llvmpipe: implement 64 bit mul opcodes in llvmpipe
[mesa.git] / src / glsl /
2013-10-08 Bryan Cainglsl/gs: handle gl_ClipDistance geometry input in lower...
2013-10-08 Paul Berryglsl/gs: add gl_in support to builtin_variables.cpp.
2013-10-08 Paul Berryglsl: Keep track of location for interface block fields.
2013-10-07 Matt Turnerglsl: Implement [iu]mulExtended() built-ins for ARB_gpu...
2013-10-07 Matt Turnerglsl: Implement usubBorrow() built-in for ARB_gpu_shader5.
2013-10-07 Matt Turnerglsl: Implement uaddCarry() built-in for ARB_gpu_shader5.
2013-10-07 Matt Turnerglsl: Add ir_binop_carry and ir_binop_borrow.
2013-10-07 Ian Romanickglsl_compiler: Enable any extension that any Mesa drive...
2013-10-07 Ian Romanickglsl_compiler: Sort extensions by name
2013-10-07 Ian Romanickglsl_compiler: Always log the compiler diagnostics
2013-10-07 Ian Romanickglsl_compiler: Set max GLSL version on the command...
2013-10-07 Ian Romanickglsl_compiler: Use no_argument instead of 0 in getopt_l...
2013-10-07 Ian Romanickglsl_compiler: Re-enable building glsl_compiler
2013-10-07 Ian Romanickglsl: Remove glsl_parser_state MaxVaryingFloats field
2013-10-07 Ian Romanickglsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOut...
2013-10-07 Ian Romanickglsl: Count shader inputs and outputs separately
2013-10-06 Francisco Jerezglsl: Fix usage of the wrong union member in program_re...
2013-10-05 Chris Forbesglsl: add ARB_gpu_shader5's additional textureGather...
2013-10-05 Chris Forbesglsl: Add support for specifying the component in textu...
2013-10-05 Chris Forbesglsl: add plumbing for GL_ARB_texture_query_levels
2013-10-04 Vinson Leeglsl: Define isnormal for Oracle Solaris Studio.
2013-10-02 Chris Forbesglsl: flag shaders which use gather4 at all
2013-10-02 Maxence Le Doreglsl: add texture gather changes
2013-10-02 Francisco Jerezralloc: Remove the rzalloc-based new/delete operator...
2013-10-02 Francisco Jerezglsl: Switch ast_type_qualifier to the non-zeroing...
2013-10-02 Francisco Jerezglsl: Switch ast_node to the non-zeroing allocator.
2013-10-02 Francisco Jerezglsl: Initialize all member variables of _mesa_glsl_par...
2013-09-26 Kenneth Graunkeglsl: Create and use a has_uniform_buffer_objects(...
2013-09-26 Kenneth Graunkeglsl: Create and use a has_explicit_attrib_location...
2013-09-25 Vinson Leeglsl: Initialize ir_lower_jumps_visitor member variables.
2013-09-25 Vinson Leeglsl: Initialize lower_vector_visitor::dont_lower_swz.
2013-09-25 Vinson Leeglsl: Initialize assignment_generator member variables.
2013-09-23 Eric Anholtglsl: Hide many classes local to individual .cpp files...
2013-09-22 Vinson Leeglsl: Define isnormal and copysign for MSVC to fix...
2013-09-21 Kenneth Graunkeglsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in...
2013-09-21 Kenneth Graunkeralloc: Introduce new macros for defining C++ new/delet...
2013-09-19 Ian Romanickglsl: Set VertexProgram.MaxOutputComponents and Fragmen...
2013-09-19 Kenneth Graunkeglsl: Delete builtin_builder::shader when destroying...
2013-09-18 Adrian Negreanuandroid: Remove builtin_compiler
2013-09-18 Matt Turnerglsl: Correctly validate fma()'s types.
2013-09-18 Matt Turnerglsl: Add frexp signatures and implementation.
2013-09-17 Matt Turnerglsl: Add ldexp_to_arith lowering pass.
2013-09-17 Matt Turnerglsl: Allow vectors to be created from ir_constant().
2013-09-17 Matt Turnerglsl: Add support for ldexp.
2013-09-16 Kenneth Graunkeglsl/tests: Update .gitignore for new unit test.
2013-09-16 Kenneth Graunkeglsl/tests: Add a test for properties of sampler types.
2013-09-13 Paul Berryglsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayL...
2013-09-13 Ian Romanickmesa: Rename MESA_shader_integer_mix to EXT_shader_inte...
2013-09-12 Kenneth Graunkeglsl: Use sampler_coordinate_components instead of...
2013-09-12 Kenneth Graunkeglsl: Add a new glsl_type::sampler_coordinate_component...
2013-09-11 Paul Berryglsl: During linking, record whether a GS uses EndPrimi...
2013-09-10 Vinson Leeglsl: Add missing va_end in builtin_builder::add_function.
2013-09-10 Vinson Leeglsl: Initialize builtin_builder member variables.
2013-09-09 Brian Paulglsl: fix variadic macro for MSVC
2013-09-09 Brian Paulglsl: remove struct keyword from ir_variable declarations
2013-09-09 Matt Turnerglsl: Implement MESA_shader_integer_mix extension.
2013-09-09 Matt Turnerglsl: Use conditional-select in mix().
2013-09-09 Matt Turnerglsl: Add conditional-select IR.
2013-09-09 Kenneth Graunkeglsl: Rename ir_function_signature::builtin_info to...
2013-09-09 Kenneth Graunkeglsl: Add missing type inference for ir_binop_bfm.
2013-09-09 Kenneth Graunkeglsl: Delete old built-in function generation code.
2013-09-09 Kenneth Graunkeglsl: Remove builtin_compiler from the build system.
2013-09-09 Kenneth Graunkeglsl: Switch to the new built-in function module.
2013-09-09 Kenneth Graunkeglsl: Write a new built-in function module.
2013-09-09 Kenneth Graunkeglsl: Add optional parameters to the ir_factory constru...
2013-09-09 Kenneth Graunkeglsl: Add IR builder shortcuts for a bunch of random...
2013-09-09 Kenneth Graunkeglsl: Expose IR builder support for arbitrary swizzling.
2013-09-09 Kenneth Graunkeglsl: Add a new ir_builder::dotlike() function.
2013-09-09 Kenneth Graunkeglsl: Add IR builder support for generating return...
2013-09-09 Kenneth Graunkeglsl: Add IR builder support for conditional assignments.
2013-09-09 Kenneth Graunkeglsl: Add IR builder support for triops.
2013-09-09 Kenneth Graunkeglsl: Add an ir_expression triop constructor with type...
2013-09-09 Kenneth Graunkeglsl: Add missing type inference support for ARB_gpu_sh...
2013-09-09 Kenneth Graunkeglsl: Initialize lod_info in the ir_texture constructor.
2013-09-09 Kenneth Graunkeglsl: Skip unavailable built-ins when printing out...
2013-09-09 Kenneth Graunkeglsl: Skip unavailable built-ins when matching signatures.
2013-09-09 Kenneth Graunkeglsl: Pass _mesa_glsl_parse_state into matching_signatu...
2013-09-09 Kenneth Graunkeglsl: Add a method to tell whether a built-in is available.
2013-09-09 Kenneth Graunkeglsl: Mark _mesa_glsl_parse_state::is_version() as...
2013-09-09 Kenneth Graunkeglsl: Convert ir_function_signature::is_builtin to...
2013-09-09 Kenneth Graunkeglsl: Store a predicate for whether a built-in signatur...
2013-09-05 Dominik Behrglsl: propagate max_array_access through function calls
2013-09-04 Ian Romanickglsl: Remove unused prog parameter from tfeedback_decl...
2013-09-04 Ian Romanickglsl: Validate qualifiers on VS color outputs with...
2013-09-04 Ian Romanickglsl: Copy ir_variable::assigned and ir_variable::used...
2013-09-04 Ian Romanickglsl: Refactor a bunch of the code out of cross_validat...
2013-09-04 Ian Romanickglsl: Reallow precision qualifiers on structure members
2013-08-29 Anuj Phogatglsl: Allow precision qualifiers for sampler types
2013-08-29 Matt Turnerglsl: Add heuristics to print floating-point numbers...
2013-08-27 Matt Turnerglsl: Add built-ins from ARB_shader_bit_encoding to...
2013-08-27 Matt Turnerglsl: Add support for new fma built-in in ARB_gpu_shader5.
2013-08-27 Matt Turnerglsl: Add new fma built-in IR and prototype from ARB_gp...
2013-08-27 Matt Turnerglsl: Disallow uniform block layout qualifiers on non...
2013-08-26 Brian Paulglsl: init limit=0 to silence uninitialized var warning
2013-08-26 Kenneth Graunkeglsl: Add built-in function prototypes for GLSL 3.30
2013-08-26 Kenneth Graunkeglsl: Bump standalone compiler versions to 3.30.
2013-08-23 Paul Berryglsl: Refactor handling of gl_ClipDistance/gl_ClipVerte...
2013-08-22 Ian Romanickglsl: Give a warning, not an error, for UBO qualifiers...
2013-08-22 Matt Turnerglsl: Remove ubo_qualifiers_allowed variable.
2013-08-22 Matt Turnerglsl: Drop duplicate error messages.
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