Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / glsl / program.h
2016-02-05 Jason EkstrandMerge commit mesa-public/master into vulkan
2016-01-26 Emil Velikovglsl: move to compiler/
2015-10-01 Kristian Høgsberg... Merge branch 'master' of ../mesa into vulkan
2015-09-10 Ian Romanickglsl: Silence unused parameter warnings
2015-08-17 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2015-07-01 Tapani Pälliglsl: expose build_program_resource_list function
2013-06-21 Eric Anholtmesa: Move the common _mesa_glsl_compile_shader() code...
2013-04-24 Kenneth Graunkemesa: Restore 78-column wrapping of license text in...
2013-04-24 Kenneth Graunkemesa: Add "OR COPYRIGHT HOLDERS" to license text discla...
2013-04-24 Kenneth Graunkemesa: Change "BRIAN PAUL" to "THE AUTHORS" in license...
2013-02-04 Paul Berrymesa/glsl: Separate parsing logic from _mesa_get_unifor...
2011-08-27 Stéphane MarchesinMerge branch 'master' of git://anongit.freedesktop...
2011-08-04 Bryan CainMerge branch 'glsl-to-tgsi'
2011-08-02 Ian Romanicklinker: Make linker_{error,warning} generally available
2010-10-28 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-26 Thomas Balling Sør... Merge branch 'pipe-video' of git://anongit.freedesktop...
2010-10-26 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-10-20 Keith WhitwellMerge branch 'llvm-cliptest-viewport'
2010-10-18 Keith WhitwellMerge remote branch 'origin/master' into lp-setup-llvm
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-12 Christian KönigMerge branch 'master' of ssh://git.freedesktop.org...
2010-10-05 Thomas Balling Sør... Merge branch 'master' into pipe-video
2010-09-02 Christoph BumillerMerge remote branch 'origin/master' into nv50-compiler
2010-08-24 Chia-I Wuglsl: Include main/core.h.
2010-08-18 Eric Anholtmesa: Free old linked shaders when relinking new shaders.
2010-08-17 Ian RomanickMerge branch 'glsl2'
2010-08-14 Ian RomanickMerge branch 'master' into glsl2
2010-07-27 Eric AnholtMerge remote branch 'origin/master' into glsl2
2010-06-30 Eric Anholtglsl2: Use Mesa's gl_shader_program instead of our...
2010-06-30 Eric Anholtglsl2: Move our data from a glsl_shader* on the side...
2010-06-25 Eric Anholtglsl2: Start integrating ir_to_mesa.cpp into shader_api.h
2010-06-25 Eric Anholtglsl2: Use Mesa types instead of duping them into our...
2010-06-24 Eric AnholtMerge branch 'glsl2-head' into glsl2
2010-06-24 Eric Anholtglsl2: Move the compiler to the subdirectory it will...