nir/spirv: Add a missing break statement
[mesa.git] / src / glsl / nir /
2015-11-05 Kenneth Graunkenir: Rename live_variables to live_ssa_defs.
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_opt_remove_phis().
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_lower_vec_to_m...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_opt_copy_prop().
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_remove_dead_va...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_split_var_copi...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_lower_global_v...
2015-11-04 Jason Ekstrandnir: Unexpose _impl versions of copy_prop and dce
2015-11-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-11-03 Jason Ekstrandnir: remove sampler_set from nir_tex_instr
2015-10-30 Emil Velikovnir: add shader_clock intrinsic
2015-10-30 Jason Ekstrandnir/spirv: Add support for push constants
2015-10-30 Jason Ekstrandnir/intrinsics: Add a load_push_constant intrinsic
2015-10-30 Jason Ekstrandnir/spirv: Rework the way we handle interface types
2015-10-29 Kenneth Graunkenir: Copy "patch" flag from ir_variable to nir_variable.
2015-10-29 Kenneth Graunkenir: Add intrinsics for tessellation shader system...
2015-10-27 Jason EkstrandRevert "nir/intrinsic: Allow up to four indices"
2015-10-27 Jason EkstrandRevert "nir/intrinsics: Add new Vulkan load/store intri...
2015-10-27 Jason Ekstrandnir/spirv: Use the new vulkan_resource_index intrinsic
2015-10-27 Jason Ekstrandnir: Add a vulkan_resource_index intrinsic
2015-10-26 Timothy Arceriglsl: keep track of intra-stage indices for atomics
2015-10-23 Eric Anholtnir: Add opcodes for saturated vector math.
2015-10-23 Jason Ekstrandnir/spirv: Add support for builtins in arrays
2015-10-23 Jason Ekstrandnir/spirv: Make the builtins array distinguish between...
2015-10-23 Jason Ekstrandnir/spirv: Make vtn_get_builtin_location smarter
2015-10-23 Jason Ekstrandnir/spirv: Make get_builtin_variable take a nir_variabl...
2015-10-22 Jason Ekstrandnir/spirv: Remove the vtn_type argument from _vtn_varia...
2015-10-22 Jason Ekstrandnir/validate: Add better validation of load/store types
2015-10-22 Jason Ekstrandnir/spirv: Add defaults for GS input/output primitive...
2015-10-22 Jason Ekstrandnir/spirv: Add capabilities and decorations for basic...
2015-10-22 Jason Ekstrandnir/spirv: Add support for more CS system values
2015-10-22 Jason Ekstrandnir/spirv: Add support for various barrier type instruc...
2015-10-22 Jason EkstrandFix a couple of dereferences
2015-10-22 Jason Ekstrandspirv/nir: Add more stage asserts
2015-10-22 Jason Ekstrandnir/spirv: Add support for GS metadata
2015-10-22 Jason Ekstrandnir/gather_info: Add more info for geometry shaders
2015-10-22 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-21 Jason Ekstrandnir: Constify nir_gs_count_vertices
2015-10-21 Jason Ekstrandnir/info: Add more information about geometry shaders
2015-10-21 Timothy Arceriglsl: add is_array_of_arrays() helper
2015-10-20 Jason Ekstrandnir/spirv: Fix a typo
2015-10-20 Jason Ekstrandnir/spirv: Handle SpvExecutionMode
2015-10-20 Jason Ekstrandnir: Add a pass to gather info from the shader
2015-10-20 Marek Olšákmesa: replace UsesClipDistance with ClipDistanceArraySize
2015-10-19 Jason Ekstrandnir/spirv: Use the new nir_variable helpers
2015-10-19 Jason Ekstrandnir/spirv: Handle builtins in OpAccessChain
2015-10-19 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-19 Jason Ekstrandnir/info: Add a few bits of info for fragment shaders
2015-10-19 Jason Ekstrandnir/info: Add compute shader local size to nir_shader_info
2015-10-19 Jason Ekstrandnir/info: Move the GS info into a stage-specific info...
2015-10-19 Jason Ekstrandmesa: Move gl_frag_depth_layout from mtypes.h to shader...
2015-10-19 Jason Ekstrandnir: Add a label to nir_shader_info
2015-10-16 Rob Clarknir: remove dependency on glsl
2015-10-16 Rob Clarkglsl: move half<->float convertion to util
2015-10-16 Rob Clarkglsl: couple shader_enums cleanups
2015-10-16 Timothy Arcerinir: add atomic lowering support for AoA
2015-10-16 Timothy Arcerinir: wrapper for glsl_type arrays_of_arrays_size()
2015-10-16 Iago Toral Quiroganir: Get the number of SSBOs and UBOs right
2015-10-16 Jason Ekstrandnir/spirv: Fix handling of vector component selects...
2015-10-15 Jason Ekstrandnir/glsl: Use shader_prog->Name for naming the NIR...
2015-10-15 Jason Ekstrandnir: Add helpers for creating variables and adding...
2015-10-15 Jason Ekstrandanv/nir: Add a pass for applying a applying a pipeline...
2015-10-15 Jason Ekstrandnir/spirv: Use the Vulkan ubo intrinsics
2015-10-15 Jason Ekstrandnir/intrinsics: Add new Vulkan load/store intrinsics
2015-10-15 Jason Ekstrandnir/intrinsic: Allow up to four indices
2015-10-14 Iago Toral Quirogamesa: Rename {Num}UniformBlocks to {Num}BufferInterface...
2015-10-14 Iago Toral Quiroganir: split SSBO min/max atomic instrinsics into signed...
2015-10-14 Jason Ekstrandnir/spirv: Fix a bug in indirect OpAccessChain handling
2015-10-09 Rob Clarkglsl: move shader_enums into nir
2015-10-09 Connor Abbottnir/instr_set: remove unnecessary check in nir_instrs_e...
2015-10-09 Connor Abbottnir: make nir_instrs_equal() static
2015-10-09 Connor Abbottnir/cse: use the instruction set API
2015-10-09 Connor Abbottnir: add an instruction set API
2015-10-09 Connor Abbottnir: constify instruction comparison functions
2015-10-09 Connor Abbottnir: constify nir_ssa_alu_instr_src_components()
2015-10-09 Connor Abbottnir: split out instruction comparison functions
2015-10-09 Neil Robertsnir: Add a function to determine if a source is dynamic...
2015-10-09 Kristian Høgsberg... Merge ../mesa into vulkan
2015-10-08 Jason Ekstrandnir/sweep: Reparent the shader name
2015-10-07 Chad VersaceMerge branch 'vulkan-0.170.2' into vulkan
2015-10-06 Jason Ekstrandnir/spirv: Better texture handling
2015-10-06 Jason Ekstrandnir/spirv: Update to SPIR-V Rev. 32
2015-10-04 Timothy Arceriglsl: reduce memory footprint of uniform_storage struct
2015-10-04 Kenneth Graunkenir: Add a nir_shader_info::has_transform_feedback_vary...
2015-10-04 Kenneth Graunkenir: Introduce new nir_intrinsic_load_per_vertex_input...
2015-10-04 Kenneth Graunkenir/lower_io: Make get_io_offset() return a nir_ssa_def...
2015-10-03 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-03 Jason Ekstrandnir: Add a nir_foreach_variable macro
2015-10-02 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-10-02 Jason Ekstrandnir: Move GS data to nir_shader_info
2015-10-02 Jason Ekstrandnir: Add a a nir_shader_info struct
2015-10-02 Jason Ekstrandnir/glsl: Take a gl_shader_program and a stage rather...
2015-10-02 Chris Wilsonnir: Fix uninitialized 'progress' variable in nir_lower...
2015-10-02 Connor Abbottnir/remove_phis: handle trivial back-edges
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-10-01 Kenneth Graunkenir: Allow nir_lower_io() to only lower one type of...
2015-09-30 Jordan Justennir: Don't set dest in SSBO store glsl_to_nir conversion
2015-09-29 Kenneth Graunkenir: Use a system value for gl_PrimitiveIDIn.
2015-09-29 Jordan Justennir: Convert SYSTEM_VALUE_NUM_WORK_GROUPS to a nir...
2015-09-26 Kenneth Graunkenir: Add a function to count the number of vertices...
next