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nir: Rename parallel_copy_copy to parallel_copy_entry and add a foreach macro
[mesa.git]
/
src
/
glsl
/
nir
/
glsl_to_nir.cpp
2015-01-15
Jason Ekstrand
nir: Make load_const SSA-only
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2015-01-15
Jason Ekstrand
nir: Use a source for uniform buffer indices instead...
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2015-01-15
Jason Ekstrand
nir: Make texture instruction names more consistent
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2015-01-15
Jason Ekstrand
nir/glsl: Emit abs, neg, and sat operations instead...
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for gpu_shader5 interpolation...
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2015-01-15
Jason Ekstrand
nir: Vectorize intrinsics
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2015-01-15
Jason Ekstrand
nir/glsl: Generate SSA NIR
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2015-01-15
Jason Ekstrand
nir/glsl: Don't allocate a state_slots array for 0...
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2015-01-15
Jason Ekstrand
nir: Use an integer index for specifying structure...
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2015-01-15
Jason Ekstrand
nir: Make array deref direct vs. indirect an enum
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2015-01-15
Jason Ekstrand
nir: Differentiate between signed and unsigned versions...
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for coarse and fine derivatives
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2015-01-15
Jason Ekstrand
nir/glsl: Add support for saturate
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2015-01-15
Connor Abbott
nir: add a glsl-to-nir pass
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