nir: Store gl_shader_stage in nir_shader.
[mesa.git] / src / glsl / nir / nir_opt_dce.c
2015-02-20 Jason Ekstrandnir/instr: Change "live" to a more generic "pass_flags...
2015-01-15 Jason Ekstrandnir: Rename nir_block_following_if to nir_block_get_fol...
2015-01-15 Jason Ekstrandnir: Make load_const SSA-only
2015-01-15 Jason Ekstrandnir: Call nir_metadata_preserve more places
2015-01-15 Jason Ekstrandnir: Make texture instruction names more consistent
2015-01-15 Jason Ekstrandnir: Add a function to detect if a block is immediately...
2015-01-15 Connor Abbottnir: add an SSA-based dead code elimination pass