glsl: Fix matrix constructors with vector parameters
[mesa.git] / src / glsl / glsl_parser_extras.h
2010-10-20 Kenneth Graunkeglsl: Remove useless ir_shader enumeration value.
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-08 Ian Romanickglsl: Add parser support for GL_ARB_explicit_attrib_loc...
2010-09-15 Christoph BumillerMerge remote branch 'origin/nv50-compiler'
2010-09-08 Kenneth Graunkeglsl: Define GL_ES preprocessor macro if API is OpenGL...
2010-09-08 Kenneth Graunkeglsl: Accept language version 100 and make it the defau...
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-27 Brian Paulglsl2: restructure header file for C++ and C inclusion
2010-08-19 Eric Anholtglsl2: Free the shader compiler at dri screen destruction.
2010-08-18 Eric Anholtglsl: Garbage collect old prototype for ir_to_mesa.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-28 Ian Romanickglsl2: Parser support for GL_ARB_fragment_coord_conventions
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-22 Eric Anholtglsl2: When a "continue" happens in a "for" loop, run...
2010-07-21 Ian Romanicklinker: Link built-in functions instead of including...
2010-07-21 Carl Worthglsl: Fix missing initialization of yylloc.source
2010-07-21 Ian Romanickglsl2: Add a constructor for _mesa_glsl_parse_state
2010-07-20 Eric Anholtglsl2: Add definitions of the builtin constants present...
2010-07-08 Kenneth Graunkeglsl2: Remove generate_temporary and global temporary...
2010-07-02 Ian Romanickglsl2: Conditionally allow optional extensions to be...
2010-07-02 Ian Romanickglsl2: Conditionally define preprocessor tokens for...
2010-07-01 Ian Romanickglsl2: Add gl_MaxTextureCoords
2010-06-29 Ian Romanickglsl2: Pass MaxDrawBuffers from core Mesa into the...
2010-06-29 Kenneth Graunkeglsl2: Check for non-void functions that don't have...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...