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i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB
[mesa.git]
/
src
/
mesa
/
drivers
/
dri
/
i965
/
brw_context.h
2015-12-29
Kristian Høgsberg...
i965: Add support for gl_BaseVertexARB and gl_BaseInsta...
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2015-12-23
Kenneth Graunke
i965: Upload HS push constants whenever default tess...
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2015-12-23
Kenneth Graunke
i965: Consolidate BRW_NEW_TESS_{CTRL,EVAL}_PROGRAM...
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2015-12-22
Kenneth Graunke
i965: Add tessellation control shaders.
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2015-12-22
Kenneth Graunke
i965: Add tessellation evaluation shaders
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2015-12-15
Chris Forbes
i965: Allocate URB space for HS and DS stages when...
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2015-12-11
Kenneth Graunke
i965: Add tessellation shader push constant support.
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2015-12-11
Kenneth Graunke
i965: Add tessellation shader sampler support.
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2015-12-11
Kenneth Graunke
i965: Add tessellation shader surface support.
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2015-12-09
Francisco Jerez
i965: Document inconsistent units the URB size is repre...
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2015-12-09
Francisco Jerez
i965: Hook up L3 partitioning state atom.
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2015-12-09
Francisco Jerez
i965: Implement L3 state atom.
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2015-12-09
Francisco Jerez
i965: Define state flag to signal that the URB size...
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2015-12-09
Francisco Jerez
i965: Keep track of whether LRI is allowed in the conte...
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2015-12-08
Jason Ekstrand
i965/state: Get rid of dword_pitch arguments to buffer...
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2015-12-07
Chris Forbes
i965: Add state bits for tess stages
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2015-12-07
Chris Forbes
i965: Add backend structures for tess stages
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2015-12-07
Kenneth Graunke
i965: Create new files for HS/DS/TE state upload code.
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2015-12-02
Kenneth Graunke
i965: De-duplicate key_debug() function.
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2015-12-01
Kenneth Graunke
i965: Increase BRW_MAX_UBO to 14.
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2015-11-24
Matt Turner
i965: Clean up #includes in the compiler.
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2015-11-20
Ben Widawsky
i965: Add lossless compression to surface format table
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2015-11-17
Kenneth Graunke
i965: Add INTEL_DEBUG=shader_time support for tessellat...
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2015-11-11
Kenneth Graunke
i965: Combine BRW_NEW_*_BINDING_TABLE dirty bits.
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2015-11-01
Jordan Justen
i965: Setup pull constant state for compute programs
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2015-10-28
Emil Velikov
i965: remove cache_aux_free_func array
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2015-10-26
Timothy Arceri
glsl: keep track of intra-stage indices for atomics
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2015-10-22
Alejandro Piñeiro
i965/vec4: print predicate control at brw_vec4 dump_ins...
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2015-10-19
Jason Ekstrand
i965: Move the entire compiler API into a single file
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2015-10-14
Iago Toral Quiroga
i965: Adapt SSBOs to work with their own separate index...
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2015-10-10
Kenneth Graunke
i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_co...
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2015-10-10
Kenneth Graunke
i965/vs: Unify URB entry size/read length calculations...
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2015-10-08
Kristian Høgsberg...
i965: Use util_next_power_of_two() for brw_get_scratch_...
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2015-10-08
Kristian Høgsberg...
i965/cs: Split out helper for building local id payload
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2015-10-05
Ilia Mirkin
i965: add EXT_polygon_offset_clamp support to gen4...
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2015-10-05
Iago Toral Quiroga
i965: Assert on the number of combined UBO and SSBO...
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2015-10-05
Iago Toral Quiroga
i965: Reserve binding table space for SSBO surfaces
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2015-10-05
Iago Toral Quiroga
i965: Define BRW_MAX_SSBO
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2015-10-05
Iago Toral Quiroga
i965: Define BRW_MAX_UBO
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2015-09-30
Jordan Justen
i965/cs: Upload UBO/SSBO surfaces
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2015-09-30
Jason Ekstrand
i965: Get rid of prog_data compare functions
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2015-09-30
Jason Ekstrand
i965/state_cache: Remove the aux_compare fields
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2015-09-29
Jordan Justen
i965/cs: Setup surface binding for gl_NumWorkGroups
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2015-09-29
Jordan Justen
i965/cs: Add a binding table entry for gl_NumWorkGroups
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2015-09-29
Jordan Justen
i965/cs: Store compute invocation information in brw...
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2015-09-26
Kenneth Graunke
i965: Implement "Static Vertex Count" geometry shader...
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2015-09-26
Kenneth Graunke
i965: Simplify handling of VUE map changes.
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2015-09-26
Kenneth Graunke
i965: Don't re-layout varyings for separate shader...
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2015-09-25
Iago Toral Quiroga
i965: Upload Shader Storage Buffer Object surfaces
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2015-09-10
Jordan Justen
i965/cs: Enable barrier in MEDIA_INTERFACE_DESCRIPTOR
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2015-09-10
Jordan Justen
i965/cs: Emit texture surfaces to enable CS sampling
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2015-09-04
Kenneth Graunke
i965: Remove legacy clip plane handling from geometry...
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2015-09-02
Jordan Justen
i965/cs: Setup push constant data for uniforms
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2015-08-11
Francisco Jerez
i965/gen7-8: Set up early depth/stencil control appropr...
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2015-08-11
Francisco Jerez
i965: Hook up image state upload.
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2015-08-11
Francisco Jerez
i965: Define and initialize image parameter structure.
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2015-08-11
Francisco Jerez
i965: Implement surface state set-up for shader images.
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2015-07-29
Anuj Phogat
i965: Change the type of max_{vs, hs, ...}_threads...
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2015-07-18
Abdiel Janulgue
i965: Enable hardware-generated binding tables on rende...
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2015-07-18
Abdiel Janulgue
i965: Enable resource streamer for the batchbuffer
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2015-07-15
Matt Turner
i965: Optimize batchbuffer macros.
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2015-07-09
Matt Turner
i965: Set brw->batch.emit only #ifdef DEBUG.
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2015-07-08
Chris Wilson
i965: Move pipecontrol workaround bo to brw_pipe_control
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2015-07-06
Neil Roberts
i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
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2015-06-24
Ben Widawsky
i965/bxt: Add basic Broxton infrastructure
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2015-06-24
Chris Wilson
i965: Rename intel_emit* to reflect their new location...
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2015-06-24
Chris Wilson
i965: Transplant PIPE_CONTROL routines to brw_pipe_control
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2015-06-23
Jason Ekstrand
i965: Use a single index per shader for shader_time.
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2015-06-23
Jason Ekstrand
i965: Add compiler options to brw_compiler
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2015-06-16
Anuj Phogat
i965: Rename use_linear_1d_layout() and make it global
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2015-06-01
Kenneth Graunke
i965: Create a shader_dispatch_mode enum to replace...
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2015-05-18
Ben Widawsky
i965: Add Gen9 surface state decoding
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2015-05-12
Neil Roberts
i965: Use predicate enable bit for conditional renderin...
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2015-05-12
Neil Roberts
i956: Add a function to load a 64-bit register from...
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2015-05-07
Chad Versace
i965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
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2015-05-02
Jordan Justen
i965: Upload atomic buffer state for compute shaders
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2015-05-02
Jordan Justen
i965/state: Emit pipeline select when changing pipelines
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2015-05-02
Paul Berry
i965: Implement DispatchCompute() back-end
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2015-05-02
Jordan Justen
i965/cs: Emit state base address
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2015-05-02
Jordan Justen
i965/fs: Add CS shader time support
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2015-05-02
Jordan Justen
i965/cs: Support CS program precompile
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2015-05-02
Jordan Justen
i965/cs: Emit compute shader code and upload programs
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2015-05-02
Jordan Justen
i965/cs: Add max_cs_threads
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2015-05-02
Paul Berry
i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and...
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2015-05-02
Jordan Justen
i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
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2015-05-02
Paul Berry
i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
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2015-04-29
Topi Pohjolainen
i965: Refactor rb surface setup to allow caller to...
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2015-04-27
Zoë Blade
Fix a few typos
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2015-04-27
Francisco Jerez
i965/gen7: Factor out texture surface state set-up...
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2015-04-22
Jason Ekstrand
i965: Add a brw_compiler structure and store the regist...
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2015-04-22
Jason Ekstrand
i965: Use device_info instead of the context for comput...
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2015-04-22
Jason Ekstrand
i965/device_info: Add a supports_simd16_3src flag
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2015-04-22
Jason Ekstrand
i965: Make the disassembler take a device_info instead...
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2015-04-17
Kenneth Graunke
i965: Make shader_time store names/ids instead of refer...
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2015-04-13
Chad Versace
i965: Refactor brw_is_hiz_depth_format()
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2015-03-31
Jordan Justen
i965/state: Remove brw->state.dirty
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2015-03-31
Jordan Justen
i965/state: Add compute pipeline with empty atom lists
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2015-03-31
Jordan Justen
i965/state: Create separate dirty state bits for each...
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2015-03-31
Jordan Justen
i965/state: Support multiple pipelines in brw->num_atoms
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2015-03-20
Neil Roberts
i965: Store the GPU revision number in brw_context
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