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glsl: add GL_EXT_blend_func_extended preprocessor define
[mesa.git]
/
src
/
glsl
/
link_uniform_initializers.cpp
2015-11-04
Jordan Justen
mesa: rename UniformBlockStageIndex to InterfaceBlockSt...
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2015-10-15
Timothy Arceri
glsl: add support for initialising sampler AoA
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2015-10-15
Timothy Arceri
glsl: Add support for linking uniform arrays of arrays
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2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
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2015-10-12
Ian Romanick
glsl/linker: Use constant_initializer instead of consta...
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2015-10-04
Timothy Arceri
glsl: reduce memory footprint of uniform_storage struct
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2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
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2015-08-20
Francisco Jerez
glsl: Add support for image binding qualifiers.
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2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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2015-07-14
Kristian Høgsberg
glsl: link buffer variables and shader storage buffer...
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2015-07-14
Iago Toral Quiroga
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-06-04
Martin Peres
mesa: reference built-in uniforms into gl_uniform_storage
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2015-02-19
Dave Airlie
glsl: Linking support for doubles
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2014-08-20
Timothy Arceri
glsl: Use the without_array predicate in some more...
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2014-08-19
Matt Turner
glsl: Use UniformBooleanTrue value for uniform initiali...
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2014-07-01
Matt Turner
glsl: Use typed foreach_in_list instead of foreach_list.
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2014-06-10
Thomas Helland
glsl: Remove unused includes in link_uniform_init.
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2014-04-18
Chris Forbes
glsl: Allow explicit binding on atomics again
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2014-04-11
Ian Romanick
linker: Set binding for all elements of UBO array
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2014-04-11
Ian Romanick
linker: Set block bindings based on UniformBlocks rathe...
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2014-04-11
Ian Romanick
linker: Clean up "unused parameter" warnings
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2014-04-11
Ian Romanick
linker: Fold set_uniform_binding into call site
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2014-04-11
Ian Romanick
linker: Various trivial clean-ups in set_sampler_binding
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2014-04-11
Ian Romanick
linker: Split set_uniform_binding into separate functio...
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2014-02-12
Francisco Jerez
glsl: Add image type to the GLSL IR.
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part II
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part I
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2013-10-29
Francisco Jerez
glsl: Add new atomic_uint built-in GLSL type.
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2013-07-18
Kenneth Graunke
glsl: Handle the binding qualifier for UBO variables.
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2013-07-18
Kenneth Graunke
glsl: Handle the binding qualifier for arrays of samplers.
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2013-07-18
Kenneth Graunke
glsl: Add plumbing for handling uniform binding qualifiers.
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2013-07-18
Kenneth Graunke
glsl: Delete unused code for handling samplers in array...
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2013-05-28
Marek Olšák
mesa: fix GLSL program objects with more than 16 sample...
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2013-01-25
Ian Romanick
glsl: Add GLSL_TYPE_INTERFACE
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2013-01-25
Ian Romanick
glsl: Replace most default cases in switches on GLSL...
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2012-05-23
Ian Romanick
glsl: Propagate sampler uniform initializers to gl_shad...
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2012-05-23
Ian Romanick
glsl: Set initial values for uniforms in the linker
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