strings being stored in the symbol table.
[mesa.git]
/
src
/
glsl
/
glsl_parser_extras.h
2010-07-02
Ian Romanick
glsl2: Conditionally allow optional extensions to be...
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2010-07-02
Ian Romanick
glsl2: Conditionally define preprocessor tokens for...
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2010-07-01
Ian Romanick
glsl2: Add gl_MaxTextureCoords
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2010-06-29
Ian Romanick
glsl2: Pass MaxDrawBuffers from core Mesa into the...
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2010-06-29
Kenneth Graunke
glsl2: Check for non-void functions that don't have...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Eric Anholt
glsl2: Move the compiler to the subdirectory it will...
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