Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / lower_ubo_reference.cpp
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object loads to GLSL...
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object writes to...
2015-07-14 Iago Toral Quirogamesa: rename is_in_uniform_block to is_in_buffer_block
2015-02-19 Dave Airlieglsl: Add ubo lowering support for doubles
2014-09-26 Ian Romanickglsl: Strip arrayness from ir_type_dereference_variable too
2014-09-26 Ian Romanickglsl: Make sure row-major array-of-structure get correc...
2014-09-26 Ian Romanickglsl: Make sure fields after small structs have correct...
2014-08-04 Ian Romanickglsl: Do not add extra padding to structures
2014-08-04 Ian Romanickglsl: Correctly determine when the field of a UBO is...
2014-08-04 Ian Romanickglsl: Correctly load columns of a row-major matrix
2014-08-04 Ian Romanickglsl: Use constant_expression_value instead of as_constant
2014-07-26 Chris Forbesglsl: Accept nonconstant array references in lower_ubo_...
2014-07-26 Chris Forbesglsl: Convert uniform_block in lower_ubo_reference...
2014-04-08 Kenneth Graunkeglsl: Fix lack of i2u in lower_ubo_reference.
2013-12-12 Tapani Pälliglsl: move variables in to ir_variable::data, part II
2013-10-09 Paul Berryglsl: Make accessor functions for ir_variable::interfac...
2013-03-29 Ian Romanickglsl: Generated masked write instead of vector array...
2013-01-25 Ian Romanickglsl: Lower UBO references using link-time data instead...
2013-01-25 Ian Romanickglsl: Make the align function available elsewhere in...
2013-01-25 Ian Romanickglsl: Add ir_variable::is_in_uniform_block predicate
2012-08-07 Eric Anholtglsl: Add a lowering pass to turn complicated UBO refer...