glsl: Rework reserved word/keyword handling in the lexer.
[mesa.git] / src / glsl / ir_dead_code.cpp
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-24 Eric Anholtglsl: Don't dead-code eliminate a uniform initializer.
2010-08-18 Eric Anholtglsl2: Fix copy'n'paste hilarity leading to leaking...
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-08-11 Brian Paulglsl2: added casts to silence warnings
2010-08-05 Eric Anholtglsl2: Don't dead-code eliminate a call where the retur...
2010-08-05 Eric Anholtglsl2: Add some easy-to-enable debug printfs to ir_dead...
2010-08-05 Eric Anholtglsl2: Remove the shader_in/shader_out tracking separat...
2010-07-31 Eric Anholtglsl2: Factor out the variable refcounting part of...
2010-07-27 Eric Anholtglsl2: Fix the linked version of ir_dead_code.
2010-07-27 Eric Anholtglsl2: Make the dead code handler make its own talloc...
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-07-01 Eric Anholtglsl2: Remove dead member from dead code visitor.
2010-06-25 Eric Anholtglsl2: Use the parser state as the talloc context for...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...