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intel: Remove unnecessary minimum pitch alignment to 32 bytes.
[mesa.git]
/
src
/
glsl
/
program.h
2010-09-02
Christoph Bumiller
Merge remote branch 'origin/master' into nv50-compiler
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2010-08-24
Chia-I Wu
glsl: Include main/core.h.
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2010-08-18
Eric Anholt
mesa: Free old linked shaders when relinking new shaders.
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2010-08-17
Ian Romanick
Merge branch 'glsl2'
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2010-08-14
Ian Romanick
Merge branch 'master' into glsl2
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2010-07-27
Eric Anholt
Merge remote branch 'origin/master' into glsl2
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2010-06-30
Eric Anholt
glsl2: Use Mesa's gl_shader_program instead of our...
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2010-06-30
Eric Anholt
glsl2: Move our data from a glsl_shader* on the side...
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2010-06-25
Eric Anholt
glsl2: Start integrating ir_to_mesa.cpp into shader_api.h
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2010-06-25
Eric Anholt
glsl2: Use Mesa types instead of duping them into our...
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2010-06-24
Eric Anholt
Merge branch 'glsl2-head' into glsl2
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2010-06-24
Eric Anholt
glsl2: Move the compiler to the subdirectory it will...
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