i965/fs/skl+: Use ld2dms_w instead of ld2dms
[mesa.git] / src / mesa / drivers / common /
2014-08-11 Jason Ekstrandmesa/meta: Add a partial implementation of CopyImageSubData
2014-08-11 Jason Ekstrandmesa/meta: Make _mesa_meta_bind_fbo_image also take...
2014-08-05 Neil Robertsmeta: Disable dithering during glBlitFramebuffer
2014-08-05 Anuj Phogatmeta: Fix datatype computation in get_temp_image_type()
2014-08-05 Anuj Phogatmeta: Move the call to _mesa_get_format_datatype()...
2014-08-05 Anuj Phogatmeta: Use _mesa_get_format_bits() to get the GL_RED_BITS
2014-08-05 Anuj Phogatmeta: Initialize the variable in declaration statement
2014-08-04 Kenneth Graunkeutil: Move ralloc to a new src/util directory.
2014-07-23 Neil Robertsmeta: Add a meta implementation of GL_ARB_clear_texture
2014-07-23 Neil Robertsmeta: Add a state flag for the GL_DITHER
2014-07-09 Kenneth Graunkemeta: Call glObjectLabel before linking.
2014-07-01 Matt Turnermesa: Make unreachable macro take a string argument.
2014-06-30 Kenneth Graunkemeta: Use AMD_vertex_shader_layer instead of a GS for...
2014-06-18 Ian Romanickmeta: Respect the driver's maximum number of draw buffers
2014-06-17 Matt Turnermesa: Mark default case unreachable to silence warning.
2014-06-13 Jason Ekstrandmeta_blit: properly compute texture width for the CopyT...
2014-06-11 Robert Braggmeta: save and restore swizzle for _GenerateMipmap
2014-06-10 Kenneth Graunkemeta: Label the meta GLSL clear program.
2014-05-30 Juha-Pekka Heikkilamesa/drivers: Add extra null check in blitframebuffer_t...
2014-05-28 Topi Pohjolainenmeta/blit: Use gl_FragColor also in the msaa blit shader
2014-05-27 Topi Pohjolainenmeta/blit: Add stencil texturing mode save and restore
2014-05-23 José Fonsecamesa: Move declaration to top of block.
2014-05-23 Jordan Justenmeta blit: Set Z texcoord during meta blit to sample...
2014-05-21 Anuj Phogatmeta: Use gl_FragColor to output color values to all...
2014-05-21 Anuj Phogatmeta: Refactor _mesa_meta_setup_blit_shader() to avoid...
2014-05-20 Kenneth Graunkemeta: Avoid _swrast_BlitFramebuffer in the meta CopyTex...
2014-05-20 Kenneth Graunkemeta: Split _swrast_BlitFramebuffer out of the meta...
2014-05-20 Kenneth Graunkemeta: Drop unnecessary early returns in _mesa_meta_Blit...
2014-05-20 Kenneth GraunkeRevert "i965: Don't _swrast_BlitFramebuffer when doing...
2014-05-13 Kenneth Graunkei965: Don't _swrast_BlitFramebuffer when doing CopyTexS...
2014-05-13 Topi Pohjolainenmeta: Refactor state save/restore for framebuffer textu...
2014-05-12 Topi Pohjolainenmeta: Refactor configuration of renderbuffer sampling
2014-05-12 Topi Pohjolainenmeta: Refactor binding of renderbuffer as texture image
2014-05-12 Topi Pohjolainenmeta: Merge compiling and linking of blit program
2014-05-06 Kenneth Graunkemeta: Only clear the requested color buffers.
2014-05-06 Kenneth Graunkemeta: Add infrastructure for saving/restoring the DrawB...
2014-05-06 Kenneth Graunkemeta: Add a new MESA_META_DRAW_BUFFERS bit.
2014-05-06 Kenneth Graunkemeta: Unify the GLSL and fixed-function clear paths.
2014-05-02 Ian Romanickmesa/sso: Enable GL_ARB_separate_shader_objects by...
2014-05-02 Ian Romanickmeta: Fix saving the program pipeline state
2014-04-30 Eric Anholtmesa: Replace use of _ReallyEnabled as a boolean with...
2014-04-30 Eric Anholtmesa: Drop _EnabledUnits.
2014-04-17 Chris Forbesmeta: Clip src/dest rects in BlitFramebuffer, using...
2014-04-15 Eric Anholtmeta: Add support for MSAA resolves from 2D_MS_ARRAY...
2014-04-15 Eric Anholtmeta: Add an accelerated glCopyTexSubImage using glBlit...
2014-04-15 Eric Anholtmeta: Add support for CUBE_MAP_ARRAY to generatemipmap.
2014-04-15 Eric Anholtmeta: Infer bind_fbo_image parameters from an incoming...
2014-04-15 Eric Anholtmeta: Move bind_fbo_image() code back to meta.c, to...
2014-04-15 Eric Anholtmeta: Refactor the BlitFramebuffer depth CopyTexImage...
2014-04-15 Eric Anholtmeta: Refactor the BlitFramebuffer color CopyTexImage...
2014-04-15 Eric Anholtmeta: Drop blit src size fallback.
2014-03-25 Gregory Hainautmesa/sso: Add gl_pipeline_object parameter to _mesa_use...
2014-03-25 Gregory Hainautmeta/sso: Update meta to save and restore SSO state.
2014-03-25 Gregory Hainautmesa/sso: rename Shader to the pointer _Shader
2014-03-11 Eric Anholtmeta: Always restore the framebuffers and current rende...
2014-03-10 Brian Paulmeta: use non-ARB shader/program create/delete functions
2014-03-08 Kenneth Graunkemeta: Support GenerateMipmaps on 1DArray textures.
2014-03-08 Kenneth Graunkemeta: Use srcWidth/Height/Depth rather than srcImage...
2014-03-08 Kenneth Graunkemeta: Support GenerateMipmaps on 2DArray textures.
2014-03-08 Kenneth Graunkemeta: Add a 'layer' argument to bind_fbo_image().
2014-03-08 Kenneth Graunkemeta: Refactor code for binding a texture image to...
2014-03-08 Kenneth Graunkemeta: Use minify() in GenerateMipmaps code.
2014-03-08 Kenneth Graunkemeta: Drop redundant FBO creation code in GenerateMipmaps.
2014-03-08 Kenneth Graunkemeta: Replace GLboolean with bool in fallback_required().
2014-03-08 Kenneth Graunkemeta: Make _mesa_meta_check_generate_mipmap_fallback...
2014-03-08 Kenneth Graunkemeta: Split GenerateMipmap() into its own file.
2014-03-08 Kenneth Graunkemeta: De-static setup_texture_coords().
2014-02-27 Kenneth Graunkemeta: Drop ctx->API checks.
2014-02-27 Kenneth Graunkemeta: Restore API at the end of _mesa_meta_end(), not...
2014-02-26 Kenneth Graunkemeta: Use a #define for the vector type to avoid %svec4...
2014-02-23 Eric Anholtmeta: Set some object labels on our meta shaders.
2014-02-22 Vinson Leemesa: Move declarations before code.
2014-02-22 Kenneth Graunkemeta: Eliminate samplers[] array in favor of using...
2014-02-21 Eric Anholtmeta: Add support for integer blits.
2014-02-21 Eric Anholtmeta: Add support for doing MSAA to MSAA blits.
2014-02-21 Eric Anholtmeta: Save and restore a bunch of MSAA state.
2014-02-21 Eric Anholtmeta: Try to do blending of sRGB values in linear color...
2014-02-21 Eric Anholtmeta: Add support for doing multisample resolves.
2014-02-18 Eric Anholtmeta: Push into desktop GL mode when doing meta operations.
2014-02-18 Eric Anholtmeta: Fix blit shader compile on non-glsl-130 drivers.
2014-02-14 Eric Anholtmeta: Don't try to enable FF texturing when we're using...
2014-02-13 Eric Anholtmeta: Add acceleration for depth glBlitFramebuffer().
2014-02-13 Eric Anholtmeta: Use BindRenderbufferTexImage() for meta glBlitFra...
2014-02-13 Eric Anholtmeta: Do a massive unindent (and rename) of blitframebu...
2014-02-13 Eric Anholtmeta: Move glBlitFramebuffer() to a separate file.
2014-02-13 Eric Anholtmeta: De-static some of meta's functions.
2014-02-12 Eric Anholtmeta: Move the meta structures to the meta header.
2014-02-12 Eric Anholtmeta: Fold the texture setup into setup_copypix_texture().
2014-02-12 Eric Anholtmeta: Drop the src == dst restriction on meta glBlitFra...
2014-02-12 Eric Anholtmeta: Rename the "sampler" stuff to "blit shader".
2014-02-12 Eric Anholtmeta: Drop a now-trivial helper function.
2014-02-12 Eric Anholtmeta: Fold the glUseProgram() into the blit program...
2014-02-12 Eric Anholtmeta: Simplify the blit shader setup steps.
2014-02-12 Ian Romanickmeta: Enable cubemap array texture support to decompres...
2014-02-12 Ian Romanickmeta: Add cubemap array support to generic blit shader...
2014-02-12 Ian Romanickmeta: Get the correct info log
2014-02-12 Ian Romanickmeta: Expand texture coordinate from vec3 to vec4
2014-02-12 Ian Romanickmeta: Use GLSL to decompress 2D-array textures
2014-02-12 Ian Romanickmeta: Use common GLSL code for blits
2014-02-12 Ian Romanickmeta: Improve GLSL version check
next