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i965/vec4: Allow constant propagation into dot product.
[mesa.git]
/
src
/
mesa
/
drivers
/
common
/
meta_blit.c
2014-03-10
Brian Paul
meta: use non-ARB shader/program create/delete functions
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2014-02-27
Kenneth Graunke
meta: Drop ctx->API checks.
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2014-02-26
Kenneth Graunke
meta: Use a #define for the vector type to avoid %svec4...
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2014-02-23
Eric Anholt
meta: Set some object labels on our meta shaders.
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2014-02-22
Vinson Lee
mesa: Move declarations before code.
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2014-02-22
Kenneth Graunke
meta: Eliminate samplers[] array in favor of using...
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2014-02-21
Eric Anholt
meta: Add support for integer blits.
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2014-02-21
Eric Anholt
meta: Add support for doing MSAA to MSAA blits.
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2014-02-21
Eric Anholt
meta: Try to do blending of sRGB values in linear color...
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2014-02-21
Eric Anholt
meta: Add support for doing multisample resolves.
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2014-02-14
Eric Anholt
meta: Don't try to enable FF texturing when we're using...
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2014-02-13
Eric Anholt
meta: Add acceleration for depth glBlitFramebuffer().
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2014-02-13
Eric Anholt
meta: Use BindRenderbufferTexImage() for meta glBlitFra...
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2014-02-13
Eric Anholt
meta: Do a massive unindent (and rename) of blitframebu...
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2014-02-13
Eric Anholt
meta: Move glBlitFramebuffer() to a separate file.
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