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gen7/pipeline: Actually use inputs_read from the VS for laying out inputs
[mesa.git]
/
src
/
glsl
/
lower_ubo_reference.cpp
2015-12-11
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-10
Jordan Justen
glsl: Check for SSBO variable in check_for_ssbo_store
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2015-12-10
Jordan Justen
glsl: Check for SSBO variable in SSBO atomic lowering
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2015-12-10
Jordan Justen
glsl: Replace atomic_ssbo and ssbo_atomic with atomic
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2015-12-10
Jordan Justen
glsl: Remove mem_ctx as member variable in lower_ubo_re...
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2015-12-10
Jordan Justen
glsl ubo/ssbo: Move common code into lower_buffer_acces...
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2015-12-10
Jordan Justen
glsl ubo/ssbo: Move is_dereferenced_thing_row_major...
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2015-12-10
Jordan Justen
glsl ubo/ssbo: Add lower_buffer_access class
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2015-12-10
Jordan Justen
glsl ubo/ssbo: Split buffer access to insert_buffer_access
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2015-12-10
Jordan Justen
glsl ubo/ssbo: Use enum to track current buffer access...
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2015-12-01
Iago Toral Quiroga
glsl/lower_ubo_reference: split struct copies into...
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2015-12-01
Iago Toral Quiroga
glsl/lower_ubo_reference: split array copies into eleme...
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-10
Kristian Høgsberg...
glsl: Use array deref for access to vector components
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2015-11-10
Kristian Høgsberg...
glsl: Drop exec_list argument to lower_ubo_reference
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2015-10-22
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-20
Timothy Arceri
glsl: fix regression when building interface field...
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2015-10-19
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-19
Samuel Iglesias...
glsl: fix segfault when indirect indexing a buffer...
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2015-10-15
Timothy Arceri
glsl: allow for AoA in calculating offset to ubo start...
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2015-10-15
Timothy Arceri
glsl: build ubo name and indexing offset for AoA
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2015-10-14
Iago Toral Quiroga
glsl/lower_ubo_reference: lower UBOs and SSBOs to separ...
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2015-10-14
Iago Toral Quiroga
mesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
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2015-10-13
Samuel Iglesias...
glsl: fix matrix stride calculation for std430's row_ma...
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2015-10-02
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-10-02
Samuel Iglesias...
glsl: emit row_major matrix's SSBO stores only for...
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2015-10-01
Kristian Høgsberg...
Merge branch 'master' of ../mesa into vulkan
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2015-09-29
Iago Toral Quiroga
glsl: Fix null return coverity warning
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2015-09-29
Iago Toral Quiroga
glsl: Fix unused value warning reported by Coverity
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2015-09-25
Iago Toral Quiroga
glsl: lower SSBO atomic intrinsics
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2015-09-25
Samuel Iglesias...
glsl: use ir_rvalue instead of ir_dereference in auxili...
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2015-09-25
Samuel Iglesias...
glsl: add std430 interface packing support to ssbo...
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2015-09-25
Samuel Iglesias...
glsl: implement unsized array length
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2015-08-17
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object loads to GLSL...
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object writes to...
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2015-07-14
Iago Toral Quiroga
mesa: rename is_in_uniform_block to is_in_buffer_block
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2015-02-19
Dave Airlie
glsl: Add ubo lowering support for doubles
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2014-09-26
Ian Romanick
glsl: Strip arrayness from ir_type_dereference_variable too
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2014-09-26
Ian Romanick
glsl: Make sure row-major array-of-structure get correc...
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2014-09-26
Ian Romanick
glsl: Make sure fields after small structs have correct...
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2014-08-04
Ian Romanick
glsl: Do not add extra padding to structures
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2014-08-04
Ian Romanick
glsl: Correctly determine when the field of a UBO is...
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2014-08-04
Ian Romanick
glsl: Correctly load columns of a row-major matrix
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2014-08-04
Ian Romanick
glsl: Use constant_expression_value instead of as_constant
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2014-07-26
Chris Forbes
glsl: Accept nonconstant array references in lower_ubo_...
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2014-07-26
Chris Forbes
glsl: Convert uniform_block in lower_ubo_reference...
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2014-04-08
Kenneth Graunke
glsl: Fix lack of i2u in lower_ubo_reference.
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2013-12-12
Tapani Pälli
glsl: move variables in to ir_variable::data, part II
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2013-10-09
Paul Berry
glsl: Make accessor functions for ir_variable::interfac...
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2013-03-29
Ian Romanick
glsl: Generated masked write instead of vector array...
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2013-01-25
Ian Romanick
glsl: Lower UBO references using link-time data instead...
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2013-01-25
Ian Romanick
glsl: Make the align function available elsewhere in...
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2013-01-25
Ian Romanick
glsl: Add ir_variable::is_in_uniform_block predicate
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2012-08-07
Eric Anholt
glsl: Add a lowering pass to turn complicated UBO refer...
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