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nir/search: handle explicitly sized sources in match_value
[mesa.git]
/
src
/
glsl
/
nir
/
glsl_to_nir.cpp
2015-05-09
Jason Ekstrand
nir: Add and use initializer #defines for nir_src and...
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2015-05-08
Ian Romanick
nir: Don't produce nir_op_flog from GLSL IR
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2015-05-08
Ian Romanick
nir: Don't produce nir_op_fexp from GLSL IR
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2015-04-07
Kenneth Graunke
nir: Allocate dereferences out of their parent instruct...
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2015-04-06
Matt Turner
glsl: Remove never used sin_reduced/cos_reduced.
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2015-03-25
Matt Turner
nir: Fix typo.
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2015-03-24
Matt Turner
nir: Handle mixed scalar/vector arguments to logical...
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2015-03-19
Jason Ekstrand
nir: Use a list instead of a hash_table for inputs...
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2015-03-09
Kenneth Graunke
nir: Only do gl_FrontFacing workaround in glsl_to_nir...
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2015-03-09
Kenneth Graunke
nir: Plumb the shader stage into glsl_to_nir().
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2015-03-09
Kenneth Graunke
nir: Add native_integers to nir_shader_compiler_options.
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2015-03-09
Kenneth Graunke
nir: Try to make sense of the nir_shader_compiler_optio...
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2015-03-09
Kenneth Graunke
nir: Delete nir_shader::user_structures and num_user_st...
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2015-02-24
Kenneth Graunke
nir: Introduce nir_intrinsic_discard_if.
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2015-02-18
Eric Anholt
nir: Conditionalize the POW reconstruction on shader...
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2015-02-18
Eric Anholt
nir: Add a nir_shader_compiler_options struct pointed...
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2015-02-14
Jason Ekstrand
nir: Make gl_FrontFacing a system_value
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2015-02-11
Matt Turner
nir: Replace assert(0) with unreachable().
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2015-01-22
Eric Anholt
nir: Make an easier helper for setting up SSA defs.
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2015-01-22
Matt Turner
nir: Replace assert(0) with unreachable().
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2015-01-15
Jason Ekstrand
nir/tex_instr: Add a nir_tex_src struct and dynamically...
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2015-01-15
Jason Ekstrand
nir/variable: Remove the constant_value field
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2015-01-15
Jason Ekstrand
nir: Make load_const SSA-only
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2015-01-15
Jason Ekstrand
nir: Use a source for uniform buffer indices instead...
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2015-01-15
Jason Ekstrand
nir: Make texture instruction names more consistent
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2015-01-15
Jason Ekstrand
nir/glsl: Emit abs, neg, and sat operations instead...
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for gpu_shader5 interpolation...
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2015-01-15
Jason Ekstrand
nir: Vectorize intrinsics
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2015-01-15
Jason Ekstrand
nir/glsl: Generate SSA NIR
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2015-01-15
Jason Ekstrand
nir/glsl: Don't allocate a state_slots array for 0...
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2015-01-15
Jason Ekstrand
nir: Use an integer index for specifying structure...
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2015-01-15
Jason Ekstrand
nir: Make array deref direct vs. indirect an enum
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2015-01-15
Jason Ekstrand
nir: Differentiate between signed and unsigned versions...
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for coarse and fine derivatives
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for saturate
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2015-01-15
Connor Abbott
nir: add a glsl-to-nir pass
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