Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / ir_uniform.h
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-23 Dave Airlieglsl: add uniform and program resource support (v2)
2015-06-26 Connor AbbottMerge branch 'wip/nir-vtn' into vulkan
2015-06-24 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-06-04 Martin Peresmesa: reference built-in uniforms into gl_uniform_storage
2014-11-07 Kenneth Graunkeglsl: Add infrastructure for "hidden" uniforms.
2014-10-22 Kenneth Graunkeglsl: Delete unused gl_uniform_driver_format enum values.
2014-06-16 Tapani Pälliglsl/linker: initialize explicit uniform locations
2014-06-11 Ian Romanickglsl: Store gl_uniform_driver_storage::format as the...
2014-03-10 Tapani Pällimesa/glsl: introduce a remap table for uniform locations
2014-02-12 Francisco Jerezglsl: Add gl_uniform_storage fields to keep track of...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-10-29 Francisco Jerezmesa: Add support for ARB_shader_atomic_counters.
2013-05-28 Marek Olšákmesa: fix GLSL program objects with more than 16 sample...
2012-12-28 Eric Anholtglsl: Add a note about a surprising feature of gl_unifo...
2012-07-20 Eric Anholtglsl: Propagate uniform block information into gl_unifo...
2011-11-09 José Fonsecamesa,glsl,mapi: Put extern "C" { ... } where appropriate.
2011-11-08 Brian Paulglsl: remove trailing comma to silence warning
2011-11-07 Ian Romanickglsl: Add new structures for tracking uniforms in linke...