2014-02-11 |
Daniel Kurtz | glsl: Add locking to builtin_builder singleton |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize triop_csel with all-true or all-false. |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize various cases of fma (aka MAD). |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize lrp(x, x, coefficient) --> x. |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize pow(x, 1) -> x. |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize log(exp(x)) and exp(log(x)) into x. |
tree | commitdiff |
2014-02-07 |
Eric Anholt | glsl: Optimize ~~x into x. |
tree | commitdiff |
2014-02-07 |
Kenneth Graunke | glsl: Don't lose precision qualifiers when encountering... |
tree | commitdiff |
2014-02-07 |
Juha-Pekka Heikkila | glsl: Fix null access on file read error |
tree | commitdiff |
2014-02-06 |
Matt Turner | glsl: Initialize ubo_binding_mask flags to zero. |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: Prohibit mixing of compute and non-compute... |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: Prohibit user-defined ins/outs in compute... |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Handle compute shader local size during linking. |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: Handle compute shader local_size_{x,y,z} decla... |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant. |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS... |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant. |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: update main.cpp to use the ".comp" extension... |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: Populate default values for ctx->Const.Program... |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Add a MESA_SHADER_COMPUTE stage and update... |
tree | commitdiff |
2014-02-05 |
Paul Berry | glsl/cs: Change some linker loops to use MESA_SHADER_FR... |
tree | commitdiff |
2014-02-05 |
Paul Berry | mesa/cs: Add extension enable flags for ARB_compute_shader. |
tree | commitdiff |
2014-02-04 |
Paul Berry | glsl: Fix continue statements in do-while loops. |
tree | commitdiff |
2014-02-04 |
Paul Berry | glsl: Make condition_to_hir() callable from outside... |
tree | commitdiff |
2014-01-31 |
Matt Turner | glsl: Expand non-expr & non-swizzle scalar rvalues... |
tree | commitdiff |
2014-01-31 |
Matt Turner | glcpp: Reject #version after the version has been resolved. |
tree | commitdiff |
2014-01-31 |
Carl Worth | glcpp: Rename the variable used to enable debugging. |
tree | commitdiff |
2014-01-31 |
Carl Worth | glcpp: Add "make check" test for comment-parsing bug |
tree | commitdiff |
2014-01-31 |
Carl Worth | glcpp: Don't enter lexer's NEWLINE_CATCHUP start state... |
tree | commitdiff |
2014-01-29 |
Emil Velikov | glsl: s/_NDEBUG/NDEBUG/ |
tree | commitdiff |
2014-01-28 |
Matt Turner | glsl: Avoid combining statements from different basic... |
tree | commitdiff |
2014-01-28 |
Matt Turner | glsl: Set proper swizzle when a channel is missing... |
tree | commitdiff |
2014-01-28 |
Matt Turner | glsl: Use bitfieldInsert in ldexp() lowering. |
tree | commitdiff |
2014-01-28 |
Matt Turner | glsl: Add constant evaluation of ir_binop_bfm. |
tree | commitdiff |
2014-01-28 |
Matt Turner | glcpp: Resolve implicit GLSL version to 100 if the... |
tree | commitdiff |
2014-01-28 |
Matt Turner | glcpp: Check version_resolved in the proper place. |
tree | commitdiff |
2014-01-27 |
Ian Romanick | glcpp: Make sure GL_AMD_shader_trinary_minmax is defined |
tree | commitdiff |
2014-01-24 |
Kenneth Graunke | glsl: Simplify built-in generator functions for min3... |
tree | commitdiff |
2014-01-24 |
Kenneth Graunke | glsl: Fix chained assignments of vector channels. |
tree | commitdiff |
2014-01-24 |
Kenneth Graunke | glsl: Rename "expr" to "lhs_expr" in vector_extract... |
tree | commitdiff |
2014-01-23 |
Matt Turner | glcpp: Define GL_EXT_shader_integer_mix in both GL... |
tree | commitdiff |
2014-01-23 |
Matt Turner | glcpp: Remove unused gl_api bits. |
tree | commitdiff |
2014-01-23 |
Matt Turner | glcpp: Set extension defines after resolving the GLSL... |
tree | commitdiff |
2014-01-23 |
Anuj Phogat | glsl: Disable ARB_texture_rectangle in shader version... |
tree | commitdiff |
2014-01-23 |
Matt Turner | glsl: Mark GLSL 4.40 as a known version. |
tree | commitdiff |
2014-01-23 |
Brian Paul | glsl: silence a couple warnings in find_active_atomic_c... |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | glsl: remove remaining is_array variables |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | glsl: create type name for arrays of arrays |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | glsl: Allow arrays of arrays as input to vertex shader |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | glsl: only call mark_max_array if we are assigning an |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | glsl: Add ARB_arrays_of_arrays support to yacc definiti... |
tree | commitdiff |
2014-01-23 |
Timothy Arceri | mesa: Add ARB_arrays_of_arrays |
tree | commitdiff |
2014-01-22 |
Paul Berry | glsl: Simplify aggregate type inference to prepare... |
tree | commitdiff |
2014-01-22 |
Paul Berry | glsl/linker: Refactor in preparation for adding more... |
tree | commitdiff |
2014-01-21 |
Jordan Justen | glsl: Optimize open-coded lrp into lrp. |
tree | commitdiff |
2014-01-21 |
Matt Turner | glsl: Vectorize multiple scalar assignments |
tree | commitdiff |
2014-01-21 |
Matt Turner | glsl: Add parameter to .equals() to ignore an IR type. |
tree | commitdiff |
2014-01-21 |
Matt Turner | mesa: rename PreferDP4 to OptimizeForAOS. |
tree | commitdiff |
2014-01-21 |
Grigori Goronzy | glsl: Match unnamed record types across stages. |
tree | commitdiff |
2014-01-21 |
Grigori Goronzy | glsl: Extract function for record comparisons. |
tree | commitdiff |
2014-01-20 |
Courtney Goeltzenl... | glsl: Add gl_ViewportIndex built-in variable |
tree | commitdiff |
2014-01-20 |
Ian Romanick | glsl: Add extension infrastructure for ARB_viewport_array |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Remove exec_list iterators now that nothing uses... |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Replace iterators in ir_reader.cpp with ad-hoc... |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Use a new foreach_two_lists macro for walking... |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Statically cast parameter exec_node to ir_variable. |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Cast ir_call parameters to ir_rvalue, not ir_inst... |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Convert piles of foreach_iter to foreach_list_safe. |
tree | commitdiff |
2014-01-13 |
Kenneth Graunke | glsl: Convert piles of foreach_iter to the newer foreac... |
tree | commitdiff |
2014-01-09 |
Paul Berry | glsl: Index into ctx->Const.Program[] rather than using... |
tree | commitdiff |
2014-01-09 |
Paul Berry | mesa: replace ctx->Const.{Vertex,Fragment,Geomtery... |
tree | commitdiff |
2014-01-09 |
Thomas Sondergaard | mesa: Namespace qualify fma to override ambiguity with... |
tree | commitdiff |
2014-01-09 |
Thomas Sondergaard | mesa: Fix compile error with MSVC 2013 |
tree | commitdiff |
2014-01-08 |
Paul Berry | mesa: Remove _mesa_progshader_enum_to_string(), which... |
tree | commitdiff |
2014-01-08 |
Paul Berry | glsl: Make more use of gl_shader_stage enum in ir_set_p... |
tree | commitdiff |
2014-01-08 |
Paul Berry | glsl: Make more use of gl_shader_stage enum in lower_cl... |
tree | commitdiff |
2014-01-08 |
Paul Berry | glsl: Make more use of gl_shader_stage enum in link_var... |
tree | commitdiff |
2014-01-08 |
Paul Berry | glsl: Change _mesa_glsl_parse_state ctor to use gl_shad... |
tree | commitdiff |
2014-01-08 |
Paul Berry | mesa: Use gl_shader::Stage instead of gl_shader::Type... |
tree | commitdiff |
2014-01-08 |
Paul Berry | mesa: Store gl_shader_stage enum in gl_shader objects. |
tree | commitdiff |
2014-01-08 |
Paul Berry | glsl: make _mesa_shader_stage_to_string() available... |
tree | commitdiff |
2014-01-08 |
Paul Berry | mesa: Clean up nomenclature for pipeline stages. |
tree | commitdiff |
2014-01-07 |
Kenneth Graunke | glsl: Optimize pow(2, x) --> exp2(x). |
tree | commitdiff |
2014-01-07 |
Kenneth Graunke | glsl: Refactor is_zero/one/negative_one into an is_valu... |
tree | commitdiff |
2014-01-07 |
Kenneth Graunke | glsl: Optimize pow(1.0, X) --> 1.0. |
tree | commitdiff |
2014-01-06 |
Brian Paul | glsl: rename min(), max() functions to fix MSVC build |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | mesa: enable AMD_shader_trinary_minmax |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: implement mid3 built-in function |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: implement max3 built-in function |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: Implement min3 built-in function |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: add min() and max() functions to builder.cpp |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: add a shader_trinary_minmax predicate |
tree | commitdiff |
2014-01-06 |
Maxence Le Doré | glsl: Add extension tracking for AMD_shader_trinary_minmax |
tree | commitdiff |
2014-01-02 |
Erik Faye-Lund | glcpp: error on multiple #else/#elif directives |
tree | commitdiff |
2014-01-02 |
Carl Worth | glcpp: Replace multi-line comment with a space (even... |
tree | commitdiff |
2014-01-02 |
Carl Worth | glcpp: Add a more descriptive comment for the SKIP... |
tree | commitdiff |
2013-12-30 |
Paul Berry | glsl: Fix gl_type of usamplerCube built-in type. |
tree | commitdiff |
2013-12-30 |
Paul Berry | mesa: Improve static error checking of arrays sized... |
tree | commitdiff |
2013-12-30 |
Paul Berry | glsl: Remove extraneous shader_type argument from analy... |
tree | commitdiff |
2013-12-30 |
Paul Berry | glsl: Get rid of hardcoded arrays of shader target... |
tree | commitdiff |
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