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glsl: Rework reserved word/keyword handling in the lexer.
[mesa.git]
/
src
/
glsl
/
ir_dead_code.cpp
2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Eric Anholt
glsl: Don't dead-code eliminate a uniform initializer.
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2010-08-18
Eric Anholt
glsl2: Fix copy'n'paste hilarity leading to leaking...
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-08-11
Brian Paul
glsl2: added casts to silence warnings
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2010-08-05
Eric Anholt
glsl2: Don't dead-code eliminate a call where the retur...
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2010-08-05
Eric Anholt
glsl2: Add some easy-to-enable debug printfs to ir_dead...
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2010-08-05
Eric Anholt
glsl2: Remove the shader_in/shader_out tracking separat...
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2010-07-31
Eric Anholt
glsl2: Factor out the variable refcounting part of...
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2010-07-27
Eric Anholt
glsl2: Fix the linked version of ir_dead_code.
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2010-07-27
Eric Anholt
glsl2: Make the dead code handler make its own talloc...
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-07-01
Eric Anholt
glsl2: Remove dead member from dead code visitor.
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2010-06-25
Eric Anholt
glsl2: Use the parser state as the talloc context for...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Eric Anholt
glsl2: Move the compiler to the subdirectory it will...
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