Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / glsl / nir / glsl_to_nir.h
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason Ekstrandnir/glsl: Take a gl_shader_program and a stage rather...
2015-03-09 Kenneth Graunkenir: Plumb the shader stage into glsl_to_nir().
2015-03-09 Kenneth Graunkenir: Add native_integers to nir_shader_compiler_options.
2015-03-09 Kenneth Graunkenir: Try to make sense of the nir_shader_compiler_optio...
2015-01-15 Connor Abbottnir: add a glsl-to-nir pass