glsl: analyze TES usage of gl_ClipDistance
[mesa.git] / src / glsl / linker.cpp
2015-07-22 Chris Forbesglsl: analyze TES usage of gl_ClipDistance
2015-07-22 Chris Forbesglsl: push vertex count determination down one level
2015-07-22 Fabian Bielerglsl: lower gl_TessLevel* from float[n] to vecn.
2015-07-22 Chris Forbesglsl: allow linking of tessellation shaders.
2015-07-22 Timothy Arceriglsl: check for leading zeros in array index validation
2015-07-14 Kristian Høgsbergglsl: link buffer variables and shader storage buffer...
2015-07-14 Iago Toral Quirogamesa: rename is_in_uniform_block to is_in_buffer_block
2015-07-08 Timothy Arcerimesa: use implementation specified MAX_VERTEX_ATTRIBS...
2015-07-04 Timothy Arceriglsl: update types for unsized arrays of members
2015-07-01 Tapani Pälliglsl: create program resource list after LinkShader
2015-07-01 Tapani Pälliglsl: expose build_program_resource_list function
2015-07-01 Tapani Pälliglsl: build stageref mask using IR, not symbol table
2015-06-30 Tapani Pälliglsl: validate sampler array indexing for 'constant...
2015-06-29 Kenneth GraunkeRevert "glsl: clone inputs and outputs during linking"
2015-06-24 Tapani Pälliglsl: clone inputs and outputs during linking
2015-06-19 Jose Fonsecaglsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOC...
2015-06-04 Martin Peresmesa: reference built-in uniforms into gl_uniform_storage
2015-05-25 Ilia Mirkinglsl: avoid leaking linked gl_shader when there's a...
2015-05-21 Timothy Arceriglsl: remove element_type() helper
2015-05-18 Tapani Pälliglsl: add stage references for UBO uniforms
2015-05-08 Dave Airlieglsl: check total count of multi-slot double vertex...
2015-05-06 Tapani Pälliglsl: mark special built-in inputs referenced by vertex...
2015-05-04 Francisco Jerezglsl: Keep track of the early_fragment_tests flag in...
2015-04-21 Tapani Pälliglsl: correct indentation of comment, Trivial.
2015-04-21 Tapani Pälliglsl: add fallthrough comment on switch
2015-04-16 Jose Fonsecamesa,glsl: rename `interface` to `programInterface`.
2015-04-16 Tapani Pällimesa/glsl: build list of program resources during linking
2015-04-16 Tapani Pällilinker: fix varying linking if SSO program has only...
2015-03-24 Anuj Phogatglsl: Generate link error for non-matching gl_FragCoord...
2015-03-22 Jose Fonsecaglsl: Avoid GLboolean vs bool arithmetic MSVC warnings.
2015-03-05 Timothy Arceriglsl: let interface linking code validate its arrays
2015-03-05 Timothy Arceriglsl: move array validation into its own function
2015-02-26 Brian Paulmesa: only include ctype.h where it's used
2014-12-23 Timothy Arceriglsl: check if implicitly sized arrays match explicitly...
2014-12-16 Brian Paulglsl: remove extern "C" around #includes
2014-12-03 Ian Romanicklinker: Assign varying locations geometry shader inputs...
2014-11-18 Andres Gomezlinker: Add carriage returns on several linker errors
2014-11-13 Neil Robertslinker: Add a missing space in an error message
2014-11-07 Kenneth Graunkeglsl: Lower constant arrays to uniform arrays.
2014-10-25 Andres Gomezglsl: Standardize names and fix typos
2014-10-25 Ian Romanicklinker: Rely on _mesa_clear_shader_program_data to...
2014-09-30 Ian Romanickglsl: Never put ir_var_temporary variables in the symbo...
2014-09-30 Ian Romanickglsl: Make ir_variable::num_state_slots and ir_variable...
2014-09-30 Ian Romanickglsl: Make ir_variable::max_ifc_array_access private
2014-09-23 Juha-Pekka Heikkilaglsl: Check calloc return value in link_intrastage_shad...
2014-09-15 Kalyan KondapallyGenerate a warning when not writing gl_Position with...
2014-09-10 Ian Romanickglsl: Add a lowering pass for gl_VertexID
2014-09-10 Ian Romanickglsl/linker: Make get_main_function_signature public
2014-09-09 Kalyan KondapallyLinking fails when not writing gl_Position.
2014-09-02 Dave Airlieglsl: free uniform_map on failure path.
2014-08-19 Matt Turnerglsl: Use UniformBooleanTrue value for uniform initiali...
2014-08-11 Marek Olšákmesa: move ShaderCompilerOptions into gl_constants
2014-08-04 Kenneth Graunkeglsl: Make it possible to ignore built-ins when matchin...
2014-07-01 Matt Turnerglsl: Use typed foreach_in_list_safe instead of foreach...
2014-07-01 Matt Turnerglsl: Use typed foreach_in_list instead of foreach_list.
2014-06-30 Iago Toral Quirogaglsl: Validate vertex emission in geometry shaders.
2014-06-26 Juha-Pekka Heikkilaglsl: check _mesa_hash_table_create return value in...
2014-06-16 Tapani Pälliglsl/linker: initialize explicit uniform locations
2014-05-02 Ian Romanickmesa: Eliminate gl_shader_program::InternalSeparateShader
2014-05-02 Ian Romanickmesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
2014-05-02 Ian Romanicklinker: Allow geometry shader without vertex shader...
2014-05-02 Ian Romanicklinker: Assign varying locations for separable programs
2014-05-01 Anuj Phogatglsl: Apply the link error conditions to GL_ARB_fragmen...
2014-05-01 Anuj Phogatglsl: Link error if fs defines conflicting qualifiers...
2014-05-01 Anuj Phogatglsl: Allow overlapping locations for vertex input...
2014-04-17 Anuj Phogatglsl: Fix copy-paste error in linker_warning()
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-08 Kenneth Graunkeglsl: Pass ctx->Const.NativeIntegers to do_common_optim...
2014-03-12 Ian Romanickglsl: Rewrite unrolled link_invalidate_variable_locatio...
2014-02-20 Jordan Justenglsl/linker: produce gl_shader_program Geom.Invocations
2014-02-18 Anuj Phogatglsl: Fix condition to generate shader link error
2014-02-12 Francisco Jerezglsl/linker: Count and check image resources.
2014-02-05 Paul Berryglsl/cs: Prohibit mixing of compute and non-compute...
2014-02-05 Paul Berrymesa/cs: Handle compute shader local size during linking.
2014-02-05 Paul Berryglsl/cs: Change some linker loops to use MESA_SHADER_FR...
2014-01-22 Paul Berryglsl/linker: Refactor in preparation for adding more...
2014-01-21 Grigori Goronzyglsl: Match unnamed record types across stages.
2014-01-13 Kenneth Graunkeglsl: Use a new foreach_two_lists macro for walking...
2014-01-13 Kenneth Graunkeglsl: Convert piles of foreach_iter to the newer foreac...
2014-01-09 Paul Berryglsl: Index into ctx->Const.Program[] rather than using...
2014-01-09 Paul Berrymesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
2014-01-08 Paul Berrymesa: Use gl_shader::Stage instead of gl_shader::Type...
2014-01-08 Paul Berrymesa: Clean up nomenclature for pipeline stages.
2013-12-30 Paul Berrymesa: Improve static error checking of arrays sized...
2013-12-30 Paul Berryglsl: Remove extraneous shader_type argument from analy...
2013-12-30 Paul Berryglsl: Get rid of hardcoded arrays of shader target...
2013-12-30 Paul BerryRename overloads of _mesa_glsl_shader_target_name().
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part I
2013-12-12 Tapani Pälliglsl: introduce data section to ir_variable
2013-12-07 Chris Forbesglsl: Add ir support for `sample` qualifier; adjust...
2013-12-01 Kenneth Graunkeglsl: Simplify the built-in function linking code.
2013-11-26 Paul Berryglsl/linker: Validate IR just before reparenting.
2013-11-21 Paul Berryglsl: Fix interstage uniform interface block link error...
2013-11-07 Francisco Jerezglsl: Linker support for ARB_shader_atomic_counters.
2013-10-30 Ian Romanickglsl: Make mode_string function globally available
2013-10-28 Timothy Arceriglsl: Add check for unsized arrays to glsl types
2013-10-25 Paul Berryglsl/gs: Fix transform feedback of gl_ClipDistance.
2013-10-22 Ian Romanickglsl: Simplify the interface to link_invalidate_variabl...
2013-10-22 Ian Romanickglsl: Modify interface to link_invalidate_variable_loca...
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