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gen7/pipeline: Actually use inputs_read from the VS for laying out inputs
[mesa.git]
/
src
/
glsl
/
nir
/
nir_opt_dce.c
2015-12-28
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-12-28
Jason Ekstrand
nir: Get rid of function overloads
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2015-11-14
Jason Ekstrand
Merge remote-tracking branch 'mesa-public/master' into...
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2015-11-04
Jason Ekstrand
nir: Unexpose _impl versions of copy_prop and dce
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2015-02-20
Jason Ekstrand
nir/instr: Change "live" to a more generic "pass_flags...
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2015-01-15
Jason Ekstrand
nir: Rename nir_block_following_if to nir_block_get_fol...
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2015-01-15
Jason Ekstrand
nir: Make load_const SSA-only
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2015-01-15
Jason Ekstrand
nir: Call nir_metadata_preserve more places
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2015-01-15
Jason Ekstrand
nir: Make texture instruction names more consistent
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2015-01-15
Jason Ekstrand
nir: Add a function to detect if a block is immediately...
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2015-01-15
Connor Abbott
nir: add an SSA-based dead code elimination pass
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