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SQUASH: Fix comments from eric
[mesa.git]
/
src
/
glsl
/
loop_analysis.h
2014-10-02
Ilia Mirkin
glsl: make consistent use of DECLARE_RALLOC_CXX_OPERATORS
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2014-09-11
Tapani Pälli
glsl: mark variable as loop constant when it is set...
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2014-04-12
Kenneth Graunke
glsl: Pass gl_shader_compiler_optimizations to unroll_l...
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2013-12-12
Tapani Pälli
glsl: introduce data section to ir_variable
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2013-12-09
Paul Berry
glsl/loops: Stop creating normatively bound loops in...
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2013-12-09
Paul Berry
glsl/loops: Get rid of loop_variable_state::max_iterations.
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2013-12-09
Paul Berry
glsl/loops: Move some analysis from loop_controls to...
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2013-12-09
Paul Berry
glsl/loops: Remove unnecessary list walk from loop_cont...
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2013-12-09
Paul Berry
glsl/loops: Remove unused fields iv_scale and biv from...
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2013-12-09
Paul Berry
glsl/loops: replace loop controls with a normative...
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2013-12-09
Paul Berry
glsl: Fix loop analysis of nested loops.
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2013-12-09
Paul Berry
glsl: Extract functions from loop_analysis::visit(ir_de...
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2013-11-30
Paul Berry
glsl: Remove unused field loop_variable_state::loop.
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2013-02-08
Ian Romanick
glsl: Change loop_analysis to not look like a resource...
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2012-06-07
Kenneth Graunke
glsl: Hook up loop_variable_state destructor to plug...
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2012-04-02
Kenneth Graunke
glsl: Don't trust loop analysis in the presence of...
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2011-01-20
Christian König
Merge remote branch 'origin/master' into pipe-video
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2011-01-18
Eric Anholt
glsl: Skip the rest of loop unrolling if no loops were...
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2010-10-12
Christian König
Merge branch 'master' of ssh://git.freedesktop.org...
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2010-10-05
Thomas Balling Sør...
Merge branch 'master' into pipe-video
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2010-09-15
Christoph Bumiller
Merge remote branch 'origin/nv50-compiler'
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2010-09-09
Luca Barbieri
glsl: add several EmitNo* options, and MaxUnrollIterations
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2010-09-03
Ian Romanick
glsl2: Add module to perform simple loop unrolling
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2010-09-03
Ian Romanick
glsl2: Track the number of ir_loop_jump instructions...
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2010-09-03
Ian Romanick
glsl2: Add module to suss out loop control variables...
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2010-09-03
Ian Romanick
glsl2: Add module to analyze variables used in loops
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