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main: add extension GL_ARB_shader_image_size
[mesa.git]
/
src
/
glsl
/
2015-08-20
Martin Peres
main: add extension GL_ARB_shader_image_size
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Parse the allowed image format qualifiers in...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Recognise image memory qualifiers in GLSL ES...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Define image-related built-in constants required...
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commitdiff
2015-08-20
Francisco Jerez
glsl: Remove duplicate definition of gl_MaxTess*ImageUn...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Accept atomic_uint type in GLSL ES 3.1.
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Accept supported image types in GLSL ES 3.1.
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Expose image load and store built-ins in GLSL...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Use a separate availability class for image atomi...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Allow precision qualifiers on general opaque...
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commitdiff
2015-08-20
Francisco Jerez
glsl: Implement GLSL ES restriction on images being...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Require that all image uniforms have a format...
tree
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commitdiff
2015-08-20
Francisco Jerez
glsl: Add support for image binding qualifiers.
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commitdiff
2015-08-20
Francisco Jerez
glsl: Forbid non-constant image array indexing in GLSL...
tree
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commitdiff
2015-08-20
Francisco Jerez
mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs...
tree
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commitdiff
2015-08-20
Kenneth Graunke
nir: Use nir_builder in nir_lower_io's get_io_offset().
tree
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commitdiff
2015-08-20
Kenneth Graunke
nir: Pull nir_lower_io's load_op selection into a helpe...
tree
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commitdiff
2015-08-19
Marta Lofstedt
glsl: Fix up GL_ARB_compute_shader for GLSL ES 3.1
tree
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commitdiff
2015-08-19
Tapani Pälli
glsl: enable textureSize and texelFetch on GLSL ES...
tree
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commitdiff
2015-08-19
Eric Anholt
mesa: Move varying slots and FS output names to shader_...
tree
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commitdiff
2015-08-18
Thomas Helland
nir: Simplify feq(fneg(a), a)) -> feq(a, 0.0)
tree
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commitdiff
2015-08-18
Thomas Helland
nir: Simplify fne(fneg(a), a) -> fne(a, 0.0)
tree
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commitdiff
2015-08-17
Tapani Pälli
glsl: add missing MS sampler builtin types for GLSL...
tree
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commitdiff
2015-08-17
Kenneth Graunke
nir: Add a glsl_uint_type() wrapper.
tree
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commitdiff
2015-08-14
Eric Anholt
nir: Add support for CSE on textures.
tree
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commitdiff
2015-08-14
Eric Anholt
nir: Zero out texture instructions when creating them.
tree
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commitdiff
2015-08-14
Eric Anholt
nir: Don't try to scalarize unpack ops.
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commitdiff
2015-08-14
Eric Anholt
nir: Add a nir_opt_undef() to handle csels with undef.
tree
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commitdiff
2015-08-13
Timothy Arceri
glsl: make linker error message more informative
tree
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commitdiff
2015-08-11
Timothy Arceri
glsl: Add missing spec quote about atomic counter in...
tree
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commitdiff
2015-08-07
Timothy Arceri
glsl: remove stage ref generation for transform feedback
tree
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commitdiff
2015-08-06
Marek Olšák
mesa: save which transform feedback buffer is associate...
tree
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commitdiff
2015-08-06
Michel Dänzer
glsl: Initialize patch member of glsl_struct_field
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commitdiff
2015-08-05
Timothy Arceri
nir: add missing type to type_size_vec4()
tree
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commitdiff
2015-08-05
Tapani Pälli
glsl: add variable mode check to build_stageref
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commitdiff
2015-08-05
Eric Anholt
nir: Add a nir_lower_load_const_to_scalar() pass.
tree
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commitdiff
2015-08-05
Eric Anholt
nir: Add algebraic opt for no-op iand.
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commitdiff
2015-08-05
Eric Anholt
Revert "nir: Use a single bit for the dual-source blend...
tree
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commitdiff
2015-08-04
Matt Turner
mesa: Use _mesa_lroundevenf() in some more places.
tree
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commitdiff
2015-08-04
Alejandro Seguí
glsl: replace old hash table with new and faster one
tree
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commitdiff
2015-08-03
Ian Romanick
glsl: Add constuctors for the common cases of glsl_stru...
tree
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commitdiff
2015-08-03
Samuel Iglesias...
nir: Fix output swizzle in get_mul_for_src
tree
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commitdiff
2015-08-03
Iago Toral Quiroga
nir/nir_lower_io: Add vec4 support
tree
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commitdiff
2015-08-03
Timothy Arceri
nir: Use a single bit for the dual-source blend index
tree
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commitdiff
2015-07-31
Matt Turner
glsl: Initialize parse-state in constructor of lower_su...
tree
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commitdiff
2015-07-30
Timothy Arceri
glsl: set stage flag for structs and arrays in resource...
tree
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commitdiff
2015-07-29
Matt Turner
glsl: Avoid double promotion.
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commitdiff
2015-07-29
Matt Turner
nir: Avoid double promotion.
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commitdiff
2015-07-29
Matt Turner
glsl: Remove MSVC implementations of copysign and isnormal.
tree
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commitdiff
2015-07-29
Kenneth Graunke
glsl: Fix a bug where LHS swizzles of swizzles were...
tree
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commitdiff
2015-07-29
Tapani Pälli
glsl: verify location when dual source blending
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commitdiff
2015-07-29
Tapani Pälli
glsl: move max_index calc to assign_attribute_or_color_...
tree
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commitdiff
2015-07-27
Ilia Mirkin
glsl: enable conservative depth, ssbo based on GLSL...
tree
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commitdiff
2015-07-24
Ilia Mirkin
glsl: recognize ARB_shading_language_420pack to be...
tree
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commitdiff
2015-07-24
Samuel Iglesias...
glsl/glcpp: fix SIGSEGV when checking error condition...
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commitdiff
2015-07-24
Dave Airlie
i965: add support for ARB_shader_subroutine
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commitdiff
2015-07-23
Dave Airlie
glsl: add uniform and program resource support (v2)
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commitdiff
2015-07-23
Dave Airlie
glsl/ir: add subroutine lowering pass (v2.3)
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commitdiff
2015-07-23
Dave Airlie
glsl: add ast/parser support for subroutine parsing...
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commitdiff
2015-07-23
Dave Airlie
glsl/ir: allow ir_call to handle subroutine calling
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commitdiff
2015-07-23
Dave Airlie
glsl/ir: add subroutine information storage to ir_funct...
tree
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commitdiff
2015-07-23
Dave Airlie
glsl: don't eliminate subroutine types.
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commitdiff
2015-07-23
Dave Airlie
glsl/types: add new subroutine type (v3.2)
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commitdiff
2015-07-23
Chris Forbes
glsl: Make `subroutine` a reserved keyword
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commitdiff
2015-07-23
Chris Forbes
glsl: Add extension plumbing and define for ARB_shader_...
tree
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commitdiff
2015-07-23
Dave Airlie
glsl/tests: fix varying_test since tess changes.
tree
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commitdiff
2015-07-22
Marek Olšák
glsl: use separate varying slots for patch varyings
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commitdiff
2015-07-22
Marek Olšák
glsl: fix locations of 2-dimensional varyings without...
tree
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commitdiff
2015-07-22
Marek Olšák
glsl: don't demote tess control shader outputs
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commitdiff
2015-07-22
Marek Olšák
glsl: disable varying packing between tessellation...
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commitdiff
2015-07-22
Marek Olšák
glsl: allow indexing of gl_out with a non-const if...
tree
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commitdiff
2015-07-22
Chris Forbes
glsl: allow redeclaration of TCS gl_out[]
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commitdiff
2015-07-22
Chris Forbes
glsl: validate restrictions on use of barrier()
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commitdiff
2015-07-22
Marek Olšák
glsl: allow barrier() in tessellation control shaders
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commitdiff
2015-07-22
Chris Forbes
glsl: analyze TES usage of gl_ClipDistance
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commitdiff
2015-07-22
Chris Forbes
glsl: push vertex count determination down one level
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commitdiff
2015-07-22
Ilia Mirkin
glsl: pass shader stage to lower_output_reads and handl...
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commitdiff
2015-07-22
Chris Forbes
glsl: properly size unsized arrays in tess stages
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commitdiff
2015-07-22
Chris Forbes
glsl: restrict indexing for writes to TCS outputs to...
tree
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commitdiff
2015-07-22
Chris Forbes
glsl: add builtin constants for ARB_tessellation_shader
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commitdiff
2015-07-22
Chris Forbes
glsl: allow nonconst indexing of arrays where we can...
tree
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commitdiff
2015-07-22
Chris Forbes
glsl: relax unsized input/output block arrays for TCS/TES
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commitdiff
2015-07-22
Marek Olšák
glsl: add the tessellation extension to the list for...
tree
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commitdiff
2015-07-22
Marek Olšák
glsl: don't lower variable indexing on non-patch tessel...
tree
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commitdiff
2015-07-22
Fabian Bieler
glsl: make stand-alone compiler work with tessellation...
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commitdiff
2015-07-22
Fabian Bieler
glsl: add "in" or "out" prefix to name when flattening...
tree
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commitdiff
2015-07-22
Fabian Bieler
glsl: lower gl_TessLevel* from float[n] to vecn.
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commitdiff
2015-07-22
Fabian Bieler
glsl: make lower_clip_distance work with tessellation...
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commitdiff
2015-07-22
Chris Forbes
glsl: allow linking of tessellation shaders.
tree
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commitdiff
2015-07-22
Fabian Bieler
glsl: add the patch in/out qualifier (v2)
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commitdiff
2015-07-22
Fabian Bieler
glsl: add tessellation shader defines and built-in...
tree
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commitdiff
2015-07-22
Fabian Bieler
glsl: add tessellation shader parsing support (v2)
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commitdiff
2015-07-22
Fabian Bieler
mesa: add tessellation shader enums
tree
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commitdiff
2015-07-22
Timothy Arceri
glsl: check for leading zeros in array index validation
tree
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commitdiff
2015-07-17
Connor Abbott
nir: add nir_foreach_instr_safe_reverse()
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commitdiff
2015-07-17
Connor Abbott
nir: add nir_instr_is_first() and nir_instr_is_last...
tree
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commitdiff
2015-07-16
Renaud Gaubert
glsl: avoid compiler's segfault when processing operato...
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commitdiff
2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object loads to GLSL...
tree
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commitdiff
2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object writes to...
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commitdiff
2015-07-14
Iago Toral Quiroga
glsl: Don't do copy propagation on buffer variables
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commitdiff
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